1. #1
    JU88's Avatar Senior Member
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    May 2005
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    1,168
    Once again - I really want to hammer this home to the DEVS, I know this topic is repetative and kind of tiresome, but you know how it is - dont ask = dont get.

    Heres a list order of importance!

    SUB AI!!!!! sub AI and more sub AI

    *Friendly Uboats (wolf packs)

    *Fully working Milcows.

    *Some playble surface ships wouldnt hurt.

    *BRITISH SUBS!! they DID have them, and PLENTY of them too, though most had fairlry short range and patrolled around the north sea and Scandinavia.

    *More Comunication from BDU, like confirmation of a sent contact report.

    *More ship types (Brit capitals and subs a prority)

    *More friendly ships on patrol.

    *More port activity (a must!)

    *A few more ports (world mod proved it was do-able, so bring on the nets and mines, Where are the famous Block ships at Scapa flow??? )

    *I dont want to turn this game in to the sims, but we have to watch out for Fuel and O2 levels during patrol, what about food and drinking water levels??

    *weather spells that vary from day to day and dont last for months on end.

    *Elcos fire torpedos (a shoal of trout is more intimedating than an elco right now)

    *More AI barks and emotion from Uboat crew members, such as cheering/ screaming/ what happened to Das boots infamouse "AAALLLLAAAAARRRMMM"
    ***Also it would be nice for instance - if the weather changes to heavy fog - for one of your watch crew to tell you, "visibilty nil sir!" this would be very useful when in TC.

    *Some more planes, Wellington, seafire, bristol beaufighter and beaufort possibly?.

    *Aircraft that fire torpedos

    *Aircraft that fire rockets (late war)

    *better visual damage modling to the players sub, a dented and charred conning tower, perhaps?

    *animated destruction of player sub* the 'you died' screen sucks.

    <span class="ev_code_RED">NOTE: Please dont post that you want bug fixes like "a talking sonar man" since these things are obvious to the dev team - and will get fixed in due course. Please simply post new content you would like to see added to SH3.</span>

    post, post, post!!!!

    Thanks.
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  2. #2
    I want to see more realistic reactions from convois. Such as spreading apart in wild panic and flee in all directions at maximum speed when they have just lost their entire escort. Or they should change course and speed after beeing attacked once to make the tracking for another attacks more difficult.

    Right now all convois are pretty stupid. You always know what they are going to do when you attack them.
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  3. #3
    In the short term I'd like to see

    1. more detail to the harbours and English/French coastlines. (including more realistic terrain)

    2. Definately more port traffic

    3. Torpedo boats that fire topedoes

    4. Better online / pdf printable manual

    5. Primary orders to include something other than just sinking ships eg. rendezvous with ship for supplies, drop off sabotour to designated area. Then sink ships.
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  4. #4
    1. Easy out option for the 'annoying' ports like Lorient. I know getting out was a challenge later in th war, but so sort of autopilot time compression would be nice.

    2.Auto-'watch officer to the bridge' after surfacing.

    3. Burial at sea. First officer killed by machinegun fire from that toothless Elco? Dump him overboard and make room.

    4.If Milch Cows become available you should also be able to replenish and replace dead or wounded from their crew (as was done in the war)

    5. Resupply ships. In the first half of the war there were at least six of these in the Atlantic. (all later to be hunted down and sunk)

    6. Allow upper flak guns to be manned in rougher weather and manned during patrol (with the deck watch).

    -Lego
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  5. #5
    To be honest, I just hope to see an expansion, period.
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  6. #6
    Playable Destroyers! To sink all you silly Yuh-bootes!

    Online multiplayer campaign!
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  7. #7
    Right click on a dead guy to bury at sea. I sailed around with a dozen corpses for a few days before I figured that out.
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  8. #8
    Originally posted by rls669:
    Right click on a dead guy to bury at sea. I sailed around with a dozen corpses for a few days before I figured that out.
    Oh, I'll have to try that. ::FLUSH!::

    -Lego
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  9. #9
    Mechanical breakdowns.
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  10. #10
    An expansion? Not just a patch full of improvements, but an expansion? Well, here's my hope:

    A World War One Sim with a UK and German sub campaign.

    cheers/slush
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