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  1. #991
    As i was modding the craftingrecipe.lib file i noticed that the "Rocket pouch extra large.xml" don't need any requirement to be crafted ?

    As you can see here :

    <object name="Requirements">
    <object name="Requirement">
    <field name="shpLootObject" type="UInt16">255</field>
    <field name="iNeeded" type="Int32">0</field>
    </object>
    </object>
    Someone know why ?
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  2. #992
    Originally Posted by Chorizosss Go to original post
    As i was modding the craftingrecipe.lib file i noticed that the "Rocket pouch extra large.xml" don't need any requirement to be crafted ?

    As you can see here :



    Someone know why ?
    Maybe becaouse there is no extra large rocket pouch in the game?
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  3. #993
    Originally Posted by inakrin Go to original post
    Maybe becaouse there is no extra large rocket pouch in the game?
    I don't know , i didn't finished the game yet :$.

    If that's the case ... well that explain everything ! lol Thx !
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  4. #994
    Originally Posted by inakrin Go to original post
    of course it is. Check fc3 library. Is you skilled in script-writing, you can do whatever you'd like to.

    EDIT: And what about me...i changed "machete check" to "handgun check" and now can complete my WANTED quests with my colt911. But this is not fair. I'd like to change this stance - a full reward for machete kill and only half of money for pistol kill. But don't know lua that good.
    I am a seasoned lua programmer. I can take a look. where is the file you want to change?
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  5. #995
    Hi everyone,

    I've tried to install the compilation mod from Uplaysuxor (1.4 with the original files, 1.6 with the patch 1.02, 2.2 with the patch 1.03).
    I can get to the menu, but only the quit game option is working. With the original dll it's working, despite the fact I only enjoy the mod partially.
    I've tried the DX9 and 11 version, same problem. Does anyone have an idea ?

    Thanks for making fc3 an even better game.
    (and sorry for my english, i'm french)
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  6. #996
    Originally Posted by MarcusLee2012 Go to original post
    I am a seasoned lua programmer. I can take a look. where is the file you want to change?
    it's in domino/users/fc3 folder. I can't do now, but after i'll get back home, i'll surely upload it
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  7. #997
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  8. #998
    Originally Posted by MarcusLee2012 Go to original post
    cool.
    Well, i'm home and here is "wanted scripts" archive i've promised to upload.

    http://rghost.ru/42338327

    Let me know if you need any linked files.
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  9. #999
    Haoose_GP's Avatar Member
    Join Date
    Dec 2012
    Location
    Russia [Haoose]
    Posts
    46
    Originally Posted by bongomast3r Go to original post
    Oh, and has anyone had any luck extracting the image for the island map? I want to try and modify it.
    Map: fc3_main.dat/fat: worlds\fc3_main\worldmap\*.xbt
    Full Map: http://i.imgur.com/9CUdI.jpg (4623x4050) or http://rghost.ru/41930715 (8256x7232)

    And, We continue to seek the filenames.
    At the moment: 263202/391755 (67%)
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  10. #1000

    Would it be possible to put the Ancient warrior knife and Pirate knife as usable melee weapons and obtainable through the shop ? And would it be possible to mimic bullet drop by studying the code used for the arrow drop ? And any progress on how to give NPCs different weapons from their specific categories ? ( For instance give a Heavy Gunner another LMG than the PKM ? )
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