🛈 Announcement
Greetings! Assassin's Creed forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game.
  1. #11
    MT4K's Avatar Senior Member
    Join Date
    Oct 2010
    Location
    England
    Posts
    2,124
    Originally Posted by HaSoOoN-MHD Go to original post
    If that is the case, CoD has the best campaign.
    There's a difference between not being too long and being ridiculously short.
    Share this post

  2. #12
    Assassin_M's Avatar AC Expert
    Join Date
    Sep 2009
    Location
    USA
    Posts
    24,065
    Originally Posted by prince162010 Go to original post
    when the game is too long, it would be very boring (i like what he said) the shorter is always the best
    Wow Wow Wow lets not get carried away here, I mean 20% longer than AC II is decent, but shorter is always the best ? Come on now....... HELL NO !!!
    Share this post

  3. #13
    A game should never be too long though. He isn't necessarily saying it's going to be short. If anything, he's worried that it's too long.
    Share this post

  4. #14
    Judging by the content the game has, I wouldn't worry about it.
    Share this post

  5. #15
    HaSoOoN-MHD's Avatar Banned
    Join Date
    Jul 2012
    Location
    Somewhere
    Posts
    5,545
    With a long story, it allows for more development of the characters, the plot and universe can be expanded more, you get more bang for your $$$ are a few reasons why longer >>>>>>>>>>>> shorter.
    Share this post

  6. #16
    High completition rate? Didn't they say it was 50%?
    Share this post

  7. #17
    Assassin_M's Avatar AC Expert
    Join Date
    Sep 2009
    Location
    USA
    Posts
    24,065
    Originally Posted by HaSoOoN-MHD Go to original post
    With a long story, it allows for more development of the characters, the plot and universe can be expanded more, you get more bang for your $$$ are a few reasons why longer >>>>>>>>>>>> shorter.
    As long as it doesnt drag and is logically long, then definitely long > short
    Share this post

  8. #18
    BBALive's Avatar Senior Member
    Join Date
    Apr 2012
    Posts
    1,052
    It depends on the game, really. If you have the content and the variety, and a strong story and solid gameplay, then people will keep coming back. In that situation, it's fine to create games that are 100+ hours in length (Xenoblade Chronicles is a good example). However, games CAN overstay their welcome and drag on. So if you don't have a large amount of content, and you don't have a large amount of variety, then it's better to keep the game shorter, yet not too short so that it feels like a waste of money. If a game has an extremely long and complex story, but sub-par, or flat-out bad gameplay, then it's going to drag on and become boring. In short, don't make long games if you don't have the variety to keep it fresh, keep people playing and keep having fun.

    So, he's right, in a way. Still, don't read into it too much, he didn't seem to be relating it to AC3, so I wouldn't worry.
    Share this post

  9. #19
    Hank_Pank's Avatar Senior Member
    Join Date
    Oct 2010
    Location
    South-West Canada
    Posts
    1,083
    Why do they care how many people finish their game? They still get the same amount of money. The people who care about the series will see the ending.
    Share this post

  10. #20
    Assassin_M's Avatar AC Expert
    Join Date
    Sep 2009
    Location
    USA
    Posts
    24,065
    Originally Posted by BradKinn Go to original post
    Why do they care how many people finish their game? They still get the same amount of money. The people who care about the series will see the ending.
    Its a reputation, mate..

    It also shows how passionate Alex is with his Game..
    Share this post