Today, Tuesday, May 5th, we will release the second patch (1.02) for HAWX PC.
The patch will be released at 18.00 GMT+1. Here are the official download links for the standalone versions of the patch(the links will be working starting with the mentioned hour):
Tom Clancy’s HAWX (retail box):
http://static3.cdn.ubi.com/haw...lancys_hawx_1.02.exe
Tom Clancy’s HAWX digital version:
http://static3.cdn.ubi.com/haw...awx_digital_1.02.exe
And here is the final list of HAWX PC patch 1.02 changes:
1.Fixed: crash to desktop if the user tried to join a Ranked Match after playing a LAN Team Deathmatch session.
2.Fixed: crash when the player applied a profile created on a partition other than the primary one, on Windows Vista.
3.Fixed: often, selecting Quick Match lead to creating a new server, even though servers with good latency and available slots existed.
4.Fixed: if the user hosted a Ranked Match and then quit it and tried to join another Ranked Match, he would end up in an unending loading screen.
5.Fixed: if the user joined a Player Match using the Quick Match option, then quit and tried to join a Ranked Match also by using the Quick Match option, he would end up in an unending “please wait” screen.
6.Fixed: the player was unable to join any online multiplayer match after cancelling a Quick Match and then changing between Ranked and Player Match.
7.Fixed: after the host left a multiplayer match, sometimes the users involved in this match would become unable to find each other's matches.
8.Fixed: Team Deathmatch sessions could sometimes appear in the Coop server list, and viceversa.
9.Added the option to set the dead-zone for a gamepad or joystick.
10.Added the option to set the mouse sensitivity.
11.Fixed: stuttering and visual artifacts on Nvidia cards when using Vista, the DX10 executable and certain settings.
12.Fixed: the screen went black at game start-up on certain configurations.
13.Fixed: the game crashed often on laptops using certain ATI video cards.
14.Added a Ping column in the multiplayer servers list.
15.Fixed: Saitek X52 Pro crash
16.Improved the default control mapping for Saitek P990.
17.Improved the default control mapping for the Thrustmaster Dual Trigger gamepad.
18.Multiplayer: full servers no longer displayed in the server list.
19.Fixed: users would not gain a new level in some circumstances when they should have.
20.Fixed: the game sometimes could not be minimized.
21.Fixed: the game entered in Windowed Mode if a pop-up from am messaging program appeared.
22.Fixed: a player could receive two invitations to the same multiplayer match.
23.Fixed: no error message to players trying to join a full server via an invite.
24.Fixed: players could not accept invites to multiplayer matches while in certain menus.
25.Fixed: freeze in the Friend Invite menu after inviting a user with a nickname more than 13 characters long.
26.Fixed: multiplayer invites did not disappear after being accepted.
27.Fixed: incorrect name for the host in coop games.
28.Fixed the hint for Rotate Camera.
29.Fixed: buttons overlapping in the Coop menu on LAN.
30.Fixed: double selection in the profile selection screen.
31.Fixed: crash when using an Xbox 360 controller and quickly pressing A after entering the options menu.
32.Fixed: starting the game with CAPS LOCK on caused an input issue.
33.Fixed several Spanish localization issues.
34.Fixed: not all French characters were recognized.
35.Fixed: the game window did not maximize correctly when using Vista and the DX10 executable.
36.Fixed: mission 15 (Operation Thunderbolt) could become impossible to complete when loading from the last checkpoint.
37.Fixed: if the user pressed the “Host Session” button too quickly after selecting Custom Match, he would end up in an unending “please wait” screen.
38.Fixed: players sometimes were unable to accept game invites.
39.Fixed: the game crashed on Windows 7 Beta when the player tried to create a profile.
40.Performance has been optimized for Pixel Shader 3.0 videocards running DirectX 9.
GK
So far, so good. DX10 runs fantastic now. EDIT: Disregard that, I scrood up. HRRRRR a quick look in nVidia control problem revealed the problem. It looks gorgeous.
However, there are two issues that I want to bring up whilst this thread is new:
1) Lack of anti-cheating measures. Guys, this is a requirement in this day and age.
2) The DLC aircraft. This is absolutely unprofessional. They're in the game. There's no reason why PC players shouldn't have access to them save for a 3rd party fix.
Either a: make the DLC available for purchase or b: unlock them in a hotfix.
There is absolutely NO viable reason why this hasn't been done. Are you really going to let the end-user fix that for you? And you do this for a living? Now, I'm not one to lob flames at developers, I used to program some, I know it's a crappy job. I quit early on.
But, I've done almost nothing but praise you guys, You've made a dynamite piece of software. I love HAWX.
I try to be critical when I can in order to better the game, much like Adnihilis. However, I've not found much to nag about.
I have to say, not making these aircraft available for PC players is one of the most unintelligent moves made by any developer this year, thus far. You need to do something about this. The is absolutely no reason why they're unavailable and you know that.
So please, for the love of all things rational, address at least the DLC aircraft in a hotfix.