1. #1
    Alright so I love this plane but it shakes like a mofo when shooting... any tips to counter this? Rudder left?
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  2. #2
    Keep fast, don't turn fight at low speeds if possible, the Tempest isn't very happy at lower speeds, I reckon this should help your stability issues.
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  3. #3
    What Metatron said. Fly as fast and as smooth as you can and only shoot at the things that happen to find themselves infront of you. You can rise the probability of such an event through your flying, but it must still be smooth and fast.
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  4. #4
    Fire only short, well-aimed bursts. With the kind of armament Tempest has you don't need to fire for more than one second at a time, if even that, to deliver enough damage. Provided that you hit the target of course.

    Also, echoing what was said above, try to attack at high speed. The excellent gunsight visibility makes diving attacks from above easy.
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  5. #5
    ROXunreal's Avatar Senior Member
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    One of, if not the worst performing fighter under 300-350km/h. Stay fast.
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  6. #6
    Another tip - Tempest has a truckload of ammo (800 shells) and a vierling of best 20mm in the sim, so you can try taking difficult shots with lower probability of hitting, but flying smoother and faster in return.

    Spit, for example, carries 3 times less cannon ammo overall and half the cannons.
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  7. #7
    VW-IceFire's Avatar Senior Member
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    You know I've never found the Tempest to be especially difficult at gunnery. It does not favour long bursts which may be the problem here.

    What others have said hold very true. The Tempest is meant to be a mean and fast fighter so always keep the speed up and attack with speed advantage. If you find yourself in a turn fight you've probably done something wrong. At high speeds the Tempest is more responsive than most other fighters so keep it there. Fire bursts at the target and practice your gunnery so that the first shots count.

    This is all made easier by the fact that the Tempest has the gunsight projected directly onto the canopy and the pilot sits high up from the fuselage. So the visibility is superb which makes gunnery all that much better.
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  8. #8
    AndyJWest's Avatar Senior Member
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    I've not actually done a test (though it shouldn't be too difficult with my AP setup), but I'm fairly sure that bomb/rocket racks have a marked effect on performance. If you're set up for ground attack, don't tangle with the enemy unless you have a real advantage.
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  9. #9
    Well, unnlike some here, the tempest is by far my favorite gunning plataform, and the one where i achive best results.

    For this beast i recommend a 200-250 meter convergence. On this plane viewing is different from other planes, you have mroe visibility, and the gunsight looks smaller. I can easely aim from 200-300 meters, whilst at around 100-200 it gets more tricky.

    Long range burst, 1-2 seconds, considerable deflection, easy kills.

    i have no issues doing stall fighting in this plane either, but as a last resource offcourse.
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  10. #10
    Has anyone tested whether drop tanks on Tempest cause any performance loss after they've been ditched?
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