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Banned
I tried to download GreyWolves to my EMEA DVD but it did not work all I got was a mega crash.
I think the best Add-on option for Europe is SeaWolves @ Play.com.
I think its cool anyway.
KUrtz.
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Senior Member
you did what?...
..please explain what you did clearly ...
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Senior Member
You down loaded the mod to your SH3 DVD? 
i think somebody messed up..... 
Explain what you did as Blunkerrat suggested maybe we can help you get GW working.
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Banned
Sorry my mistake I should have explained!
My game is on EMEA DVD disc.
When I downloaded GreyWolves it would not play because Europe and USA DVD's use a different format for playback.
I must say that I think SeaWolves is a better mod in my opinion.
KUrtz
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Junior Member
I've been playing SHIII for about a year now. The last two months I installed RUB and enjoyed some of the tweaks but it didn't change the experience from the stock install. However, yesterday I installed Greywolves 1.1.
I can tell you my enthusiasm for this game has been given a gigantic boost!
On my first encounter off the east coast of england was a simple tramp merchant. Decided it wasn't worth a torpedo so went at it with the deck gun.
After about 10 minutes of game time here comes a pt boat to the rescue. I was still experiementing so I decided to duel it out with the pt boat. Four direct hits with HE later he turns tail and speeds away at 17 knots spewing fire both fore and aft (damaged but not fatally).
I think now, to finish the tramp! Ha, my plans were interrupted again! Two V&W Destroyers on the horizon and shelling the area from long range!
The situation is becoming untenable, so I submerge get off an aft tube shot at the tramp, drop to 40 meters, silent running and 2 knots speed east to get to deeper water.
Boom, the tramp finally becomes scrap metal. Boom Boom Boom, the destroyers are hot on my tail. They don't let up for 3 HOURS!!! I'm sweating, cursing, and enjoying every minute of the escape.
In retrospect, it definately wasn't worth going after the tramp for just 2,000 tons. However, the improved AI behavior, the new graphic skins, overlays, music, and everything else I experienced in that encounter have recharged my batteries to 100%!
My hats off to all involved in this supermod! I can't wait to get back to sea and see what else this has to offer!
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Senior Member
Does the Grey Wolves mod incorporate the NYGM Tonnage War sinking model; you know, the one where you must sink enemy ships by flooding as compared to the regular damage model whereby you sink ships by inflicting X number of hit points to sink?
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Senior Member
k61...yes it does..as well as a few other option mods...
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Senior Member
Guess I'll have to download it and give it a try. Thanks for the info.
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Senior Member
A supermod for Ubisoft's Silent Hunter III
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Inclusions
Inclusions in The Grey Wolves v1.1a
โท Fixed AI U-boat overlay and missing SH3 map
Inclusions in The Grey Wolves v1.1
โท Added Periscope TGA Hi-res fix by Mkubani and JonZ
โท Corrected Sub availability dates for 2nd and 7th Flotillas-JSCones
โท Re-worked player rank and medals requirements
โท Changed Player U-Boat weapon reload times (Undamaged weapon with full crew compartment efficiency)
โท Added further deck gun stability changes for more realistic gun movement and crew accuracy effects by Cdre Gibs
โท Increased Shell Power by approximately 33% for both the 105mm and 88mm deck guns
โท Reduced some terrain resolution and substituted terrain graphics from Kriller2's Terrain mod version 2.0- This should help with FPS in harbors and near land and in many cases actually looks BETTER than some of the high resolution versions I've seen.
โท Corrected broken "Submarine blowing ballast" via the use of Ogg Vorbis speech file blending- Unknown modder
โท Added vonHelsching's Real Battery Life mod for GW- see the readme... wonderful mod!
โท Added Armed Trawler corrected damage model- Der Teddy Bรยคr
โท Added "Blow Ballast" Ogg Vorbis speech files- DocAguirre (This was a bugged/broken sound in stock SH3. Now instead of silence you will hear the sound of your officer confirming your order to blow ballast followed by the sound of compressed air forcing out the ballast water.)
