1. #1
    im having trouble finding an area where i can effectivly use this one, due to the movie style take offs it allows i would like to get some idea of precisely how it should be implemented into the game

    if someone has it working a mission would be great of course !
    thanks
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  2. #2
    I have tried and tried to use it in a DF mission, however the aircraft spawn in the air weather or not I have "Parachute" checked or un-checked. I thought these were designed as individual spawn points that could be placed anywhere on the map. That is what I had hoped. A ground spawn wherever you wanted to place one.
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  3. #3
    Sparx had one last night on WCWF, spawn in a field, runway was a road.
    Not an easy take off ! LOL
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  4. #4
    well i think that you can link the plane to the base by using the "set target" command.
    so you can choose where to place the aircraft, however finding level ground is a nightmare. i guess ill try it near a road or something. would be nice if they would make a place-able grass field.
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  5. #5
    Nimits's Avatar Senior Member
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    Jan 2002
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    928
    Can Dgen use the "test runway 4"?
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  6. #6
    did you try to roll of the runway4
    ->

    i use them mostly on taxiways in COOP missions.
    and unfortunatly you cant use them a Seaplanebases , the planes are not starting
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  7. #7
    since they are invisible you can place multiple runway 4's side by side covering the ramps and taxiways and area between to provide a complete smooth surface you can taxi over. I have found that the FMB starts locking up when you place more than 30 in a single view window. making covering an entire large airbase not possible.
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