1. #1
    Anyone tried the Birds of Prey console version yet. The box in my London Game Store didnt give much away and the assistant only said there were 40 planes and 3 levels of play. There are two types of play Arcade and Sim. The damage model has changed and there are 35 million detailed trees!
    I only have a PC so wont be forking out for consoles jut for that much as I love al variants stroke add ons of this sim.
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  2. #2
    Anyone tried the Birds of Prey console version yet. The box in my London Game Store didnt give much away and the assistant only said there were 40 planes and 3 levels of play. There are two types of play Arcade and Sim. The damage model has changed and there are 35 million detailed trees!
    I only have a PC so wont be forking out for consoles jut for that much as I love al variants stroke add ons of this sim.
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  3. #3
    VW-IceFire's Avatar Senior Member
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    Feb 2003
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    I played the demo...I wrote a longer review in another thread but it comes down to this - its not a bad game but I found only the arcade mode to be any fun. The simulation mode shows the shortcomings of the console controller.
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  4. #4
    I wonder to what extent this could be remedied by using a proper joystick...
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  5. #5
    ^^exactly... and i know ps3 has joysticks.
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  6. #6
    I know a guy who used an Xbox 360 controller for awhile in IL-2 on the PC and he did OK.. It's analog, it just very sensitive and not great.. But it isn't a button.

    There is no way a P-51 should flip out the way it does, I dunno if my X52 will hook up to my PS3 and recognize the correct axis or anything.. But I'm guessing in the simulation mode, even with a good stick the P-51 is FUBAR'd.

    It just felt very odd in the demo, maybe they will fix it. I thought the Spitfire dogged too much as well, but it was quite a bit better than the P-51.
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