Originally Posted by
ChiConspiracy
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Anyone had any luck finding weapon or inventory files?? I'd like to accomplish the following:
1. Make ammo capacity for the sniper rifles larger. It's ridiculous that you can carry hundreds of rounds for a MS16 (M14) yet only 30 for the Dragunov, despite the fact they weigh practically the SAME in real life. (Never mind the fact that you have generic "assault rifle ammo", despite the guns having 3 different calibers between them)
2. Fix bullet vanishing. Bullets seem to vanish before 300 meters, which is absurd when you have rifles like the sniper rifles, in addition to the m14 analogue (MS16) which pack killing power at 600 meters and beyond. The assault rifles, as far as I can tell, have a pathetic range of around 100 meters. As someone who has fired a variety of rifles on a 500 yard range, this is irritating.
3. Fix range damage reduction. There seems to be a really extreme drop off in damage over a certain distance, which is correct for submachine guns, pistols, and especially shotguns, but absurd for rifles.
4. Bullet-sponge animals. WTF, how many grams of lead can a bear or tiger take through the head? Apparently the fur of these animals is where the Far Cry 2 mercenaries got their bulletproof T-shirts from. If they were this hard to kill in real life, human hunters wouldn't have pushed most of them close to extinction with much less powerful weapons than assault rifles and sniper rifles..
5. Tone down the vest damage reduction. Sorry, no body armor in the world can take a dragunov round to the same place several times in a row, and keep its wearer on his feet.