I would like more allowance in connections when playing on-line.
When a connection is lost for a player, he should have a couple of minutes to rejoin since the game wouldn't have changed materially.
Also please consider a kind of shared host concept. When a host in SHIII or SH4 drops connection, everyone lose the game. With a shared burden, the rest may be able to soldier on if they so desire.
With kind regards.
Hi GKane,
Questions:
1. During the storm in the Atlantic, will the stormy features/elements like rain drops, lightning, layers of grey clouds be more realistic than the previous releases of SH?
Do you have a sneak peak picture of a rough stormy condition that we can take a look?
2. Is there any game adjustment in any game stages for the environment? for example:
- during the storm, how much the player wants for the sea to swell or how dark the player wants for the clouds? or how often the lightning to show up?
- another setup whether we want to see the sunshine, or semi sunshine, or just murky grey clouds?
- what other features that a player can set similar to the above mentioned scenarios?
3. Can we call in a refuelling sub or to reload the torps in the middle of Atlantic? and perhaps we can also see the crew in actions to refuel and reload the torps?
4. I believe that the UBoat can go to the Southern Hemisphere or at least to the Pacific region ... no? Knowing from the war history with the involvement of UBoat in the Pacific (like SH4 UBoat Missions), will there be a feature (or perhaps a surprise??) that we will encounter Japanese Navy/convoys who ask for UBoat support?
I thought that it would be very interesting if this applies to SHV ... hmmm .. if you tell us then perhaps it won't be a surprise anymore ?? d'oohhh![]()
Just two things:
1. PLAYABLE DD
Silent Hunter series lost 50% of multiplayer capabilities without playable DD. Why nobody want to do this ? Giving us at least two destroyers (one british, one american) will be great addon for this game !
2. What about surface ships firing torpedos ? In SH3 even torpedos boats didn't attack another ships by torpedos, only guns, guns, guns...
Hi BTOG46
A hypothetical question if I may, but a valid one IMHO because it is in relation to the release of SH5:
If upon the release of SH5 are Ubisoft considering dropping either the SH3 or SH4 online server....being obviously mindful of those who presently continue to play both versions online?
Furthermore, if such an action was given serious consideration have Ubisoft given any consideration to leasing said 'dropped' server to any other entity, whether it be a company or an individual?
My concerns should any of the above ever become a reality would be that the 'dropped' server would more than likely be used as a source of income (profit orientated) to the new owner despite the fact that the majority of users/subscribers would be using supermods given to the community entirely free of charge on said server.
As I said earlier, just a hypothetical question, but one The Grey Wolves and as far as I am aware one or two other supermad creators have reservations about.
Is there any timeline on getting some answers to some of these questions?
Since MP seems to be such an issue I will say this: Wolfpack MP is pointless IMHO. Yer just stealing my tonnage and cramping my style.
Now...adversarial (with DD's or DE's) THAT gets my heart pumping.
Im not sure how much coming and going between subs and tincans went on in the German Navy, but in the USN there was considerable transfer from one to the other, which to me makes sense as you get great insight into the other point of view.