amazing work, vitrex!! thank you!
im loving the "no enemies show on mini map"! it's what i've been waiting for.
fighting without knowing where the enemy is is a HUGE change for gameplay. sooooo much better.
is it possible to remove the white arrows that show where enemies are seeing you from? the arrows that appear in the middle of the screen that grow white when they notice you?
it's a big part of gameplay, i know, but i wonder if the game is still playable without these or if combat becomes too hard. i like a challenge that comes from the right reasons and this seems like a right reason. although there SHOULD be a way to tell from which direction the player got shot from.
it's not that it's an immersion killer but i think its more fun to not know where the AI is observing me from. it's just a very game-y mechanic.Originally Posted by Tskales Go to original post
however im afraid that the RED indicators that tell the player WHERE he got HIT from are a part of this mechanics and the red arrows SHOULD remain.
frankly i think that if i was to chose if to have the both existing white and red arrows or none of them i'd go with both. losing the red arrows is too much , IMO.
turning off the red pointers on the mini-map is already a big boost to difficulty and i love it.
http://forums.steampowered.com/forum....php?t=3023873 - Far Cry 3 No HUD! (modification DLL-files)Originally Posted by Meplay787 Go to original post
Thank you for your interest in the subject. Look for interesting, useful files, which could be something of interest to modify and write here.
Thank you too for thaht but i know that with this video:
http://www.youtube.com/watch?v=kmlogT8X4_0
and here its the modified file by myself in french if its problem with english file:
http://www.jeuxvideo.com/forums/1-18...message_141311
but the problem its for the health indicator end for flashing item....