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View Poll Results: What's your favourite AC game?

Voters
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  • AC1

    5 8.47%
  • AC2

    24 40.68%
  • ACB

    6 10.17%
  • ACR

    4 6.78%
  • AC3

    20 33.90%
  1. #41
    Assassin_M's Avatar AC Expert
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    Originally Posted by ACfan443 Go to original post
    This thread is old, views on AC3 were premature (since the poll was made just a few days after release) and people may have still been in 'hype' mode. How people vote now is probably a more accurate representation.
    The ol` "It doesn't count" excuse"

    Classic...
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  2. #42
    lothario-da-be's Avatar Senior Member
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    Originally Posted by ACfan443 Go to original post
    This thread is old, views on AC3 were premature (since the poll was made just a few days after release) and people may have still been in 'hype' mode. How people vote now is probably a more accurate representation.



    Those ribbons... -.-
    The first days afther the game is released everyone is dissapointed, only afther their second or third playthrough they start to like the game more.
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  3. #43
    ACfan443's Avatar Senior Member
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    Originally Posted by Assassin_M Go to original post
    The ol` "It doesn't count" excuse"

    Classic...
    Not the thread where 100 people voted, this thread
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  4. #44
    Assassin_M's Avatar AC Expert
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    Originally Posted by ACfan443 Go to original post
    Not the thread where 100 people voted, this thread
    Same....but yeah, the first days were the one with the most disappointment to AC III actually.....not the later days...
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  5. #45
    TheHumanTowel's Avatar Senior Member
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    Originally Posted by Assassin_M Go to original post
    Yeah...from the ribbon stealing to the repetitive structure of rescue leader, rescue men, scatter men...

    Yeah....just adding my 2 cents
    I know you'd never miss an opportunity to let everyone know you don't like AC2.

    I really don't know what structure you're talking about. The Venice sequences are all fairly varied. The only thing I could think you mean is that we rescue the thieves in Sequence 7 and the Mercenaries in Sequence 10, and that's hardly much. The assassination missions are the best in the series imo. The Palazzo Della Seta, the flying machine. carnivale.... Just sublime.
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  6. #46
    ACfan443's Avatar Senior Member
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    Originally Posted by Assassin_M Go to original post
    Same....but yeah, the first days were the one with the most disappointment to AC III actually.....not the later days...
    Really? I actually loved it most during my first playthrough. I was probably overwhelmed by the hype and I let it blind my views. It was only after my excitement died down and my second playthrough that I evaluated the game with a calmer, more rational approach, and felt that it was slightly disappointing (mainly story and restrictive gameplay)
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  7. #47
    Assassin_M's Avatar AC Expert
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    Originally Posted by TheHumanTowel Go to original post
    I know you'd never miss an opportunity to let everyone know you don't like AC2.
    like everyone else about AC III ??

    I really don't know what structure you're talking about. The Venice sequences are all fairly varied. The only thing I could think you mean is that we rescue the thieves in Sequence 7 and the Mercenaries in Sequence 10, and that's hardly much. The assassination missions are the best in the series imo. The Palazzo Della Seta, the flying machine. carnivale.... Just sublime.
    The Flying machine was the only highlight in Venice for me, the carnival was absolutely dull...steal ribbons and have a race (yeah..and people talk about what Assassins should and should not do) It was silly in my opinion...Silvio and Dante were right there in front of me and I was playing carnival games with them....God that was silly..

    2 sequences with very similar structures. rescue faction member/leader, rescue remaining prisoners, scatter rescued members....

    So apart from the highlight, which was the flying machine, the Venice arc is an amazingly boring arc. a very silly sequence and 2 repetitive sequences...

    To anyone who feels the butthurt over his beloved AC II, this is my opinion....K ?
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  8. #48
    TheHumanTowel's Avatar Senior Member
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    Originally Posted by Assassin_M Go to original post
    like everyone else about AC III ??


    The Flying machine was the only highlight in Venice for me, the carnival was absolutely dull...steal ribbons and have a race (yeah..and people talk about what Assassins should and should not do) It was silly in my opinion...Silvio and Dante were right there in front of me and I was playing carnival games with them....God that was silly..

    2 sequences with very similar structures. rescue faction member/leader, rescue remaining prisoners, scatter rescued members....

    So apart from the highlight, which was the flying machine, the Venice arc is an amazingly boring and silly sequence and 2 repetitive sequences...

    To anyone who feels the butthurt over his beloved AC II, this is my opinion....K ?
    The carnival was a nice change of pace from the normal assassin routine which was alright in AC2 because you actually spend most of your time being an assassin unlike other AC games. Plus trying to win entry to a party that will allow you to get close to your target fits in with the social stealth thing Assassins seem to love so much.

    True in both sequence 7 and 10 you rescue someone and then rescue some associates but the mission design in both sequences is different. In the Rosa mission you shadow the gondola while taking out any guards looking to stop them on the path while free-running, when rescuing Bartolomeo you just break him out and fight your way across town. When rescuing the thieves I took to the rooftops with them and avoided guards, when rescuing the mercenaries you take them with you to help rescue even more mercenaries. Then the rest of the sequences are preparation for two completely different assassinations so there's no repetition there. Every sequence is repetitive if you look at it in the hugely broad way you are.
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  9. #49
    Assassin_M's Avatar AC Expert
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    Originally Posted by TheHumanTowel Go to original post
    The carnival was a nice change of pace from the normal assassin routine which was alright in AC2 because you actually spend most of your time being an assassin unlike other AC games. Plus trying to win entry to a party that will allow you to get close to your target fits in with the social stealth thing Assassins seem to love so much.
    Bad change of pace, in my opinion....ACB had change of pace too...ACR had change of pace too....they made sense and were fun....not this

    True in both sequence 7 and 10 you rescue someone and then rescue some associates but the mission design in both sequences is different. In the Rosa mission you shadow the gondola while taking out any guards looking to stop them on the path while free-running, when rescuing Bartolomeo you just break him out and fight your way across town. When rescuing the thieves I took to the rooftops with them and avoided guards, when rescuing the mercenaries you take them with you to help rescue even more mercenaries. Then the rest of the sequences are preparation for two completely different assassinations so there's no repetition there. Every sequence is repetitive if you look at it in the hugely broad way you are.
    Lol not really...the way you do the 2 missions is extremely similar....too similar (it`s okay if it`s a bit similar, but that was just weird)...I wouldn't have noticed it if it was different...Oh and Ezio felt like a glorified errand boy for everyone and Antonio, for some weird reason, knew about the "new Templar doge" before being revealed as an Assassin and Ezio`s like "Yeah...you know...templars...every day stuff...does your mother know about them ? how about your mother`s mother ?"
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  10. #50
    TheHumanTowel's Avatar Senior Member
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    Originally Posted by Assassin_M Go to original post
    Bad change of pace, in my opinion....ACB had change of pace too...ACR had change of pace too....they made sense and were fun....not this
    Well I disagree

    Lol not really...the way you do the 2 missions is extremely similar....too similar (it`s okay if it`s a bit similar, but that was just weird)...I wouldn't have noticed it if it was different...Oh and Ezio felt like a glorified errand boy for everyone and Antonio, for some weird reason, knew about the "new Templar doge" before being revealed as an Assassin and Ezio`s like "Yeah...you know...templars...every day stuff...does your mother know about them ? how about your mother`s mother ?"
    I've explained why they aren't similar because you go about them in completely different ways and you've gone "uhhhh no they're similar". Why not explain how the actual missions are really similar other than the extremely general observation that you rescue someone. Ezio feels as much an errand boy as Connor does in AC3.
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