1. #1
    I think all users should pay attention to this topic, that discussed here

    http://forums.ubi.com/eve/forums?a=t...3&m=2101056752

    And then to read my answer with translation what is posted on Russian forum by ROSS_Youss:

    Originally Posted by ROSS_Youss
    What was changed?

    1. Completely removed decrement

    2. More precise calculations for airflow over the surfaces



    3. More precise calculations of airflow burbling

    What should you pay attention to?

    1. Watch the track once from the outside views, and then from inside the
    cockpit to fully appreciate how the aircraft reacts to control input.

    2. After turning on the airshow smoke you can see the legendary "jerking the
    stick"

    3. Hammerhead has never been correctly executed - will have to learn the
    proper technique.

    4. Wobbling after spin recovery

    5. During landing the gyro moment and torque are very obvious

    Congratulations - it's like a whole new sim. Completely new sensation of
    flight.
    ================================================== =======

    Please keep in mind that these changes are not final and are still very much
    a work in progress. Please provide constructive criticism only. [/QUOTE]

    ==============================



    So, gere is my official answer:

    In order to stop any discussions, rumors or incorrect interpretations:



    1. This is only a small part of the total effort done within the Battle of
    Britain timeframes.

    2. As the BoB graphic engine is still not ready, this work is currently
    being done based on the IL-2 graphic engine.

    3. Since what you see is nothing but a leak caused by oversight on part of
    two people, please do not take it as an official announcement of something
    imminent. Nobody has officially promised anything in any upcoming add-ons!
    Moreover. If only a small part of the new work was to be inserted into the
    IL-2 series, then:

    - You will immediately have to upgrade your computers upon installing the
    patch

    - We will need to significantly re-tune the performance of EVERY SINGLE PLANE in the simulator. Just think about it. Imagine how much work, resources and money this would take. This will also require a significant amount of testing, and still create an incredible amount of new discussions on the forums about some aircraft being under/over modeled. Don't tell me this won't happen - always has, always will.

    User psychology is most often impossible to change. How soon they all forget what I have actually said, and instead misinterpret and misquote me to claim many things I have never said.

    In short, even if we do somehow manage to include a PART of this code into the Il-2 series, then believe you me, it won't be soon.


    So, what would be the result of the changes listed by Youss:


    1.. At speeds above 350 km/h nobody will notice any changes in 99% of the
    cases.
    2.. At lower speeds changes will be quite apparent, but they won't be so
    drastic as to require you to re-learn flying. Everything will be even more
    precise and true to real life when speaking about aerodynamics, which in the
    end is the law that governs absolutely everything, even including changes of inertia in different modes of flight.
    3.. Flying won't become more complicated. It's only complicated to fly in the "trigger" or table-based or arcade flight simulators. I'm mentioning arcade here who those don't see it as such and do not see the physics errors which go against a pilot's nature. It's only easy to fly arcade for those who don't know how an aircraft really flies, or in short physics and a bit of aerodynamics. For example, I see absolutely disastrous errors in physics modeling in some sims, which makes it very difficult for me to fly and _understand_ as an aviation engineer.

    Also, the title of posted topic was incorrect. Inertia has always been and is a part of the
    IL-2 series. It's just the aerodynamics modeling in BoB is much more complex, and as the result inertia also changes in many situations such as landing and take-off. Virtually nothing changes at higher speeds, and at lower speeds the change is certainly not significant enough to proclaim a revolution.

    Just to summarize, the changes seen were one of the result of a large effort - NOT a specific goal accomplished by specifically modeling inertia by itself, as is sometimes done by others.

    So if some of you will continue to set a few other sims as examples of inertia modeling, I just can't take them seriously. For some of them them, the relationship is inverted - inertia changes seen in there are hard-coded for certain scenario, and are not a direct result of the airflow modeling or an
    overall aerodynamics / flight model. Our sim is just not built this way, and will never be.

    This is all I wanted to say. I'd like to request everyone to please not rephrase or misquote me anywhere. Please use the correct terminology, and do not confuse people who may not be familiar with it.
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  2. #2
    wow

    i am REALLY looking foward to seeing Maddox Games release "the Battle of Britain"

    <BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Oleg_Maddox:
    1. This is only a small part of the total effort done within the Battle of
    Britain timeframes.

    2. As the BoB graphic engine is still not ready, this work is currently
    being done based on the IL-2 graphic engine.

    3. Since what you see is nothing but a leak caused by oversight on part of
    two people, please do not take it as an official announcement of something
    imminent. Nobody has officially promised anything in any upcoming add-ons!.
    <HR></BLOCKQUOTE>
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  3. #3
    a clearing word before rumors start is much appriciated.

    Sticky needed too.

    Good work on that fm improvement if the dm gets as detailed we will need surely new pcs
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  4. #4
    A very wise statement. It may not stop all whines, but you`ve done all that could be done.
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  5. #5
    Excellent news , good post Oleg , carry on with your project , we're standing behind it , we'll wait as long as necessary , what is important is the result

    S! Good luck 1:C Maddox and Happy new year 2005 with anticipation
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  6. #6
    Bearcat99's Avatar Senior Member
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    Thanks Oleg...very timely and VERY proactive. I have no doubt that you and your staff will do your best as you have done in the past to bring us the best that you can. You and 1C have proven to me time and time again that regardless to what it may seem like to the unititiated or uninformed..... you do the best you can with the data and resources available and the only reaon we have some of the limitations that we do have in the sim is because of the limitations of the average PC. YOU are the engineer and programmer....... so I like most of us here, inspite of the more vocal detractors will trust your judgement.

    Stickied.....
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  7. #7
    Thanks Oleg that is very interesting and BoB will be a feast I do believe

    Ming
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  8. #8
    clint-ruin's Avatar Senior Member
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    Thanks for the update Oleg. Wasn't sure at all what was supposed to be shown in those tracks from the babelfish russian > english translation :>
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  9. #9
    We will need to significantly re-tune the performance of EVERY SINGLE PLANE in the simulator. Just think about it. Imagine how much work, resources and money this would take. This will also require a significant amount of testing, and still create an incredible amount of new discussions on the forums about some aircraft being under/over modeled. Don't tell me this won't happen - always has, always will.

    User psychology is most often impossible to change. How soon they all forget what I have actually said, and instead misinterpret and misquote me to claim many things I have never said.


    Gosh ! Oleg knows some of us pretty well indeed. And he's right this will happen almost immediately.

    Thanks Oleg for making an announcement to put out some fires before they even start. Please do more of this "pre-emptive strikes" in the future and we can avoid the confusion that happened in past issues (e.g. the whole licensing debate etc.)
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  10. #10
    p1ngu666's Avatar Senior Member
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    preemptive strike like historic leaders

    wonder if oleg feels like this to others fm's

    now he just needs to reply to my 5b topic
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