I bought this game, on pre-order.
I expected it to work, which it dont.
The game crash, randomly.
Single player is broken and keep loading for infinite time (coop mission 2 hinthint) sometimes (when it works its a blast!), the coop desyncs and the Multiplayer is non-playable, due to not being able to join a match before its gone minimum 30minutes searching, just to get it and get disconnected, end up with host migration that ends with lost connection, or even put into lobbies and games in progress that got no countdown, stuck at spawning screen until game ends, etc.
This game is a "Faulty Goods", and is not usable, as it should be.
Take care Ubi, cause i aint buying a Ghost Recon game ever again. Or any UbiParis games.
Please take a look at the sticky posts at the top of the forum, there are suggestions offered for different problems that users are experiencing. You can also contact Support.
For the issues that can't be fixed by the offered suggestions, the team is working on a fix for the known bugs in the game. I understand your frustration thoroughly, though. Sincerely.
It's the junk P2P system they're using. I don't understand why developers don't use a tiered queue if they're going to insist on using P2P at all. Strongest connection designated as the primary host, all others fall in line after that one according to their connection strength, boom if the host player leaves, the next in line takes over. The game may have to pause for a few seconds while it transfers hosting duties to the next in line but that's no big deal really. It's much better than everyone getting dropped because the host's connection is flaky.
Actually, in addition to that, I don't see a reason why we can't select games from a lobby menu to join, filter by region looking at games already in progress or waiting, etc... P2P seems to be the death of enjoyable online gaming, not just with this game but all games that use it, cough, Max Payne 3. P2P simply doesn't work in its current form.