1. #11
    Everyone help out all the other gamers trying to play this game. If you are experiencing this problem post your dxdiag (top part) so the team can start looking for issues. Yes they screwed up big time but chatting about it won't do anything to help us get playing faster.

    POST!

    System Information
    ------------------
    Time of this report: 6/27/2012, 12:11:51
    Machine name: MAIN-PC
    Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.120503-2030)
    Language: English (Regional Setting: English)
    System Manufacturer: Gigabyte Technology Co., Ltd.
    System Model: Z68X-UD3H-B3
    BIOS: Award Modular BIOS v6.00PG
    Processor: Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz (4 CPUs), ~3.3GHz
    Memory: 8192MB RAM
    Available OS Memory: 8110MB RAM
    Page File: 2866MB used, 5240MB available
    Windows Dir: C:\Windows
    DirectX Version: DirectX 11
    DX Setup Parameters: Not found
    User DPI Setting: Using System DPI
    System DPI Setting: 96 DPI (100 percent)
    DWM DPI Scaling: Disabled
    DxDiag Version: 6.01.7601.17514 32bit Unicode


    ------------
    DxDiag Notes
    ------------
    Display Tab 1: No problems found.
    Sound Tab 1: No problems found.
    Sound Tab 2: No problems found.
    Input Tab: No problems found.


    --------------------
    DirectX Debug Levels
    --------------------
    Direct3D: 0/4 (retail)
    DirectDraw: 0/4 (retail)
    DirectInput: 0/5 (retail)
    DirectMusic: 0/5 (retail)
    DirectPlay: 0/9 (retail)
    DirectSound: 0/5 (retail)
    DirectShow: 0/6 (retail)


    ---------------
    Display Devices
    ---------------
    Card name: NVIDIA GeForce GTX 560 Ti
    Manufacturer: NVIDIA
    Chip type: GeForce GTX 560 Ti
    DAC type: Integrated RAMDAC
    Device Key: Enum\PCI\VEN_10DE&DEV_1200&SUBSYS_35151458&REV_A1
    Display Memory: 4050 MB
    Dedicated Memory: 978 MB
    Shared Memory: 3072 MB
    Current Mode: 1920 x 1080 (32 bit) (60Hz)
    Monitor Name: Generic PnP Monitor
    Monitor Model: LG TV
    Monitor Id: GSM0001
    Native Mode: 1920 x 1080(p) (60.000Hz)
    Output Type: HDMI
    Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,n vwgf2um,nvwgf2um
    Driver File Version: 8.17.0013.0142 (English)
    Driver Version: 8.17.13.142
    DDI Version: 11
    Driver Model: WDDM 1.1
    Driver Attributes: Final Retail
    Driver Date/Size: 5/15/2012 06:48:00, 18044224 bytes
    WHQL Logo'd: Yes
    WHQL Date Stamp:
    Device Identifier: {D7B71E3E-5140-11CF-6677-18151FC2C535}
    Vendor ID: 0x10DE
    Device ID: 0x1200
    SubSys ID: 0x35151458
    Revision ID: 0x00A1
    Driver Strong Name: oem99.inf:NVIDIA_SetA_Devices.NTamd64.6.1:Section0 15:8.17.13.142ci\ven_10de&dev_1200
    Rank Of Driver: 00E62001
    Video Accel: ModeMPEG2_A ModeMPEG2_C ModeVC1_C ModeWMV9_C
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  2. #12
    Ubi_Antoine's Avatar Community Developer
    Join Date
    Jun 2011
    Location
    Malmö, Sweden
    Posts
    682
    Thanks for posting the pictures.
    Regarding the graphics quality v.1.0 VS v.1.1/1.2:
    - Textures, 3D models, animations, etc. are the same.
    - However, a few parameters/effects were tuned and they impacted colors for example.

    We hear you, and based on your feedback we're working to improve the graphics with upcoming updates.

    Please use the bugs reports threads if possible. Thanks.
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  3. #13
    Gagtag1's Avatar Senior Member
    Join Date
    Apr 2012
    Posts
    953
    Originally Posted by Ubi_Antoine Go to original post
    Thanks for posting the pictures.
    Regarding the graphics quality v.1.0 VS v.1.1/1.2:
    - Textures, 3D models, animations, etc. are the same.
    - However, a few parameters/effects were tuned and they impacted colors for example.

    We hear you, and based on your feedback we're working to improve the graphics with upcoming updates.

    Please use the bugs reports threads if possible. Thanks.
    brave man. Nice to see you posting guy and that you guys are on it. It's really appricated
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  4. #14
    Mr_Shade's Avatar Senior Community Manager
    Join Date
    Nov 2009
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    EMEA CRC
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    21,528
    Originally Posted by Cpt.Goose Go to original post
    Everyone help out all the other gamers trying to play this game. If you are experiencing this problem post your dxdiag (top part) so the team can start looking for issues. Yes they screwed up big time but chatting about it won't do anything to help us get playing faster.

    POST!
    That information is best going directly to Ubisoft Support - they have the tools available to cross match and collate the data, this is why it's important to be contact them directly.

    OR

    Posting it in the pinned threads.


    Posting on the dicussion forums, some information maybe missed in the flood of posts.
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  5. #15
    Save the picture and open it, zoom it. You will see the graphic issues were talking about (notice lamp, staircase, character face. These issues are destroying the FPS not to mention making the game look like crap.

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  6. #16
    Originally Posted by Ubi_Antoine Go to original post
    Thanks for posting the pictures.
    Regarding the graphics quality v.1.0 VS v.1.1/1.2:
    - Textures, 3D models, animations, etc. are the same.
    - However, a few parameters/effects were tuned and they impacted colors for example.

    We hear you, and based on your feedback we're working to improve the graphics with upcoming updates.

    Please use the bugs reports threads if possible. Thanks.
    Care to explain the rest of the problems? why you lied? why this is an upscaled xbox version that still xbox 360 promts? why you really really gave two fingers up to your paying pc community?
    I hope ubisoft are happy they cheated us all. BIG TIME> utterly disgusting deceit. You should be ashamed.
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  7. #17
    Hopefully they have a fix soon for this game. Only thing working for me and my friend is guerrilla mode. Until then I will be playing another game.
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