1. #121
    tuddley3's Avatar Banned
    Join Date
    Jul 2006
    Posts
    4,689
    Originally posted by tuddley3:
    No disrespect to you Owner, but now that we have Multiplayer covered already in this thread, lets move on.

    Thank you,
    Tudds
    Hello, can you hear me, can you hear me? I hate this damn WiFi connection, sometimes my message doesn't get through or something.

    As far as the Multiplayer section of this forum is concerned, don't expect anything for about 6 months, when this SH5 forum becomes official.

    Mav is right so far, but lets wait until GKane says what's on his mind.
    Share this post

  2. #122
    Originally posted by tuddley3:
    <BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by tuddley3:
    No disrespect to you Owner, but now that we have Multiplayer covered already in this thread, lets move on.

    Thank you,
    Tudds
    Hello, can you hear me, can you hear me? I hate this damn WiFi connection, sometimes my message doesn't get through or something.

    As far as the Multiplayer section of this forum is concerned, don't expect anything for about 6 months, when this SH5 forum becomes official.

    Mav is right so far, but lets wait until GKane says what's on his mind. </div></BLOCKQUOTE>

    LOL



    Looking forward to being enlightened by GKane
    Share this post

  3. #123
    Hello Guys,
    I am so sorry, I just got off of work, and it seems I have missed the boat!!!
    Ok guys, risking making a fool of myself here. I am not sure how difficult, or costly this could be so if its not worth it, I will understand. However, I would REALLY like to have a voice control or speech engine included with SH5. I understand that there may just be simply too many commands to be covered for a speech engine to encompass. But, if at all inclinded, I would absolutely appreciate the ablility to give some commands by voice, especially in regard to EMERGENCY operations, and navigation. Thats it.

    I have a speech control program that will allow me to customize the control of other programs, but I am LAZY, and don't know exactly what I am doing with that application, anyway I use it for work, so I don't want to spend any more time with it than I have too. Please consider this as an option for ingame.

    Thank all of you for supporting the SH series, for giving us the game, that is not just a game.
    Share this post

  4. #124
    Originally posted by tuddley3:
    <BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by tuddley3:
    No disrespect to you Owner, but now that we have Multiplayer covered already in this thread, lets move on.

    Thank you,
    Tudds
    Hello, can you hear me, can you hear me? I hate this damn WiFi connection, sometimes my message doesn't get through or something.

    As far as the Multiplayer section of this forum is concerned, don't expect anything for about 6 months, when this SH5 forum becomes official.

    Mav is right so far, but lets wait until GKane says what's on his mind. </div></BLOCKQUOTE>

    LOL



    Looking forward to what GKane has to say
    Share this post

  5. #125
    what killed mp in iv was the horrible game lobby... it was worthless and nobody wanted to waste their time, and just go back to single player.. if the game lobby offered a LOT more information then i think more people would be playing it.

    it needs a master list of players currently logged into the lobby and a chat box for the lobby

    a server list with much more info than before. we need ip number, server name, game mode, passworded?, players count and max players allowed, ping, mission name, realism %,

    all these need to be able to be sorted as well

    favorites list, buddy list

    and hopefully not another ready box bug as when sh4 shipped, nobody could play, or was that III? have played these so long they're all blending together lol


    game wise, i to want to know if there were more things like food and supplies to worry about and have to go to a port or supply ship...

    yes as another person mentioned it would be great if you could co op more players on a single sub.. one guy on sonar, one guy in the engine room etc... then each person that would log into mp would have stat ratings on their performance... say 1-10.. giving players ratings after each mission and to be averaged..

    ratings could be based on:

    engines/batteries
    flak
    cannon
    radar
    repairs
    observation
    sonar
    radio
    torpedo
    Share this post

  6. #126
    Hi Guys
    This is my first post on any forum ever!!
    I guess I must be excited about the new installment of this great sim
    What I would love to see in this game are:
    1)expansion packs that add escort vessels to the game,
    These vessels would be presented with the same level of detail and care as the u-boats.
    I do understand that this is a subsim but I honestly believe that the addition of escort vessels would extend the life of this series into something very special.eg : 'The Battle of the Atlantic '
    2)Mundane activities like eating,sleeping,washing etc.
    3)see the captain on the bridge with the external camera.

    That's all for now
    Share this post

  7. #127
    I'm happy that we can go back to the atlantik.

    I have just one question.

    - Having bought an nvidia 3D vision kit and loving it, I would like to know if SH5 will support it.

    Thanks
    Share this post

  8. #128
    Hi guys! Question: what historical documents developers for creation of models of German submarines use?
    Share this post

  9. #129
    It is interesting, whether it is possible to realise beard growth in a campaign at members of team?
    Share this post

  10. #130
    Hello!

    To me it is important to have the feeling of playing a uboat-commander in a living world. SH3 made me feel like being alone with my uboat in a world which was almost uninhabited. I like to have some evidence that this is a real world and that there is a war going on (like a destroyed Lorient). Also Wolfpacks would add a lot to a more realistic feeling!

    So far my statement, now some questions:

    - Is it possible to sit in the officers mess or "sleep" in my commander bunk?

    - Will it be possible to turn off the fatige-system? I always thought it's not my job as a sub commander to sing everybody to sleep.

    - Will the uboat-bases be displayed correctly? I visited all the french bases in May and I think it shouldn't be too hard to at least layout the bases like they were in reality.

    - Will I be guided in and out of the base by escort ships? (Like in some SH3-MODs?)

    While I think about other questions I hope I get some exciting answers!

    cheers
    Marc

    PS.: Please measure distances in SM and not in KM!
    Share this post