Originally Posted by
Far_Cry2_Fan
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Any discussion of "can my PC run xxx" should include the display resolution you intend to run it at. At 1440*900 you have 1,296,000 pixels to fill, at 1920*1080 there are 2,073,600, or 1.6x more pixels.
It should be easy to see that a machine that can provide 60FPS at 1440*900 has no hope at all of providing smooth gameplay at 1920*1080.
Also, there are "shades" or degrees of "max settings". Many cards will provide adequate framerates with high resolution settings so long as you keep the AA (anti-aliasing) set to OFF. Once you start bumping up the AA settings, even very high end systems start to choke on the processing requirements. To me, higer AA settings are a requirement. If I'm seeing a truck tire on screen, I want it to look ROUND, not faceted like an octogon or decogon, it should be near-perfectly ROUND. Same goes fro barrels, vegetation, signage and most everything else onscreen, it should look natural or as near natural as the settings will allow.
Stated another way, declaring "I can run max settings" is positively meaningless unless you specifically include the AA settings and actual framerate you are getting.
I have a I7-2600K system with a GTX580 video card, and I run FC2 with the resolution at 1920*1080, all settings at very high or ultra high where allowed, and I enable VSYNC (60hz in the USA), and the game runs perfectly at 4xAA. I get 60FPS virtually constantly, only loading from disk (map transitions) with lots of explosions and movement will cause the framerate to change to 59FPS for the breifest of times. However, if I run 8xAA, the framerate plummets, and the only way to get good framerates is to hold still, make sure there are no explosions or other movement, in other words, while the scenery looks awesome at 8xAA, the game is unplayable. In other words, using near top-tier equipment, I can't run even FC2 at TRUE max settings, AA represents a huge processing overhead that can bring a system to its knees, but without AA, games look genuinely horrid.
Long story made short, no one can answer in a knowledgeable manner unless they know the resolution you intend to run, the frame rate you expect, and the AA settings you want to use. Once we have all that info the only question is how much more efficient is the new Dunia engine compared to the one in FC2.
DAS