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  1. #2161
    Anyone know how to set crafting items to quick-sellable or non quick-sellable?
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  2. #2162
    Originally Posted by flinginpoo Go to original post
    Anyone know how to set crafting items to quick-sellable or non quick-sellable?
    yup.
    change this
    Code:
    <field name="selCollectibleType" type="Enum">Plant</field>
    to this
    Code:
    <field name="selCollectibleType" type="Enum">Invalid</field>
    in the shopping items and you're free to go
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  3. #2163
    RAZORFINNISH@
    Do you have a simple way to enable the skills and the knife in the editor in waiting for the release of your mod?
    THANK YOU
    Michael
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  4. #2164
    Originally Posted by inakrin Go to original post
    yup.
    change this
    Code:
    <field name="selCollectibleType" type="Enum">Plant</field>
    to this
    Code:
    <field name="selCollectibleType" type="Enum">Plant</field>
    in the shopping items and you're free to go

    I can't see the difference... I'll open up the .lib and see if I can decipher what you mean
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  5. #2165
    Originally Posted by flinginpoo Go to original post
    I can't see the difference... I'll open up the .lib and see if I can decipher what you mean
    ahhh, sorry! Second string is looking like
    <field name="selCollectibleType" type="Enum">Invalid</field>
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  6. #2166
    The attachment mod, I only want to get that, but as it says that it could break things if I use it on new patches. I want to make it compatible with the newest patch. What can I do about that?

    Edit: Never mind, I think I fixed it.
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  7. #2167
    Originally Posted by Uplaysuxor Go to original post
    Hey, would I be able to get a RAW version of this somewhere?

    Thanks,
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  8. #2168
    Some mod I downloaded took away my camera's ability to tag enemies. Actually I think tagging in general may have been disabled. Any idea how to fix this? I think it may have been caused by a .dll change. I'd love a solution.
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  9. #2169
    Originally Posted by TGPomy9795 Go to original post
    Some mod I downloaded took away my camera's ability to tag enemies. Actually I think tagging in general may have been disabled. Any idea how to fix this? I think it may have been caused by a .dll change. I'd love a solution.
    Some modifications can only be activated/deactivated during the first Dennis mission, and whichever changes are made are permanent for the rest of that playthrough. The only known fix (that I'm aware of) is to remove the mod and start a new game.
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  10. #2170
    Originally Posted by flinginpoo Go to original post
    Anyone know how to set crafting items to quick-sellable or non quick-sellable?
    i was about to ask this vary question XD

    Originally Posted by inakrin Go to original post
    ahhh, sorry! Second string is looking like
    <field name="selCollectibleType" type="Enum">Invalid</field>
    i did this and i am not seeing a change at all, maybe ill try a new game as it seems changing these values (prices) can cause the current skins in the inventory to glitch and crash when trying to sell them at times either that or i used unfamiliar numbers somewhere :/ .

    EDIT: nope still no difference with fresh game how about you flinginpoo?. , LOL flinging poo
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