1. #1
    Why did you guys change the Water=2?
    I dont like it now.. Its a small repetitive pattern that you can see for a very large distance... The beautiful water and reflections are now gone...

    You added ripples to all the water settings and I dont like it...

    I dont mean to gripe, but it was something I really liked about the looks of this game...

    other then that, the patch is nice...
    Maybe add another water setting and bring the old one back..
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  2. #2
    You dont have to set water=2, it is just an option. Water=0 or 1 is also nice.

    Excellent instead of perfect is also nice.

    But I am very happy with it
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  3. #3
    Hmm? Water=2 was FUBAR before... it showed reflections but no water surface. It also killed performance on nearly any system.

    The new water=2 looks very much like water=3 but runs on pixel shaders 2.0 instead of 3.0.

    Did it show something else on your screen?
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  4. #4
    water = 2 before never killed my system.. I was getting an average of 70fps.. and still am..
    But I loved the reflections...

    Old Water = 2

    Another Old Water =2

    New water =2

    And Another New Water = 2

    i am starting to like it better.. but the older version did not effect my system at all...
    I am running a fast comp.. using a 7800 GTX ACS3
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  5. #5
    That's odd...

    Using my 5900XT, the old water=2 looked like a slightly bluish, fogged over mirror. Sort of like your screenshots, but it had no ripples whatsoever. It must be a pixel shader thing. I still think it looks way too flat in your screenshots, though.

    The new water=2 on my system also seems to look a bit better that what you posted... but it brings my computer to its knees. The blending doesn't look quite right on the shots you posted, or something --- or, more likely, I never really looked at it close enough on my machine.

    But with a 7800 GTX you should have no problem with water=3, especially the new(ish) faster(ish) water=3. You might even get away with the new water=4.
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