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  1. #1
    adarwinter's Avatar Senior Member
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    Side mission - finite or infinite?

    It seems that after you take over a post you can see billboards with WANTED missions or posters with HUNTING missions that give small money reward (100$?).
    my question is, if anyone knows, are these missions finite and scripted or infinite and random?
    scripted and finite means that the first WANTED mission will always take place in the same farm where you have to knife the same dude. the second mission will always be the same second cabin and you will need to snipe the same other dude.
    infinite and random means that every time you take a wanted mission the location of the mission and the win conditions will be chosen randomly and you can replay WANTED missions (for example) as many times as you want as a way to always earn money and have some fun.

    what do you think\know?
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  2. #2
    sanpreet's Avatar Member
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    i want this game so badly
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  3. #3
    adarwinter's Avatar Senior Member
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    Originally Posted by Viragoxv535 Go to original post
    They are finite...you can't have unlimited XP points do you
    Remains to be seen if they're random...
    Even Far Cry 2 had the weapons side missions and i couldn't tell if they were scripted or random.
    why wouldnt you be able to get XP however you want it infinitely?
    a lot of XP doesnt hurt gameplay or break the game's balance. not in this game, in any way. it's not like you get to have 400% health and bullets that kill enemies in one shot if you level up too much. all it means is that you unlock more options and tools. that's it. and the monetary reward seems a little small as well.
    besides, completing side missions might grant you a lot less XP than main missions so they might not effect balance much.
    not to mention that if you can just free roam around areas you havent taken yet than you can encounter enemy patrols and earn XP by killing these guys so it doesnt look like there needs to be some limit on XP.

    and i've played enough open world games that reward XP with kills and they just leveled the world to accommodate the player's progression to even things out a bit. and in FC3 it looks like there is a lot to do outside main missions so u can earn XP and then tackle the main mission. i seriously doubt that if you do things in THAT order you will break the main missions (or make it too easy) due to high level of XP. it just means you will carry more weapons or have more tools to use or whatever.

    all in all - extra XP shouldnt and likely wont be a reason why you wouldnt have infinite missions.
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  4. #4
    I am pretty sure Skyrim has a system where by side missions are generated randomly and will do so forever. So even after you have completed the main quests and side quests there will always be these random quests.. such as retrieve item A from Location B. This means there is an unlimited amount of XP available.



    I am sure something similar could be in FarCry3. The devs admitted they are inspired by The Elder Scrolls games.

    Also lots of games have a Level Cap meaning you don't progress any further in terms of abilities but then randonly generated content would allow you to keep playing forever. This is one reason I actually enjoyed the respawning outposts in Farcry 2. Although very annoying when you are trying to complete the story, they are great for replay value. I can always turn FC2 on and head to an outpost to cause some havoc.
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  5. #5
    steve133d's Avatar Member
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    If side missions could only be done once..., ( which is OK, to ultimately reach 100% achievement of the game ) will we be able to capture animals and sell them for cash infinitely....

    For the mini games ( poker,races etc )....will we be able to play them all, infinitely....
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  6. #6
    adarwinter's Avatar Senior Member
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    Originally Posted by Viragoxv535 Go to original post
    The way this game is schemed i say that there is no such thing as unlimited XP. There is also the risk that you take all the XP abilities within a small portion of the island and that's something that no good game will ever do
    since in FC3 you gain XP from killing and pirate spawning is random (at least in areas you havent taken over) than it seems like there is no artificial cap on XP gain. you can ignore the outpost and free roam in an area and kill pirates and gain more and more XP beyond the intent of the devs.
    now, if the devs didnt want this to happen than they must have placed limitations, restrictions or locked options here and there, which means that if these limitations prevent you from over-progressing than why wouldnt we assume that these limitations dont apply to infinite wanted missions?
    on the other hand, if the devs dont mind the player gaining XP from doing mundain things than again - it would make sense that you could do the wanted missions indefinitely.

    and yes - in skyrim there were some missions that were random and infinite. they weren't that fascinating but it was much better than nothing and much better than limited missions and i loved skyrim for it.

    however in my skyrim on my Pc i have mods that spawn bandits and creatures all over the game world so travelling can cause infinite random action and the area never becomes stale of enemies. in FC3 you get less HUMAN enemies as you take over outposts which means that there will be less human VS human action as you progress, so FC3 needs a more elaborate way to keep the game interesting beyond a finite number of contracts and main missions. (i find hunting boring due to the animal's one dimentional AI- animals dont shoot back nor they call for backup, throw grenades or take cover).

    in games like AC or Sleeping dogs the game felt fun and interesting but the second the missions were over - puff , i lost interest. nothing else to look for in the game. i really dont want that to happen in FC3. at least FC3 will (likely) have difficulty settings to warrant a second playthrough).
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  7. #7
    GUN_SABOTUR's Avatar Banned
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    If theres xp for killing and what you kill respawns then theres unlimited xp.
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  8. #8
    Holographik's Avatar Member
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    There could be unlimited xp, but that does not mean that there are unlimited skills to unlock using that xp.
    The leftover xp would simply accumulate.
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  9. #9
    I wish to have the ability to create custom challenges, as in Hitman Absolution.
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  10. #10
    Originally Posted by Viragoxv535 Go to original post
    One issue still remains
    This shoudln't be an issue. We can assume from the interviews so far that Jason's abilities tie directly in with his training with Sitra and the tribe. This means abilities would be unlocked via the Sitra story missions and you will not be able to become "all powerful" before the game developers want you to.
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