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  1. #11
    Chiming in
    I often sneak up on huts and find guards sacked out on a cot, on the ground, or sitting Indian style.
    The constant complaining about game stopping bugs is an issue of your system's incompatability with the game. Many of us have had no issues at all. No Bugs.
    As for boring SP, I guess it requires the ability to totally immerse yourself in a game. There is so much going on around you, so many different approaches to a solution. No "Half Pipe" linear path to follow, like most games. Try circling an enemy in any Call of Duty game.
    I'm on my third tour, and I'm having a good time, accomplishing many of the missions without a fight. Try going into the railyard, blow the rail car and get out undetected, or the Gobi huts and blow the kilns, or shoot the target without getting shot at.
    Lots to do, besides 'run and gun'.
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  2. #12
    First, I do like the game. It is a fun adventure even if it is extremely long.

    However, I do agree that a few features are very poorly constructed. I find that having to fight through the guard post every time is borderlining on stupidity. I could understand once or even some number like three times before it is abandoned but EVERYTIME - give me a break.

    This follows on to the respawns as well. There has been more than one occasion that I walked just a little too far from a guard post only to find myself back in battle and needing to kill them all over again. Seems like at some point they would be tired of me kicking their arses and simply side with me. Friendly guard posts! Thats a great idea - would know which ones were friendly and which were enemies unless you marked them down.
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  3. #13
    I agree with CptLong...

    I'm having an incredible time with this game (now on my second playthrough). The immersion factor is huge for me, and FC2 has allowed that - through the various ways to complete missions, to weapons, exceptional visual details, 100% first person gameplay.

    From what I'VE experienced:

    - Guards sleep, relax, wander, smoke, converse
    - Factions fight each other - I heard mad gunfire as I hid and none of it was directed at me; when I peered around a rock I saw that another faction had crested the hill and started taking shots at my attackers. AND this has happened more than a few times.
    - Silenced weapons don't give my position away, unless I'm in plain view or earshot of a merc.
    - Merc's respawn frequently, I agree. I simply use my (gasp!) imagination for bit and think "An alert was sent by a merc when I attacked it, and backup was sent to support/refill the post."

    I've gamed for 25+ years, on consoles and PC's, and I've rarely ran into bugs. I'm incredibly lucky, but then again I don't install crap tweaks and software that fubars my machine either (which I'm sure accounts for a ton of issues people have).

    Again, as CptLong said "Lots to do..." in this great game.

    Hooray for me.
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  4. #14
    And a big HOORAY for me too!

    I'm loving this game -call me Captain Fanboy...infact...no - promote me to General Fanboy.

    I got tired of having to fix the damned jeep with that magic wrench ( I wish I had one for my car - would never need servicing again!)every time I had an enemy contact, so it forced me to walk through the bush....as you would 'normally do' if you wanted half a chance of getting out alive. What I got was 'immersion' - the bush doves in the trees and all the ambient sounds of Africa( I was in 145 Battery, 14 Field Artillery Regiment in the South African Defence Force in the mid to late 80's).

    So it's pretty weird - having the voices and accents of my ex countrymen swearing at me in the game and conspiring to kill me between each other ...in Afrikaans !

    When you are used to other FPS games with the standard punk taunting...etc in an American accent, one gets used to it - but that is another experience for me to have something like this from my ex homeland!

    Thumbs up for the immersion factor for me. What I appreciate is all the foliage and even Zebras running about ( you can hear them occasionally too although in a place like that they would have been killed and eaten a long time ago! I really enjoy taking my time, looking over my shoulder....taking cover to read my map...etc. I enjoy the sleeping element and you can choose to go at dawn...etc. Would be nice if the AI was affected by time of day...etc but I enjoy this game a lot. there is plently to complain about if you look hard enough, so I get around it and try new stuff in the game.

    As for the respawning issue....well - I put it down to the fact that the place is crawling with badguys....even a small handgun can be heard for miles in the bush. More badguys to smoke....which is partly why you play the game isn't it? Next thing - people would be complaining that the place was too empty and in real life backup would arrive in minutes...etc...etc.


    I have had issues in the past where games would not run and would demand patches...etc ( fortunately so far my game has run error free) but I can be rather smug this time as I have just completely rebuilt my machine with a nice dual core cpu, mbo and new gpu. Nothing too fancy but the game runs very well with most of the settings on high...
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  5. #15
    besides, what other game features npc's takin a pee?
    I saw that first in Crysis.
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  6. #16
    Alan_1970
    I enjoyed your post. I guess for those of us who have "worn boots", immersion doesn't take a whole lot of imagination. I agree about the vehicles, in this envronment, I would only walk, run or swim.
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  7. #17
    CptLong,

    The emmersion factor is great, although there is much I DON'T miss about 'wearing boots' and being in the African Bush....especially in 'operational areas'. Having to check your nether regions when you washed to get rid of ticks. Having to check your boots for scorpions the next morning before you put them on. Looking out for Green or Black Mamba's ( a bite from that snake will kill you in about 20 minutes. CONSTANTLY on the move during a fire mission - the Cubans in Angola had good radar and could back track the origin of our Artillery rounds. Although always denied, there were MIG 29's operated by the Russians, hosted by the Cubans in Angola. We had our own AAA dedicated to our BTY, with Air support from the South African Airforce, we still were pretty scared when we heard any jets in the air.

    Our pilots were damned good, flying our own hybrid jet fighters called Impala's and the Cheetah ( re built off the old Mirage III frame)
    they managed to knock Russian pilots out of the skies in their MiG 29's.

    Anyway - I'm rambling on. What would be really cool is if our guy got his hands on a South African Built G5 155-mm howitzer (45km range)and shelled a bad guy's base...!

    Denel ( previously ARMSCOR) in South Africa manufactured some excellent weapons such as the R4 assault rifle, the standard issue 5.56mm to SA Infantry and the same one issued to me. Modelled off of the Israeli Galil. Primarily set up to equip the SA Defence force, they began to sell arms to anyone, including African dictatorships. Even Saddam used the G5 and G6 Artillery guns ( although his gun crews were hopeless) in Desert Storm...etc.
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  8. #18
    Obviously they're always awake because they're doing blow.
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  9. #19
    Ruidog

    You make an excellent point. A lot of these combatants (in the real world) do a lot of drugs.

    It is something engrained within the ethnic African culture who used plants and herbs...etc to give them 'supernatrual power' over their enemies.

    Zulu warriors had an elite group of warriors who would be given special 'magic snuff' to snort before battle by the witch doctors. There are a number of battles documented by both sides, the British Army and Zulu historians who re tell accounts where the British, with overwhelming firepower, were wiped out by these 'crazed Zulu warriors' who were on some kind of magic mushroom and a variety of weed that makes one hyper aggressive.

    Sadly, in Central Africa, Congo....etc, rebel factions 'recruit' child soldiers by getting them stoned on amphetamines and all sorts of other ****. That's how they can commit such barbaric acts because they are mostly off their faces....although this game does not represent this.

    These dudes never sleep because they are on amphetamines - that works for me!
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  10. #20
    Originally posted by ad701xx:
    <BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content"> besides, what other game features npc's takin a pee?
    I saw that first in Crysis. </div></BLOCKQUOTE>

    How about 'Soldier of Fortune' when you are in the subway station...
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