I have had allot of problems with the framerate dropping ALLOT since i got it todayI can't say for certain but i would guess it drops below 20 sometimes i hate it, it's still playable, but i mean it's really at the brink. I hope they update this ive seen that not everyone seems to have this issue it seems to be a 50/50 problem where 50% has it & 50% don't... Otherwise its a good game but the framerate is NEVER at 30 for me its allways under that, when it's at its best it might be at 25
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Fix keyboard control mappings for PC.
-Fix it so that Parachute/Wing/Hang Glide use your mapped movement keys.
-Fix it so that Enter can be mapped
-Fix it so that a mapped from default to another key is used in all situations.
eg: early mission with Denis where your told to get out of the car using your mapped key, but only E key works.
-Add in game menu key mapping options for all available keys that can be used in the game.
eg: Save/Load (F9/F11), Handbook (F4), Skills (F2), Crafting (F1), Backpack (F3) and the many other keys that are just not in the menu but can be used in the game.
Hell I didn't even realize that these items are available via a key, offer the user to be able to map them, then at least they'd know the key was there.
Only way I found out was by dissecting the game files.
I shouldn't have to resort to using 3rd party hacks and tampering with files just to get the controls to work the way I like when on a PC with 100+ keys to use.
Why do you ask *edit*Originally Posted by BillyCasper2012 Go to original post
*** Check your PM's.
I know this has been mentioned but I believe it's extremely important to make sure it's a known fact that fire arrows are broken.
It's their one purpose to start fires and they don't. I've tested shooting all kinds of surfaces, you name it, I've shot it (foliage, npc's, vehicles, fabric, buildings, wood, grass, etc.).
Upon impact the fire arrow makes a small fireball and then immediately fizzles out causing zero fires.
I use the bow as a main weapon and love it to death. I would love to use fire arrows as intended. Please consider fixing this.
Amazing game otherwise.
My ideas for DLC/patches:
Guns: G-36 AR, Sig P-226 pistol, Silenced Shotgun (There was one in FC2), Crossbow (So you can use arrows, but minus the arrow drop) M-32 Grenade launcher (Also in FC2)
Attachments: Laser Sight (I like to turn off the reticule, and having a laser would be helpful for hip-firing, especially on pistols. Also, enemy snipers have lasers, so why can't we?)
Underbarrel Grenade Launcher (When you have the weapon equipped, pressing R2 would fire the grenade from the launcher, instead of Jason throwing it)
Bayonet (Clicking R3 would stab forward with the bayonet. You'd still takedown enemies with your machete, but otherwise you'd use the bayonet)
Machetes: The one from FC2, the stone dagger you find via the story, switchblade, combat knife.
NEW GAME+. Seriously. I want play again with all my guns/attachments unlocked. Skills would be good too, but I think just guns/attachment would be fine.
Outpost defense: Have enemies attack your captured outposts every once in a while. They did it in Assassin's Creed: Revelations, but it didn't really fit. I think it would fit here more. It would also give more stuff to do post-story.
DLC Missions. The stuff with Hurk was pretty good, how bout more with him? Or even other people would be great.
Also, guns shouldn't be free after you do radio towers. I think a 25-50% discount would be better. You can earn enough money in-game so guns don't need to be free. And how would shopkeeps make a profit if they give all their products away?
4 PLAYER OPEN WORLD CO OP
it the easiest fix to shut everyone up/
make the game worthwhile/
the standard that has been set for open word games int the period between fc2 and 3's development...
and now a must i believe for any game
......and to the troll picking on the kid for his wishlist...thanks... now i wish i had to fill the vehicles up with gas.....
I have a few key suggestions...
INFAMOUS difficulty added...what this would entail is:
-Mini Map removed from the game
-Pirates and Privateer health increased a little bit, weapon accuracy improved
-Animals do more damage (namely the shark and crocodile, tigers and bears as well...those are the big 4)
-Bodies/loot boxes/flowers no longer glow gold
-Significantly less money found in the world, loot is OK, but the pure "cash" found is too abundant
-No free weapons give whatsoever. None. Force players to pick up weapons.
-One time weapon deals. Example...buy an MP5...drop it on a mission...you have to purchase it again (maybe at discounted price)
-XP points needed to level up increased
-Enemy detection meter either REMOVED, or it remains while enemies detect you at a faster rate (small time to react)
-Not sure if this can be done...but this would be icing on the cake, though it is needed. Enemies re-take outposts. As is now, you basically have an empty world.
I would absolutely LOVE that...even if I have to pay for it, I will.
I also have a weapon pack DLC idea...one weapon per class, essentially...
HANDGUN - I don't even know to be honest...we have the desert eagle, .44, Makarov and 1911..all the classics..
A. RIFLE - G3a3 - One of the most common AR's in human history, has been used all over and dates back to WW2.
SMG - Micro Uzi - Come on...we need a gun like this so bad..
SNIPER - Tranquilizer Dart Rifle - I guess this is more "special", but what the hell. It fires darts that temp. knock enemies out for like 15 seconds. Long reload+bolt action
SHOTGUN - Remington 1740 (double barrel) - Yeah enough said....
LMG - MG42 - Ridiculous LMG that forever changed the future of these weapons
LAUNCHER - M79 Thumper - Why this wasn't in the game over the GL94 is beyond me..this is the skilled mans explosive weapon of choice
SPECIAL - Harpoon Gun - Kill in style from the water...and hunt sea life..and also usable on land. Just give it more "drop" than the recurve bow.
SIGNATURE - Elgin Cutlass Pistol - Pretty badass..old, lever action pistol with a knife built right in. Oh the possibilities...
EXPLOSIVE - No.74 sticky grenade - Another WW2 classic...toss and it attached to surfaces. Long fuse, but oh...oh the possibilities..
MELEE - SpyderCO Warrior Knife - Just google this thing...if their wasn't reason enough to stab people, this just makes it even better.
That's my main request. Obviously we would all love single player DLC missions (explanation of what REALLY happened to Vaas...?....an even deeper expansion of "Testing Unit", Lost Expedition missions?). I think that would be neat...I love the cave/tomb exploring, I think that is phenomenal and could be entertaining if mixed with some more dangerous scenarios...and obviously more Vaas would be great.
4 PLAYER OPEN WORLD CO OP
it the easiest fix to shut everyone up/
make the game worthwhile/
the standard that has been set for open word games int the period between fc2 and 3's development...
and now a must i believe for any game
......and to the troll picking on the kid for his wishlist...thanks... now i wish i had to fill the vehicles up with gas.....
and thanks for closing my poll... ever heard of free speech? did you see all the posts i made HERE as directed by the instructions of the forum...
so i obviously went and started a poll elsewhere afterwards because i do not see that option here.... where i already wished this wish....
so no one is missing out on my great ideas.. object of poll = to see if/how many agree we need 4 player open world.... i see nothing wrong with this
but whatever ill just come type it here everyday and wish for it for christmas.... 4 PLAYER OPEN WORLD CO OP PLEASE!
clearly you missed grammar class like i'm missing your point trollololololOriginally Posted by DaTDirtYDawG Go to original post
i also don't understand who's side your on.... are you not a gamer who pays for games? EXPECT MORE!