AC1
AC2
ACB
ACR
AC3
The ol` "It doesn't count" excuse"Originally Posted by ACfan443 Go to original post
Classic...
The first days afther the game is released everyone is dissapointed, only afther their second or third playthrough they start to like the game more.Originally Posted by ACfan443 Go to original post
Not the thread where 100 people voted, this threadOriginally Posted by Assassin_M Go to original post
Same....but yeah, the first days were the one with the most disappointment to AC III actually.....not the later days...Originally Posted by ACfan443 Go to original post
I know you'd never miss an opportunity to let everyone know you don't like AC2.Originally Posted by Assassin_M Go to original post
I really don't know what structure you're talking about. The Venice sequences are all fairly varied. The only thing I could think you mean is that we rescue the thieves in Sequence 7 and the Mercenaries in Sequence 10, and that's hardly much. The assassination missions are the best in the series imo. The Palazzo Della Seta, the flying machine. carnivale.... Just sublime.
Really? I actually loved it most during my first playthrough. I was probably overwhelmed by the hype and I let it blind my views. It was only after my excitement died down and my second playthrough that I evaluated the game with a calmer, more rational approach, and felt that it was slightly disappointing (mainly story and restrictive gameplay)Originally Posted by Assassin_M Go to original post
like everyone else about AC III ??Originally Posted by TheHumanTowel Go to original post
The Flying machine was the only highlight in Venice for me, the carnival was absolutely dull...steal ribbons and have a race (yeah..and people talk about what Assassins should and should not do) It was silly in my opinion...Silvio and Dante were right there in front of me and I was playing carnival games with them....God that was silly..I really don't know what structure you're talking about. The Venice sequences are all fairly varied. The only thing I could think you mean is that we rescue the thieves in Sequence 7 and the Mercenaries in Sequence 10, and that's hardly much. The assassination missions are the best in the series imo. The Palazzo Della Seta, the flying machine. carnivale.... Just sublime.
2 sequences with very similar structures. rescue faction member/leader, rescue remaining prisoners, scatter rescued members....
So apart from the highlight, which was the flying machine, the Venice arc is an amazingly boring arc. a very silly sequence and 2 repetitive sequences...
To anyone who feels the butthurt over his beloved AC II, this is my opinion....K ?
The carnival was a nice change of pace from the normal assassin routine which was alright in AC2 because you actually spend most of your time being an assassin unlike other AC games. Plus trying to win entry to a party that will allow you to get close to your target fits in with the social stealth thing Assassins seem to love so much.Originally Posted by Assassin_M Go to original post
True in both sequence 7 and 10 you rescue someone and then rescue some associates but the mission design in both sequences is different. In the Rosa mission you shadow the gondola while taking out any guards looking to stop them on the path while free-running, when rescuing Bartolomeo you just break him out and fight your way across town. When rescuing the thieves I took to the rooftops with them and avoided guards, when rescuing the mercenaries you take them with you to help rescue even more mercenaries. Then the rest of the sequences are preparation for two completely different assassinations so there's no repetition there. Every sequence is repetitive if you look at it in the hugely broad way you are.
Bad change of pace, in my opinion....ACB had change of pace too...ACR had change of pace too....they made sense and were fun....not thisOriginally Posted by TheHumanTowel Go to original post
Lol not really...the way you do the 2 missions is extremely similar....too similar (it`s okay if it`s a bit similar, but that was just weird)...I wouldn't have noticed it if it was different...Oh and Ezio felt like a glorified errand boy for everyone and Antonio, for some weird reason, knew about the "new Templar doge" before being revealed as an Assassin and Ezio`s like "Yeah...you know...templars...every day stuff...does your mother know about them ? how about your mother`s mother ?"True in both sequence 7 and 10 you rescue someone and then rescue some associates but the mission design in both sequences is different. In the Rosa mission you shadow the gondola while taking out any guards looking to stop them on the path while free-running, when rescuing Bartolomeo you just break him out and fight your way across town. When rescuing the thieves I took to the rooftops with them and avoided guards, when rescuing the mercenaries you take them with you to help rescue even more mercenaries. Then the rest of the sequences are preparation for two completely different assassinations so there's no repetition there. Every sequence is repetitive if you look at it in the hugely broad way you are.
Well I disagreeOriginally Posted by Assassin_M Go to original post
I've explained why they aren't similar because you go about them in completely different ways and you've gone "uhhhh no they're similar". Why not explain how the actual missions are really similar other than the extremely general observation that you rescue someone. Ezio feels as much an errand boy as Connor does in AC3.Lol not really...the way you do the 2 missions is extremely similar....too similar (it`s okay if it`s a bit similar, but that was just weird)...I wouldn't have noticed it if it was different...Oh and Ezio felt like a glorified errand boy for everyone and Antonio, for some weird reason, knew about the "new Templar doge" before being revealed as an Assassin and Ezio`s like "Yeah...you know...templars...every day stuff...does your mother know about them ? how about your mother`s mother ?"