โท Clean Confirmation Window by Tikigod
โท Reduced all high resolution flag TGA sizes with intent to assist harbor/port framerates- Kpt. Lehmann
โท Added KptLt Erich Karl's Navimap datasheet mod
โท Fixed 1024 Cfg Leer TGA file failure- JCWolf
โท Added JCWolf's version of Manuel Ortega's Leer TGA file showing Sailor Steve's feet
โท Added JonZ Improved Ship Recognition Book Mod
Inclusions in The Grey Wolves v1.0
GRAPHICS MODS
โท 8 Kilometer Default Atmosphere Visibility mod
โท All New Primary Interface and Loading Screens By Marhkimov
โท All New Periscope Background movie by CCIP
โท All currently available player AND AI U-boat cablefixes by FlakWalker
โท Type VIIB bow flag pole removed- Flakwalker
โท ALL Player U-Boat Skins- Fubar
โท AI U-Boat skins- Fubar
โท Transparent torpedo loadscreen-FLB Sale U-999
โท New Officer Icons Non-Language Dependant-Kpt. Lehmann
โท Better looking bananas :O) Tikigod
โท Added Type 941's Home-Fleet British BB, CL, and Fleet Carrier
โท Added Pinup girls- Tikigod, Kpt. Lehmann
โท New Realistic Dolphin Texture-Tikigod
โท Various Ship Skins- Marhkimov, Iambecomelife, Type-941, Sergbuto, Juju, Pascal
โท Military and Merchant Mods by Juju
โท Multiple Ship Skin Mods-Sergbuto
โท Aircraft Skins- Brando, Macstu23
โท Scharnhorst Battle Cruiser- Gerome_73
โท British PT Elco and pilot/driver added- Sergbuto
โท Tirpitz Battleship - Model by Cdre Gibs, Skin by Type941
โท Type 1936A (M) DD - Model Cdre Gibs, Multiskin based on Sergbuto's Work.
โท Voorpostenboot- Model + Skin Cdre Gibs
โท USS Essex CV - Model + Skin Cdre Gibs
โท Flottenbegleiter DE- Cmdr 1980
โท Hospital Ship- Iambecomelife, Sergbuto
โท Southampton Class Cruiser- Sergbuto
โท New Transport- Sergbuto
โท New Cargo Ship- Sergbuto
โท Uflak and other AI Uboats- Sergbuto, Fubar skins, Scripting by Rubini
โท MAS Torpedo Boat- Noline
โท Old Liner - Based on Ceramic ship. by Chris 911
โท Uboat Emblems-Church, Evil Jester
โท Bordinstrumente Mod-OakGroove with a few correctional tweaks by Marhkimov and Jonz
โท Slide-out CE Mod w/Bordinstr Tga- Vierkant, Oakgroove, Marhkimov
โท Sub Upgrades Chart / Technical Tree Screen by Ail
โท Ail Wakes
โท Ail Bowspray
โท Marhkimov's Supersmoke
โท High Res Flags for all countries- Pablo, Marhkimov.
โท Torpedo Textures-Marhkimov, Cdr Gibs
โท Crew Textures- Totenkopf, Marhkimov
โท Better looking Nurses and dock people- Pascal
โท New Sun graphic- Marhkimov (Nvidia Friendly too!)
โท Camera's Dat file- Marhkimov
โท Binocular Crosshairs removed- Marhkimov
โท Rubini's F1 Help Screen (Some small tweaks by Kpt. Lehmann and Marhkimov)
โท Several Changes to the 1024 Cfg for the Colorblind- Rubini, Marhkimov
โท Lighthouse Texture-donots76
โท Better Damage Textures- EFileTahi-A, Marhkimov
โท Better Dolphin Textures-Tikigod
โท Hafenkrรยคne 1.1 high-res crane by donots
โท Portions of Konrad Krumm's Colored Office- Konrad Krumm and Knox
โท Pascal's DC Explosions
โท Navi-Map mod- FLB Sale9999
โท Sunken Barricade Ships- Ref, with special thanks to Rubini and Der Teddy Bรยคr
โท Moveable Chronometer Mod by Jonz
GAME-PLAY CONTENT
โท German Translation of in-game content by NippelSpanner
โท German Radio Message files from JGS4PIPS ... thanks also to NippelSpanner for additional translation of new GW campaign operational messages.
โท de_menu German Text corrections by NippelSpanner
โท English Radio Message Files by Irishred, Sniper1, Rubini, Sansal
โท Changed Number of Days in Base to prevent same patrol grid re-assignment
โท Corrected snorkel depths based on research by Syxx-Killer and allowing for Jungman's snorkel/AI sensor detection of same.
โท Re-wrote and added missing year descriptions in career flotilla choice menu- Kpt. Lehmann
โท Increased Attack Periscope Magnification to x10 to complement the All Grey Contacts mod- Kpt. Lehmann
โท All Grey Contacts-Kpt. Lehmann with some nice aircraft tweaks by Marhkimov
โท Re-named every non-hardcoded crewmember name for more variety.- Kpt Lehmann
โท Leigh Lights Mod-CCIP, CB, and Col7777
โท Destroyer pinpoint DC drop fix and DD agression modifications -Marhkimov/Kpt. Lehmann based on work by Gouldjg, Redwine, CB, Caspofungin
โท Destroyer Agression Mod- Redwine, CB, Marhkimov/Kpt. Lehmann based on work by Gouldjg, Redwine, CB,and Caspofungin- This includes the reduction of 75% of all Elite DD and DE Naval units in the SCR and RND campaign layers to "veteran" level crew ratings by Kpt. Lehmann
โท Deck Gun and AA stability fixes-Cdr Gibs
โท Reduced deck-gun damage potential-Marhkimov, Kpt. Lehmann
โท Reload Rates for Deck gun- Kpt Lehmann, Marhkimov
โท Reload Rates for AA- 5 seconds per barrel- Kpt Lehmann
โท Airpower Mod- Marhkimov, Kpt. Lehmann, loosely based on work by Jace11
โท Modified all aircraft that were scripted to carry depth charges to carry bombs instead. It was noted by us that planes carrying DC's would often dive to attack but would fail to drop their ordnance.- Marhkimov
โท Hurricane Fighter now carries small bombs- Marhkimov
โท Type XXI U-Boat Radar and Sonar Fixes- Cdr Gibs
โท 8 hour default and 24 hour optional realtime fatigue models-Gouldjg, with minor tweaks by Kpt Lehmann and Marhkimov.
