1. #1
    Hi ya fella's, I don't want to make this a ***** session but there are some things that must be said. I will only bring up one (there aren't really that many).

    Here goes. . .when is your design team EVER going to get a grip on the hitting power of the 50 caliber machine gun??? Presently, shooting at enemy aircraft with 50 caliber weapons is like shooting tennis balls. They carry very little knock down capability and I can't believe for one minute that your design team can't see this flaw.

    I have to think that all members of your design team have seen gun camera footage of the 50 cal in action and all of it lethal destructive power. If they haven't. . .I might recommend they do so.

    Are you ever going to address this issue and why is it so difficult for you to get an accurate representation of the 50 cal in this sim??? Hopefully you will for the next patch (4.01).

    Please, please, PLEASE do the right thing and get it right.

    Your attention in this matter is greatly appreciated and needed

    ~S~

    EURO_Bruno
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  2. #2
    ...must refuse to bite...

    half an hour ago i smoked a P-39 with a P-39 in 1 single 2 second burst, the 1st burst i fired at it and also took out a KI-84 with a ripped off wing with 3 secs of fire in a P-51...

    the .50's are fine

    can't it be that thou is trolling/fishing the slightest bit?
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  3. #3
    How much did you test?

    Try this:
    Create a mission the FMB, set yourself in a P-51 or P-40 right behind a flight of four planes, save this mission so you can always get back to it and change the planes. Shoot at zero's, 109's, 190's, Me110's and P-39s and some others if you like, now what do you see?
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  4. #4
    Imust admit I blew up an F4U with just .50's once, in a Spit MkIXe, and it was a dead short burst...must have hit something very explosive!!! That went up with a BIG BANG! It was a completely unhurt aircraft as well! Just a lucky shot I suppose!
    They do seem a bit weak to be honest.

    OD.
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  5. #5
    AerialTarget's Avatar Banned
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    The fifties are actually too powerful; each bullet does way too much damage. On the other hand, it's much, much harder to hit things with (both before and after the disperson switch) than with the real thing for several reasons. The first is the dispersion - first it was too wide, now it is too narrow. The second reason is that the guns banks in the game are synchronized, where in real life they were not. Therefore in real life there was a stream of lead that could not be easily flown through without being hit by at least one bullet, not the "packets" of bullets at regular intervals that can be flown between in the game.
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  6. #6
    Monson74's Avatar Senior Member
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    Yup - it would be great if they weren't synchronized but firing one at the time.
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  7. #7
    How many times....?

    Gun camera footage will hardly be representative of all action taking place. If it's used for newsreels/training purposes etc then only the successful engagements are likely to be shown.

    As the others have said, you don't have to see a mushroom cloud when taking down planes. .50s are more than effective enough, even at long ranges of 600m, in putting enemy aircraft out of the fight. I would admit that they seem to have a perfomance 'flat spot' around 300m but much less than this (and much more) and they are very effective indeed for pk's, control surface takeouts, engine destruction and flame ups. Massive structural failure, apart from when firing at Zeros, is rare.

    Ta,
    Norris
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  8. #8
    Originally posted by EURO_Bruno:I have to think that all members of your design team have seen gun camera footage of the 50 cal in action and all of it lethal destructive power. If they haven't. . .I might recommend they do so.
    And how many of hours of gun-cam footage have you seen where the pass was ineffective ? None i'll bet.

    You're only ever going to see gun-cam footage when there's something getting blown up. And the planes you see getting shot at almost never bother manouvering out of harm's way either.
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  9. #9
    danjama's Avatar Banned
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    I am torn on this subject but after extreme testing in QMB against all planes and in many planes with .50s, i have concluded that they are not effective in many situations. By recording tracks and going into them from the enemy planes view, any .50 bullets to strike a he111 from my P40 only scratched the paint work, never mind blow an engine. P40 vs just a C47 again no real damage, and in a C47 wings usually go bye byes but not with 50 cals. I ran out of ammo and never got the thing down. And i assure u all that most bullets hit. I love the sim, i think it is very accurate, my only disapointment is with the .50 cals. Other than that the team at 1C have done a great job. Get this sorted for 4.01 i say then all will be happy.
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  10. #10
    MEGILE's Avatar Senior Member
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    Originally posted by AerialTarget:
    The fifties are actually too powerful; each bullet does way too much damage. On the other hand, it's much, much harder to hit things with (both before and after the disperson switch) than with the real thing for several reasons. The first is the dispersion - first it was too wide, now it is too narrow. The second reason is that the guns banks in the game are synchronized, where in real life they were not. Therefore in real life there was a stream of lead that could not be easily flown through without being hit by at least one bullet, not the "packets" of bullets at regular intervals that can be flown between in the game.
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