Multiplayer attachments? Got archive but haven't find any real mp attaches, such as muzzle breaker for shoguns for example. What actually have you done?Originally Posted by DrDean Go to original post
All abilities upgradable from start ! (appear to NOT WORK but i let the post in case of someone can make it work )
This mod SHOULD make all abilities upgradable from start , so you don't have to complete any main mission to use your gained skill points as you want.
https://hotfile.com/dl/185379504/c7c...ticus.rar.html
But it's untested , so if someone can give some feed back ...
I added the raw file in the archive.
What i did is simply edit the "domino/system/quicklaunchplayersetup.lua" and activate all abilities for the player level 2 , 3 and 4.
The level 1 seems to have no abilities activated so i didn't add any. ( It seems to be the very begining of the game , when you escape Vaas camp ).
As it seems to need a call to the "quicklaunchplayersetup.lua" ( that maybe is called every time you load your game , i don't know ) to work , you will maybe have to level up or finish a mission to gain the benefit of this file.
The "Wingsuit Unlocked" mod by dj84722 do a call to this file , so in the worste case you can try withit.
There has been no censorship, I can assure you. Some other users have replied that they can't see all the newest threads in that sub-forum for some reason. I have contacted some people to look into it.Originally Posted by Jaca_dh Go to original post
Ok thanks ! At work i can't testOriginally Posted by inakrin Go to original postOnly mod ! because noone is here except me ... everybody is on hollydays already.
Did you tried finish a mission withit or level up ?
Yup. Starting a new game for a clear start and completing all starting trials including looting, hunting and outpost retaking.Originally Posted by Chorizosss Go to original post
Simple mod nothing fancy, stops those annoying tutorial message boxes that pops up on the right hand side of the screen when in the game.
eg: Press Esc to view tutorial on Detection
Removed as it causes problems along the main story line.
Also since v1.04 the option is now in the menu to disable tutorial notifications, so the mod is no longer needed.
It's gone because we at the modding wiki administration do NOT accept it either.Originally Posted by jketiynu Go to original post
Everything makes sense you did, but why this? Isn't it way too much XP gain in default FC3 already, why crank it up? I wouldn't mind if XP from towers would disappear entierly. Pulling a plug in not much of a task compared to clearing an outpost full of hostiles.Originally Posted by jketiynu Go to original post