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  1. #1
    Someone in another thread asked about whether it was possible or not to choose what animations plays for a kill and it got me thinking. What if, right before you went for a silent/incog kill, you could hit the high profile button to have the discreet or lower animation play. Maybe even give a slight point bonus and balance it out with the fact that you couldn't use abilities during these animations. This would need all unique animations like ACB to be worth anything though.
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  2. #2
    That sounds like a good idea. Maybe they should add it to the customization screen as well?
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  3. #3
    IIVeterano's Avatar Member
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    they should add a feature that allows us to see what unique animations the different weapons give so we can choose which weapon we want to use
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  4. #4
    Originally posted by metalgearso1971:
    That sounds like a good idea. Maybe they should add it to the customization screen as well?
    Yeah that way you could either pick a random animation or have it play one of your choosing.
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  5. #5
    all the characters actually do have unique animations. just they did a silly way of showing this. the unique animations are the golden weapons you unlock. There are actually more kill comboniations in acr than there were in acb.. just the initial character loadouts have the boring basic animations.....

    What they should have done is made the initial gold weapon the default loadout for all the characters, then you unlock the 2nd gold weapon after prestiging and buying it. That way there won't be an overwhemingly large number of boring looking assassinations.

    as for the silver weapons i have no idea why anyone would want those. eveyrone is tired of seeing the generic kill animations.
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  6. #6
    Originally posted by DannyStrong:
    all the characters actually do have unique animations. just they did a silly way of showing this. the unique animations are the golden weapons you unlock. There are actually more kill comboniations in acr than there were in acb.. just the initial character loadouts have the boring basic animations.....

    What they should have done is made the initial gold weapon the default loadout for all the characters, then you unlock the 2nd gold weapon after prestiging and buying it. That way there won't be an overwhemingly large number of boring looking assassinations.

    as for the silver weapons i have no idea why anyone would want those. eveyrone is tired of seeing the generic kill animations.
    You do realize that the there only 2 unique animations per character right? Plus you have to be in high profile to even get them to show. Besides that's not the point of this thread. Also, I have the non default white weapons on all my characters except for the deacon and brigand. Mostly for cosmetic reasons as I rarely get discreet kills.
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  7. #7
    well the idea to silent kills is that you can perform a silent kill then pssibly even do a second kill right after that. It's also possible that people around you may not see that you've killed someone immediatly which may give you an edge.. There's only so many ways you can perform a 1 second assassination, and they're all going to be "stick a knife in him and pull it back out"..

    The whole idea is that it's an extra benefit of using stealth.
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  8. #8
    It's all in the name of choice. Some people dislike the quick animations. They miss the ACB system. This merely a suggestion give users a choice of how their kill will play out.
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  9. #9
    obliviondoll's Avatar Banned
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    I like this idea.

    "showmanship +50" for taking the longer animation instead of the stealthy secondary weapon kill.
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  10. #10
    Originally posted by obliviondoll:
    I like this idea.

    "showmanship +50" for taking the longer animation instead of the stealthy secondary weapon kill.
    Yeah something like that. We need more risk/reward kinda stuff.
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