1. #111
    WOW!
    I just read, actually read every post on this thread! Every single one. All of them.
    WOW!
    So... this is me trying NOT to whine .... and not even mentioning, well, you know... yeah, that "thing", which I have done on occasion, and it was OK too as we had headsets working and did the real time "Hey, over there" deal, but it ain't no deal breaker one way or another for this Skipper.
    Anyway....
    DEV TEAM! Hey you guys!
    I'm thanking you for wading this far through the stuff n things to get to my post, so I'll be trying to make the most of my 15 minutes.
    I want only the simple things that weren't available in earlier versions AND are very much a part that needs to be "Simulated", to wit:
    I need plane control. I may need to do things that could be unconventional or risky, or last ditch. How can I fly my boat if I cannot control my planes?
    I need engine control. I may need to do things that could be unconventional or risky, or last ditch. How can I fly my boat if I cannot control my engines?
    I need ballast tank control. I may need to do things that could be unconventional or risky, or last ditch. How can I fly my boat if I cannot control my tanks?
    I had plane control in Silent Hunter (the original) and I have every faith that you Dev Team-ers can do this!
    I need, really need to be able to play this kind of realism and with the simulation quality you have previewed, as an American Captain in a US boat. I'm a little lost on why U-Boats get all the really great mods, campaigns, detail and quality. Even the boats in SH4 were apparently re-skinned SH3 stuff, which didn't perform as the real US boats did. Requesting here guys, not complaining! The Pacific UBoats are available for SH4. Cannot the Atlantic Allied boats, with accurate modeling, be available in SH5, with the kind of graphics we have seen?
    Oh, by the way .... Thanks for coming to work today!
    I bought Silent Hunter in 1994(?), SH2 in 2004, SH3 in 2005 and SH4 in 2007... So I'll be buying SH5 anyway, no tit for tat here.
    I was using Pacific Aces mod on SH2 to get American Pacific boats. I still play Silent Hunter on a couple of my WinXP machines and I have just gotten SH3 GWX Gold up and rolling on my new HP tablet alongside SH4, so I've done the loyalty thing.
    And will!
    Whatever you can do, thanks.
    We did win the war, after all.
    We, the players often forget that you guys have:
    Budgets, deadlines, bosses, make that "BOSSES", limited time and staff, the limitations of actual history and human frailties to manage as the work proceeds.
    Thanks for all your efforts!
    As you know, Modders, those unpaid,hard working individuals with the patience and skill to enhance the structure that you have so lovingly crafted, will be working to sharpen the points which the constraints listed above preclude you from addressing in the manner you might wish to and to the degree which some erroneously believe that you should have, and with this in mind, some doors left open to facilitate that can only add to the individualization of each players game experience, thereby benefiting future sales, future development and a better product.
    I'm no modder, but I appreciate their efforts and outcomes!
    It is the quality of the underlying structure that captured the interest, attracted the audience and stirred the Modders minds to take action which is often overlooked.
    The promises you made in the trailer comprise a very tall order, indeed. Forgive us our overreaching and enthusiasm at the drop of a hat, and remember that the magic you have wrought has convinced us that everything is possible, so now please deliver ... everything!
    Seriously, I don't need to be awakened by a roach on my forehead as I'm trying to get some sleep before we intercept that convoy, just do what you can, and accept our great enthusiasm, jostling, worry and raising our voices to be heard as a complement to your skills!
    Thanks for allowing my opinion an airing and again for such consideration as it may merit.
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  2. #112
    Entertainment and keeping up with world events was important for any crew at sea.

    Will SH5 have [B]both[/B] both a gramophone (like SH3) for playing "records" and a working radio (like SH4) that can be tuned in to various stations for broadcasts of music, shows, and news?

    I certainly hope so!

    Two more things:
    It would also be nice to actually review your crew and inspect the u-boat's readiness to sail. The scene in "Das Boot" comes to mind.

    While in your Office, going over paperwork, shuffling crew assignments, and other business of war, it would be great if there were some method of choosing to head out to the Officer's Club to catch up on the latest unofficial news, gossip, and hints that might prove critical to survival and success in upcoming patrols.
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  3. #113
    @ Bfogel.

    Great point about the U-boat controls, particularly engines. When a boat departed from, or entered her dock / bunker / etc., they often did so on electric motors, just point out one instance where such control would be useful, particularly if the Dev Team supply us with realistic layouts for bases.
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  4. #114
    .

    Quote : Originally posted by Ghostrider9667

    I would definitely like to see more of this - even more, I would like to see the results of damage inside the boat - flooding, fires, injured/dead crew, etc.


