1. #31
    Originally posted by jimbuna:

    One thing that particularly saddens me is the innuendos and negative comments that occasionally eminate from a small minority of people, aimed at the Romanian Dev Team.
    Agree.

    This is again the nature of human being, never satisfy with one thing but always ask for more. I think it's good enough that UBI wants to continue in making the better SH. The company could just say .. bugger all .. SH4 would be the last one.

    I would more concern if the first release of the game has too many bugs (like SH4), therefore I'd ask the Dev Team to ensure that the experience of the SH4 first release won't be repeated in SH5 so we will be satisfied. This gives more positive expectation compared to hammering Dev Team with "negative" comments for something that hasn't been released.
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  2. #32
    Dear Silent Hunter V developers,

    THANKS for continuing our UBoat gaming experience with Silent Hunter V. I CANT WAIT!!!

    Silent Hunter III is BRILLIANT so Im salivating for Silent Hunter V.

    One thing Id like to see more of if its possible, is maybe more UBoat Fleet interaction, like tracking a convoy, radioing its position and waiting for a coordinated UBoat attack on the Convoy as happened in the early parts of the UBoat campaign in WWII.

    Maybe the AI is a bit much to ask for being able to cordinate a multiple UBoat attack, however, Id love to see some UBoat interaction at sea maybe. Id appreciate any thoughts any of you with heaps more gaming and development experience on being able to have UBoat Fleet attacks in the future??

    Keep up the great work and THANKS for the exceptional UBoat gaming youve provided all of us around the world with the exceptional Silent Hunter Ubisoft Game
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  3. #33
    Another Question,

    The duration of the patrols, will more elements limit the max duration of your patrol in SH5?


    In SH4 and its previous versions, you could stay on patrol for as long as you liked. As long as you had enough fuel to reach home port with and torpedo's left to sinks ships, you could stay out there for ever.


    I'd love to see food, water, medical supplies, crew moral and other elements become more of an limiting factor of how long you can stay on patrol.

    Heading to a friendly port will resupply most of you resource, it will boost moral some what for the crew will get a chance to send out post and who know receive a letter from there loved ones back home. But at some point, your crew will want to return home and may result to mutiny.

    Can we expect to see more of this in SH5?
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  4. #34
    may i also give my 5 cents here...

    good multiplay capabilities is a important key factor for a susseccful titel today, the best example is WOW in my eyes. So where is the problem, stock up the budget and create a fitting portfolio for today and tomorrow, perhaps you give us our DD`s and escorts sometime ?

    I know the development team isn`t responsible for creating the portfolio.
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  5. #35
    Ubisoft gave the Dev Team short time and targets to Develop SH4,
    I salute the Romanian Dev team,
    Ubisoft wake Up,Sell Silent Hunter Multiplay Online with a server,Keep Paying the Dev Team,
    Online,Make The Silent Hunter Server A Paid Server,like World Of Warcraft,The Biggest Online Worldwide Game,
    It will work & get more Involved Online,
    Plus make more for Ubisoft Plus the Dev Team to improve & keep them in a job,
    Worth a look
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  6. #36
    well yes, very good developers become more and more the role of an artist, perhaps they get also payed like them sometime
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  7. #37
    When Jimbuna stated that, "The simple fact is there is not a big enough audience to warrant the level of effort such an outcome would require.....a quick visit to the frequently touted Multiplay sites would simply confirm this" he was indeed absolutely correct. His statement was grounded in reality, and verifiable data... not fantasy... not by arbitrarily fabricated 'numbers' and 'statistics' pulled out of thin air... as Owner20071963 has done in these forums ad-nauseum and is doing here on this thread yet again.
    Originally posted by Jimbuna:
    Multiplay in the main is less organised and co-ordinated, it is more commonly a group of friends doing they're 'own thing' together on the Ubisoft server.

    One thing that particularly saddens me is the innuendos and negative comments that occasionally eminate from a small minority of people, aimed at the Romanian Dev Team.
    For the record I've personally played online/multiplayer to test modifications that were made during the development of GWX.

    However, "Big sales" figures for SH5 certainly do not depend on multiplayer as you imply... and as you stated directly concerning the past successes by the GWX dev team. Quite the opposite is true... and historically it is for that reason the majority of developmental time obviously went in that direction.

    Furthermore, I know for a FACT that the devs are aware of multiplayer concerns and will address them suitably. Multiplayer concerns were addressed with Dan by the group we were with in Houston... (AS WERE REQUESTS FOR WOLFPACKS GUYS!!!)

    Multiplayer issues are one of the tiniest blips on the radar when you understand the scope of the challenges they face.

    Single player matters must be firmly nailed down first anyway because multiplayer matters DEPEND on the single player issues. That's reality... not the other way round.

    Think about it... just a tiny bit! Acknowledge reality... and not only will you be happier, but you'll get a lot farther with the things you'd like to see done. Stop with the attempts at arm-twisting the devs... doing so will only backfire on you... and leave you standing in the rain.

    Besides, this thread was meant to be a point of contact where you can ask questions of the SH dev team... not a platform for you to berate them... or to launch more word-games.
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  8. #38
    First mistake on the new Video,
    Never was there a Captain called a Captain on a U-Boat,this seems so silly,
    Kaleun is the correct phrase I'm told by german lovers of the game,
    Goodness, we speak English!! .. and that seems so silly by not saying it in German. It sounds like English is a mistake to be used ..

    If the Dev team do not improve as they tried with SH4? Then SH5 will not Sell Worldwide,

    Big sales on Silent Hunter 5 depend on Multiplay,
    Wow .. Owner, are you not working for UBI as an international marketing manager there? It seems you know a lot about UBI sales figure, structure as well as what will happen in the future .. I'm impressed!!
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  9. #39
    tuddley3's Avatar Banned
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    Can we please get back to asking questions. This is highly embarrassing gentlemen. We are normally one of the most well behaved forums Ubisoft has, so lets try to keep it that way.

    I'll clean this thread up later.
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  10. #40
    Thank you Tudd,
    Its best kept to Q&A
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