True. But almost everytime I see or read of a new way against fighting piratism, I feel it just hurts common people's rights. How great it would be to play all games on PC without having to have disc on tray like some older games do? I can say that on laptop it's really annoying. Now I can't rip some of my CDs on my PC etc. Things like this won't atleast make people like the official and legal service more. Illegal way has more and more traits over legal way. Just FYI.Originally posted by UbiRazz:
Kalle, I think you misunderstand exactly who pirates are from our previous discussions. We're talking about two distinct groups: PC pirates and DS pirates. Both of which extend far beyond the hardcore PC pirate who never buys a game ever but now covers much more 'casual' gamers who have found piracy so easy that they don't want to buy a game as it's easier to get it for free.
Opinions are opinions, but what kind of change is too much from developers perspective?I agree with your point of there will always be people who like the original the most and I think this is close to the point I'm somewhat warbling towards earlier in this post. It's sort of like music as well, there are those hardcore fans who always claim the first album is always the best and the later ones, despite gaining increased sales and better reviews, aren't good enough.
If enough people say they'd like to see aliens in Ghost Recon, would we see aliens?
Oh right the reason I originally posted here. How about an open world quality Biker Mice from Mars game based on the 1993 TV series?Could kill GTA.
having a idea forum would be a good idea.
with this ubi could create a idea archive by filtering out good ideas people have.
however i think there could be a problem with a flood of useless, impossible or old ideas.
also there is a lot of talk that ubi doesn't listen to what people say.
i think the reason people think so is because there is no or too little feedback from the developers.
for example i have made a thread containing open world FPS ideas.
but i don't know if any of the developers have even read this, and if they have, do they take it serious?
without feedback i just can't know it.
A forum would be a good idea but most Publishers and Games Developers have a vast amount of creative staff that come up with game ideas. There are some very talented people in our Community that come up with some really great ideas but they are not fleshed out enough to be viewed as a full game. This is not to say that Developers never look at the community for ideas but the amount of ideas can be truly mind blowing and, in reality, many of these ideas are just too grand for games. Especially when it comes to time, money and technology.
Most Developers really don't have the time to search the internet for ideas posted on a forum and even if amazing ideas could be forwarded to them, it is not just a simple process of "Have an idea, Make a game" coming up with a workable game can take a long time. Just coming up with basic games concepts does not really make it possible to make it into a game. Design Documents can be hundreds of pages long and can take months and months to proofread and collate.
If people have a really good idea, just post it here in the General Forum and get all of the Community Feedback you need.
Real statistics? So you've got access to this data and have reviewed it? Are they the same statistics that say people dont want support or DLC? I would ask you to prove that these statistics and facts that you so often mention support what youre saying but then youll probably just tell us its against policy to do so.
Yes I've got the stats of exactly how many people play our games and no, I'm not going to share them with you. I can see where you're trying to go with the DLC/patch comment and I'll have to refer you back to my earlier posts when research comes around. Everyone online will want patches and DLC for their favourite games, that's a given, but if the numbers aren't there (as supported through our research) then we need to make a business decision about whether or not to do that. It could be that all one hundred people on your Xbox Live Friends List want a patch to fix a bug in a game but they're in the minority as no-one else cares about that, in this case it's a business decision not to make a patch for it. It costs a lot to release a patch and sometimes it's not worthwhile.
Now, I know you're going to take this comment and try to apply it to specific Ubisoft games but I'm not going to comment on specific titles and whether or not they 'should get a patch'. Like I said earlier, there are business reasons for everything we do and that's backed up by a lot of research. If we're not doing something (whether it be a sequel, a patch, DLC, whatever), there's going to be a good business reason behind it.
I understand but thats the problem.I wont mention specific games.The problem is that too many games are coming out unfinished with little to no support to fix problems that they are very much aware of. As well as little to no interaction between Devs and their communities.There should be no reason business or otherwise to not give the customers what they are paying for by fixing a buggy game or releasing DLC.The lack of DLC is understandable to an extent but when you have several big title games out with no real DLC between them its a bit rediculous to see new games coming out that dont have half the community they do yet the new title games get DLC left and right.I hate to bring up COD games but they are perfect examples.They do everything Ubisoft refuses to do and as a result they are stealing a ton of gamers away from Ubi titles.They listen and know what fans want.Which is why there are real patches and DLC for the COD games.They continue to support COD4 to this day with MW2 coming out shortly.