    I Agree , please add the possibility to see the flooding water inside the damaged sub ,but not only inside the interface cross section of the U-Boat like was in SH3 ,actually will be nice to see the flooding water in the animated control room , if is possible , please


    .
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  5. #115
    Hello. Im SH2/SH3/SH4 fan and I'm happy that SH5 will be designed... and will be not designed at Christmas...


    Graphic is really amazing and now it cures some issues of SH3/4/UBM (land, fog at distance) - thanks for it!

    I'm multiplayer fan and I have few questions about it. Could you be so kind and answer?

    1) At the Gamescom UBI showed 20-minutes 'action film' from SH5 (how SH5 works). When this film will be available for fans?

    2) On web these information about SH5 multiplayer was found:
    SH5 Multiplayer Functions
    * Offline Versus Multiplayer (8 players)
    * Offline Co-Op Multiplayer (8 players)
    * Online Versus Multiplayer (4 players)
    * Online Co-Op Multiplayer (4 players)
    * Online Multiplayer

    Because many players love multiplayer mode please explain difference between:
    * versus and co-op multiplayer
    * online and offline mode
    * last one: 'online multiplayer' and other multiplayer modes

    3) Many people were frustrated due to the unsolved bugs or limitations in SH4/UBM. Is UBI designing SH5 uses the practical experience of the SH4 bugs report to avoiding these same bugs of the next version of Silent Hunter?

    4) What about "destroyer command" mode in SH5? In SH4 UBI took a step in the right direction (ADV mode), but this step was too small.
    Will escort be controlled in higher level than SH4? I think f.e. precise speed control, shooting to periscope or throw depth charges in specified locations.
    ...and of course, play war patrol or single mission as battleship, cruiser or destroyer...

    5) Limitations. We hate them. For example in SH4/UBM is impossible to create multimission with German uboats.
    Is chance to create other submarine than german uboat (American Gato? Italian Brin? British Vampire? Japan Sen-Toku?) and play them in multimission. I know that UBI cannot implement all of them... but we can...
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  6. #116
    tuddley3's Avatar Banned
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    <span class="ev_code_YELLOW">Good News Has Arrived</span>

    I just received notice from GKane, and he is planning on visiting us starting tomorrow.

    Also, I must say, the last half of this page has some excellent ideas. Bfogel, nice speech dude
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  7. #117
    Originally posted by tuddley3:
    <span class="ev_code_YELLOW">Good News Has Arrived</span>

    I just received notice from GKane, and he is planning on visiting us starting tomorrow.

    Also, I must say, the last half of this page has some excellent ideas. Bfogel, nice speech dude
    That is great news...just one question I really want answering....'Release date'???? So far we have heard 2010...what about a month???......'day of a month'???......

    Just in case he is in the slightest bit reluctant to give proper answers I was wondering are you in any way versed in the practices of 'Torture'???

    Ripping finger nails out...
    Stapling eye lids open.....

    I jest not, this is a SERIOUS subject we are talking about and we NEEED serious answers????

    Maverick
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  8. #118
    Both SH3 and SH4 were released in March of their respective years. I've read in several places that the release date in Australia is March 20 2010.
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  9. #119
    Originally posted by tuddley3:
    <span class="ev_code_YELLOW">Good News Has Arrived</span>

    I just received notice from GKane, and he is planning on visiting us starting tomorrow.

    Also, I must say, the last half of this page has some excellent ideas. Bfogel, nice speech dude

    Fantastic, will he be firstly here on Ubisoft SH Forums, then seperate the Forums?
    Why?easy access,
    Ubisoft Multiplay Forums for SH,
    Why?
    simply needed,
    Game Sales rely on A Multiplay UBI Forum,
    2010,
    You agree?
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  10. #120
    Originally posted by owner20071963:
    <BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by tuddley3:
    <span class="ev_code_YELLOW">Good News Has Arrived</span>

    I just received notice from GKane, and he is planning on visiting us starting tomorrow.

    Also, I must say, the last half of this page has some excellent ideas. Bfogel, nice speech dude

    Fantastic, will he be firstly here on Ubisoft SH Forums, then seperate the Forums?
    Why?easy access,
    Ubisoft Multiplay Forums for SH,
    Why?
    simply needed,
    Game Sales rely on A Multiplay UBI Forum,
    2010,
    You agree? </div></BLOCKQUOTE>

    Sorry your statement of your view doesn't appear to be held by others.

    At the moment there is a poll going on in this forum about multiplayer and at this time only 25% of people think that Multiplayer should be the main part of the game. Which, if this forum is representative of the the people that play this game worldwide, suggests that game sales currently do not rely on the Multiplayer side of the game.

    Maverick
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