well, il tell you how to control the terro. this is what police forces do. its hard to explain in words on a screen. do the spock star treck salute:Originally posted by KungFu_CIA:
Special Ops DO use them... And not just for the "Stealth kills" you see in movies.
You forget some missions aren't just about blast every bad guy in sight and require what is called target discrimination.
Case in point: The mission is a snatch-and-grab where they need one of the bad guys alive for intel. If they can isloate the target away from everyone else, a knife in this situation is much more valuable tool than even a slienced pistol or other weapon because it allows maximum control of the target (if the operative grabs the target from behind and holds it to his neck).
This sounds like it is right out of movie, but the realities of using a knife -- or other melee attack -- Aren't unrealistic options and it all depends on the situation.
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Do that with both hands.
now interlace them putting the hands, put the palms in between the traffic finger and the ring finger, so that the palms are perpindicular to each other. All that is usually done behind the head, like when an officer tells the suspect to put his hands on his head.
well, then the officer would grab the interlaced hands. The officer now has complete control over the suspect. he can stop him from running away, if he fights back, he can put him on the ground. Believe me, it works. I tryied it on my dad, and he is 7 inches taller than me and ALOT stronger than me. My uncle, who is a police officer "arrested" me and taught me alot. maybe DG can describe it better than i can.
it sounds really really confusing, but it is so much easier done than written.
you know, another reason that it isn't a good idea, is the fact that ammo is limitless. in previous games you had to worry about ammunition. now that wouldn't be any problem. yeah, in the past you could switch to a different teammate, but what if that person had a specialty weapon? also, the limited ammo applies to MP.
I said earlier I didn't have an issue with the primary or secondary weapons but I would take issue if they included the ability to pickup "kit" items or weapons. While it wasn't specifically mentioned early on, I generally take "picking up weapons" as meaning any weapon including "kit" ones like grendes. That is where I have an issue with it - because it would cause an gameplay balance issue in multiplayer game types (even in coop IMO).
Why not? Let them pick it up. Since weapons can be freely chosen, I'm sure everybody will take the weapon they want/prefer, so it is unlikely to see players picking it up, except they need to (no ammo), than it is legitime.
One exception I would prefer is, that they shouldn't be able to pick it up as a second primary weapon.
You either select a second primary, for example a breaching shotgun, from the beginning, or ONLY when you have one magazine left (in use) for your primary weapon, you can pick a lying weapon up as a second primary.