1. #1
    What I mean is that I have made some pretty good tracks that would make some pretty cool movies that I'm thinking about conferting into movies(if anyone can tell me how I do that please feel free to reply in this thread). Well, I make the track, play it back, and low nad behold, the explosions don't show up!

    Example: I made a torpedo bombing track with the il2t. I hit the ship so I stop playing, close out, and replay the track. When I watch it, the explosion that appeared on the ship when I played didn't show. There's nothing to suggest that the ship was hit to the eye. Yet the ship mysteriously starts to sink . I know when I was recording it though, I saw the explosion on board. WHAT IS GOING ON?
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  2. #2
    What I mean is that I have made some pretty good tracks that would make some pretty cool movies that I'm thinking about conferting into movies(if anyone can tell me how I do that please feel free to reply in this thread). Well, I make the track, play it back, and low nad behold, the explosions don't show up!

    Example: I made a torpedo bombing track with the il2t. I hit the ship so I stop playing, close out, and replay the track. When I watch it, the explosion that appeared on the ship when I played didn't show. There's nothing to suggest that the ship was hit to the eye. Yet the ship mysteriously starts to sink . I know when I was recording it though, I saw the explosion on board. WHAT IS GOING ON?
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  3. #3
    If you've installed the latest patch, that could be the cause.

    The patch readme says that gunfire is not visible in track replays. The same could be true for torpedoes.
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  4. #4
    Install previous patch version in another folder, then you can see gunfire, etc.

    S~
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  5. #5
    You know I had something like that happen to me serval times.I have one question for ya dude.Are you saving the tracks or recording em?
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  6. #6
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  7. #7
    I am definitly saving my tracks and I'm pretty sure that I made my torpedo track BEFORE I installed the patch.
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  8. #8
    That's it. Tracks that are recorded with a previous version of the program, won't replay correctly anymore. That's because they keep changing the flightmodels. An FB track is not just like a movie but, is is a set of instructions, containing throttle data and stick movement. The effect of stick movement can be a tiny bit diffrent in other patches.\


    Added to the crippled track recording in version 1.22

    1 Judge not, that ye be not judged.
    2 For with what judgment ye judge,
    ye shall be judged: and with what
    measure ye mete, it shall be measured
    to you again.

    http://acompletewasteofspace.com/forum/index.php
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  9. #9
    I thought only on-line tracks are affected by new patch... could be wrong tho

    V!
    Regards,

    VFC*Crazyivan aka VFC*HOST



    Kozhedub: In combat potential, the Yak-3, La-7 and La-9 fighters were indisputably superior to the Bf-109s and Fw-190s. But, as they say, no matter how good the violin may be, much depends on the violinist. I always felt respect for an enemy pilot whose plane I failed to down.

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  10. #10
    The gunnery is no longer shown properly. It is not a bug, but an undesired feature. The reason is explained in one of the stickies about the new patch.

    Flight model changes don't affect the offline tracks, because it is not the input to the aircraft that is recorded (as in offline tracks), but the actual positions in time of the aircraft. If gunnery is changed, the damage might not show up, but the aircraft will still go down as they did when the track was recorded. I don't know what might cause a torpedo to not work or an explosion to no show, but it should be something along these lines.



    The ongoing IL-2 User's Guide | Forgotten Skies
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