1. #1
    As soon as I blow one up, seconds later it's shooting at me again. On the pullout in fact. lol

    Very odd. Is there a way to modify that behavior? Is that what the time out is?
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  2. #2
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  3. #3
    Tully__'s Avatar Global Moderator
    Join Date
    Nov 2003
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    17,367
    Sorry for the slow response time DDT, search isn't working and I had to search manually.

    The only reference I could find are for the dedicated server software, but it can't hurt to try it for the normal game. The links:

    http://www.simhq.com/cgi-bin/ultimat...98;t=006441;p=

    Dedicated server readme file

    http://forums.ubi.com/eve/forums?a=t...533&m=88710839
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  4. #4
    I'm not the author of this:

    <BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>For online dogfight missions (on a server) you may use the following functions:

    ...

    Static objects respawn times for the dogfight missions are set up in the section [RespawnTime] of the MIS file.

    Allowed object categories are:

    Bigship - (bigger ships)
    Ship - (lesser ships)
    Aeroanchored - (air balloons)
    Artillery - (artillery guns)
    Searchlight - (searchlights)

    The time is measured in seconds. Minimal allowed delay is 20 second, maximal is 1000000, 1800 second is the default value.

    *Example:

    [RespawnTime]
    Bigship 1800
    Ship 1800
    Aeroanchored 1800
    Artillery 1800
    Searchlight 1800


    *Example in actual MIS file:

    [MAIN]
    MAP Net3Summer/load.ini
    TIME 12.0
    CloudType 2
    CloudHeight 1000.0
    army 1
    playerNum 0
    [RespawnTime] <-----Added Commands
    Bigship 300 <-----Added Commands
    Ship 300 <-----Added Commands

    **This will respawn all ships in 5 minutes.
    ***These added commands seem to erase if map is changed (edited) and saved! You will have to enter them again.

    **I don't think these commands work on stationary objects, but they DO work on stationary armor (I tested it). For instance, the ZSU-37 (stationary armor), which I use a lot for AA will respawn using the 'Artillery' setting. Basically, anything that spawned earlier can have their respawn time changed. For tanks and AA guns, just use 'Artillery'.
    <HR></BLOCKQUOTE>
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  5. #5
    Thanks guys. Sounds like it should work. Will give it a try tonight.
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