1. #11
    lowfighter's Avatar Senior Member
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    Thanks for the info gentlemen.
    Some more questions to come soon.
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  2. #12
    Treetop64's Avatar Senior Member
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    Level bombing with the AI under any condition is always a tricky proposition in IL-2. Low-level ground pounding in a tactical bomber in DCG, however, is arguably the best flight experinece in IL-2. You have a much more direct impact (excuse the pun) on the immediate outcome of the campaign on that part of the map. Also, your suvivability becomes a real issue, not only from the ground fire you'll recieve at the target (and on the way to the target), but that you can be jumped by enemy fighters at any time. Fighters jumping you may have been specifically dispatched to intercept your flight, or they may simply be passers-by on another mission who happen to spot you, then turn to take you down. It's even possible that you may not be jumped at all. At any rate, you become doubly vigilant.

    The situation becomes more intersting if you have "Map Icons" turned off on the in-game difficulty menu. In fact, I recommend never having map icons turned on. Map waypoints can be helpful, esspecially if you're flying an aircraft that has another crewman who can "act as your nav", but map icons takes away too much from the experinece.
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  3. #13
    <BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Treetop64:
    DGen is disabled while using DCG to fly campaigns. However, the switch back to DGen is as easy as a mouse click on the DCG "Mode" drop-down menu, and either selecting or deselecting the "Replace Career Generator" option. When you replace DGen with DCG, a backup of DGen is automatically created so when you swich back the original DGen.exe is restored. </div></BLOCKQUOTE>
    Dose that mean that you cant play the scriped campaigns?
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  4. #14
    WWSensei's Avatar Senior Member
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    No, you can play scripted campaigns just fine. They don't use DGen or DCG since those missions are pre-made. I'm flying a DCG Marianas '44 campaign and the White Sun, Blue Sky scripted campaign with no problems.
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  5. #15
    <BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by WWSensei:
    No, you can play scripted campaigns just fine. They don't use DGen or DCG since those missions are pre-made. I'm flying a DCG Marianas '44 campaign and the White Sun, Blue Sky scripted campaign with no problems. </div></BLOCKQUOTE>
    So you cant play scriped campaigns with DCG? is there a Africa campaing in it?
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  6. #16
    Scripted campaigns don't use DCG because they don't use DGEN. They're scripted. Using DCG in place of DGEN will have no effect on your ability to play scripted campaigns.

    DCG does add a couple extra dynamic campaigns, though. I don't know if any of them are in Africa.
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  7. #17
    You <span class="ev_code_GREEN">CAN</span> play scripted campaigns with DCG no problem. You <span class="ev_code_GREEN">CAN NOT</span> play DGen campaigns with DCG campaigns.

    Yes. DCG comes with a north africa campaign, but there is another campaign for DCG that you can download. Go to This Site and This Site to download them for DCG. OR you could go to the home page and see them HERE. You will have to scroll down the page, though.
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  8. #18
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  9. #19
    DGen is the default campaign generator that comes with IL-2 1946. It generates missions for off-line campaigns.

    DCG is a third party program that replaces the default, off-line campaign generator. So DCG now tracks and controls the off-line campaign, instead of the one that comes with IL-2.

    Other campaigns are scripted. Every time you play them it is the same mission. DGen and DCG are DYNAMIC, meaning you could play through the campaign, then restart the same campaign and play it again, only you would not fly the same missions in the same order. It is randomized, which adds to replayability.

    So scripted campaigns are just that. DGen campaigns are somewhat dynamic, and are somewhat scripted. DCG is truly dynamic. So in DCG, it is possible for Japan to win the Battle of Midway, but Japan may STILL lose the war ... Or it is possible for the Germans to win at Stalingrad, but STILL lose the war.

    With DCG, you can rig it to get your historical outcome, or you can have it be dynamic, and play through your campaign. DCG will do both. DCG gives you more options. So you could play a DCG campaign in which it is possible for the Germans to sack Alexandria ... Or you could play the same campaign and it is such that the Germans can never win in Africa. That choice is up to you. Even if you decide to play historical campaigns with DCG, you will STILL find the immersion to be better than DGen.
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  10. #20
    Treetop64's Avatar Senior Member
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    What he said, basically.

    In short:
    DGen - Dynamically generated random missions played out in a campaign that, regardless of how you or the AI perform during missions, ultimately sticks rigidly to historical timelines and results (on the big picture strategic level only, not on individual missions). This is the default campaign generator that ships with the game.

    DCG - Dynamically generated missions played out in a capaign that is completely independent of historical timelines and results. The actual happenings on the map determine the outcome. The AI's and player's performance has either direct or indirect influences on how the campaign progresses, and the degree of that influence varies depending on many variables. A truly dynamic and fluid situation.

    Many answers are on Paul's site. There is plenty to read there that perfectly describes what DCG is and how to best use it for your preferences.
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