โท Crush-Depth Changes by Marhkimov and Kpt. Lehmann
โท Waves Attenuation Factor changed for more realistic waves-CB
โท Watch Officer now gives weather report when on surface-Mod by Time-Traveller, Heretic, and Marhkimov
โท Fixed all known Uboat torpedo loadout problems-Marhkimov
โท Added Missing TVII Torpedo-Cdr Gibs
โท U-boat Damage Model- Marhkimov, amalgamation of the Hollywood and Die-Hard Mods by Gouldjg and Jungman respectively.
โท Ctrl+Enter is now used to fire torpedos... no more accidental firings!-Unknown Modder
โท Run with Decks Awash Mod- Rulle34
โท Deck Gun Damage Reduced- Marhkimov, Kpt. Lehmann
โท Nationality Mod V3- Sergbuto
โท NYGM Ship Damage Models- Der Teddy Bรยคr
โท KGV Guns fix- Cdr Gibs
โท Low Contrast Recognition book pages-Marhkimov, Kpt. Lehmann, Rubini
โท T2 Torpedo Range Fix- Clive Bradbury
โท Captain America's awesome Gauge Fixes
โท C-Class DD fixed, Now has DC racks- Sergbuto
โท Type IXD2 Range Fix- vonHelsching
SOUND MODS
โท Approximately 100 new/old .wav file sounds and Ogg Vorbis Files- largely contributed by Nippelspanner and Representing the work of- Rulle34, Incognito, Nippelspanner, Kpt. Lehmann, Finiteless, Vix, Morhoon, Sailor Steve, Clive Bradbury, KptLt. Erich Karl, Marhkimov, and Hoshi. Thanks for all your hard work guys. I can't list every single sound here, but you have certainly added richness to our SH3 experience.
โท New Main Theme- "Escape from Mantua" from the movie "Romeo and Juliet" composed by Craig Armstrong, submitted by NippelSpanner
โท In-Game Music Removed- Kpt. Lehmann, Marhkimov
โท Re-assigned voice ID#s for all officers- Kpt Lehmann (No more Mickey Mouse or Hulk voices among non-hardcoded crewmen)
โท Crew Cheers Enabled-Unknown Modder
โท Subnet Screech fixed- Unknown Modder
โท Morse Code Message Received mod: Unknown Modder
โท SDL File By Kpt. Lehmann based on work by Fangschuss and NoLIne
โท Pre-loaded Gramophone with period music- See GW MOD Version 1.0/data/Sound/Gramophone folder contents for individual artists
โท Various Speech Files: Rulle34, Sailor Steve, and Hoshi
CAMPAIGN/CAREER MODIFICATIONS
โท Added the town of Moltenort and five lighthouses in-game at Moltenort Point in Kiel Bay as a representation of the Moltenort U-Boat Memorial- Kpt. Lehmann
โท Improved Convoys-JasonB885 with small tweaks by Kpt. Lehmann and Rubini
โท Lighthouses Mod-Sergbuto
โท There are 43 functional countries in GW- Rubini: Scripting, Sergbuto's Nationality mod
โท Uflak and other AI Uboats- Sergbuto, Fubar skins, Scripting by Rubini
โท Milk Cow Mod-Sansal, Rubini
โท Kiel Canal terrain update with scenic ride- Ref and CCIP
โท Panama Canal, Suez Canal, and Eastern entries to Scapa Flow- Ref
OPTIONAL MODS ALSO INCLUDED
โท Tanker IV Seafloor mod
โท GW Alternate 24 Hour crew fatigue mod- Gouldjg
โท Das Boot periscope background movie- W. Clear
โท No Torpedo TDC Tracking Mod- Church
โท Generic Ship Contact Mod - Derived from community manual, unknown modder
โท 8km Atmosphere Mod Dark Skies
โท 16Km Atmosphere Mod Light Skies
โท 16Km Atmosphere Mod Dark Skies
โท Generic Contacts mod- Kpt. Lehmann
โท Swastika removal
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Senior Member
Wow, that looks awesome, BR! One last question: can I still use SH3 Commander with this mod? If so, then this sounds like the must-have mod of all time.