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Senior Member
I dont understand how many ppl consider this engine outdated!
From where I sit it is just getting to the point where the mainstream user can even get it runnin in a way that shows off what it CURRENTLY has to offer.
As for the F.M. at its end. I cant really say it has ever remained the same long enough to really know. It is changing constantly so how in Hades does ANYONE know?
I too believe that this engine can carry us atleast through a Med/Africa pack.
And who knows maybe=MAYBE the add-on is gonna change everyones opinion about what we currently have.
But if they do abandon this engine I would like fer them to atleast give us access to the sound files!
The BoB is interesting but seeing as it was a "battle" for what a little under 120 days seems it should be an expansion pack itself!!
Would be better to just start chronologically and begin with 9/1/39 and move forth.And complete the WHOLE frikkin war on ONE Game Engine!!
HEY 1-C: PIMP OUR TORP PLANES!!And their targets A.I. and D.M.!!
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Senior Member
IL-2 engine obsolete? 
Besides, who says 1C:Maddox is not working on BoB at the same time? You know: maps and planes for PF; engine code and features planning for BoB. It's not that everybody does everything in a developer's team: they are specialised and that's actually the best way to keep'em all busy, given that's too early anyway to work on BoB's details.
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Member
Every minute which is spend in pf is a lost minute for bob.With the current limitation of the engine i dont see much use for new planes and maps. In many terms the existing planes have plenty of bugs and people wanting to add and add and add.
Why shold oleg implement many new features? Maybe he wants to save new things for bob?
Save all work for bob so it might be finished sooner as we think, with an engine which can handle all the things we want from it, that would be better than to have the wanted things but they work just 1/2...
And i repeat: After how we were/are treated with pf... i would not buy anything more...
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Senior Member
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Hetzer_II:
Save all work for bob so it might be finished sooner as we think, with an engine which can handle all the things we want from it, that would be better than to have the wanted things but they work just 1/2...
<HR></BLOCKQUOTE>
Temper your expectations for the BOB engine. It will not be the be-all and end-all that you hope. Several years after it's release, it too will be a limited engine. Then it's on to the next "ultimate game engine". It's the way of PC games.
I'd like to see work on both BOB and bringing the IL-2 series to the limit of it's capability.
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Senior Member
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Capt._Tenneal:
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Hetzer_II:
Save all work for bob so it might be finished sooner as we think, with an engine which can handle all the things we want from it, that would be better than to have the wanted things but they work just 1/2...
<HR></BLOCKQUOTE>
Temper your expectations for the BOB engine. It will not be the be-all and end-all that you hope. Several years after it's release, it too will be a limited engine. Then it's on to the next "ultimate game engine". It's the way of PC games.
I'd like to see work on both BOB and bringing the IL-2 series to the limit of it's capability. <HR></BLOCKQUOTE>
It is already limited. Some examples? You cannot use moving AI objects on DF-Maps. It is not possible to use levers etc in cockpit just by mouseclick. No "real" wind and dynamic weather. A complex engine and fuel management seems not to be possible (now it is really a joke). A real dynamic offline or online campaign in a persistent environment is not possible. Limitations for mission builders because there is no possibility to work with triggers or random events and a lot more
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Senior Member
So then I suppose we all should just abandon P.F.?
Look man we were sold an idea of a complete sim. Thats all.
No corporate espionage and piracy,third C.D.,sickness,trade issue,release date,2 week notice,Betty type-O,future add-on or anything else needs mentioning.
For one I have another 40 ducketts to spend on another flight sim or add-on by them or someone else.
BUT THATS NOT THE POINT!!
The point is that this game "needs a fixin" before they should even feel good about moving forth with BoB.
Whether they should even be working on another sim while the problems of P.F. still reign rampant is questionable at best.
And then we wait until they decide to revisit the pacific in HOW LONG???
I haven't any problems with waiting for them to re visit the PTO but I would atleast like to have a sim that will hold me over until then and that lives up to a 1-C Maddox sim!!
Alot of ppl just dont get it: This theatre attracted more ppl than you know!
"Fix the car that takes you back and forth to work. Then once at work you can build your future car!!"
HEY 1-C: PIMP OUR TORP PLANES!! 3.04M & BoB?! NEeeeVER heard of 'em!!
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Member
Than take a look on the online servers.. how many fyl pto and on the others: how many missions are from pto?
But thats not the point here.
If youre one of the guys spending more mony and more time in your old car when you can have a newer for the same price... alright do it ;-)
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Member
I also think that we can get a little more from this engine. FB-AEP-PF is still the best WWII flight sim on the market, and the engine is aging pretty well (despite its limitations like complex weather, high altitude physics, etc.). This is (in my opinion) what Oleg & Co. should do:
1) Wrap up the Pacific theathre. Add more planes (in particular flyable torpedo planes and the flyable Catalina) and ships, maybe another map or two, on a free add-on.
2) Release one last free-add on for the eastern front, icluding the Murmansk map and the planes that are on the making (e.g. flyable Pe-2).
3) Do a pay add-on for the Mediterranean theater. This should be relatively easy. We got most of the planes (in particular with the italian planes that ones guys at the med club are modeling). We need two or three maps (Malta, Tunisia, Southern Italy) and we are set.
4) Say good-bye to this engine and concentrate on the new one.
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Senior Member
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Hetzer_II:
But thats not the point here.
If youre one of the guys spending more mony and more time in your old car when you can have a newer for the same price... alright do it ;-) <HR></BLOCKQUOTE>
Analogy is a little off. A lot of us will also buy BOB to support Oleg, so it's really like we'd like to spend more to trick out our old, classic car and ALSO own the latest sports coupe. We can and we will have both.
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Banned
I really believe that BoB will not sell well. There is apparently a company that was involved in developing Cousin Billy's Combat Flight sim 2.0 that is going to come out with a Battle 'O Brittain game and from what I've heard, still another company that will do so as well. Both will do so before Oleg gets to it even if he drops everything else and hops to it. People are going to go to the game review sites and listen to the dim bulbs talk about how BoB is just another offering no matter how good it really is. The fact that UBI sends out copies of PF to be reviewed without having a UBI rep come along to help the reviewer understand what they've got is proof that it will not be marketed well and at least for online play, I predict it will be a graveyard.