1. #1
    Combat aircraft are basically flying weapons platforms. Even when you are shooting with a high rate of fire, in order to hit anything—even a stationary target—at a distance of over 100m, you've got to have a stable platform. The first thing to do when training from zero is to learn to fly the airplane well. You have to be able to hold the airplane steady. Consider studying the basics of flight. After that you can start learning about gunnery, i.e., compensating for the effect of gravity, how to estimate how much lead you need in a deflection shot, etc.

    I recommend you start at the full difficulty settings, except for views: use real gunnery, head shake and so on. To learn gunnery of course give yourself unlimited ammo, but after you pick up some gunnery skills learn how to effectively use short bursts. Don't learn to rely on unlimited ammo, it's less fun anyway.

    There is some good training information in the document you can download at the site linked in my signature. Even though the doc is not compete there's already a lot of useful info for you there.

    Cheers,
    Mike

    <table width="100%" border="0" cellspacing="0" cellpadding="10"><tr valign="middle" bgcolor="#3e463b"><td height="40" colspan="3" align="center">The ongoing IL-2 User's Guide project</a></td></tr><tr bgcolor="#515e2f"><td width="40%">FB engine management:
    Manifold Pressure sucks
    Those Marvelous Props
    Mixture Magic
    Putting It All Together
    Those Fire-Breathing Turbos (Part 1 of 6)</td><td align="center">

    ‚ =69.GIAP=Chap‚

    69.GIAP</p></td><td width="40%" align="right" valign="top">Hardware:
    Flight Simulation Performance Analyzed
    Building a home-made throttle quadrant step by step
    Sound Can Be Hazardous for Games</td></tr></table>
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  2. #2
    Tully__'s Avatar Global Moderator
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    Trim for the speeds you tend to do most of your shooting at.

    Get close. I don't expect to get good hits at more than 0.20 (200m) from the target.

    Set your gun convergance at or just over the range you're shooting at.

    Practice.

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    Salut
    Tully
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  3. #3
    ELEM, the P-51s are available as AI in FB.

    <table width="100%" border="0" cellspacing="0" cellpadding="10"><tr valign="middle" bgcolor="#3e463b"><td height="40" colspan="3" align="center">The ongoing IL-2 User's Guide project</a></td></tr><tr bgcolor="#515e2f"><td width="40%">FB engine management:
    Manifold Pressure sucks
    Those Marvelous Props
    Mixture Magic
    Putting It All Together
    Those Fire-Breathing Turbos (Part 1 of 6)</td><td align="center">

    ‚ =69.GIAP=Chap‚

    69.GIAP</p></td><td width="40%" align="right" valign="top">Hardware:
    Flight Simulation Performance Analyzed
    Building a home-made throttle quadrant step by step
    Sound Can Be Hazardous for Games</td></tr></table>
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  4. #4
    fluke39's Avatar Senior Member
    Join Date
    Mar 2003
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    1,279
    there is alot of good advice above - i mostly agree with Galway - this is basically how i practiced. i would how i would do it:
    practice:

    in Quick mission builder against bombers with ammo set to "Empty"

    use a plane that is a stable gun platform - hurricane IIc is probably best bet - but is not very fast

    gradually increase "skill" level ie by making bombers smaller - then giving them ammo - then giving them fighter escort etc etc

    also a joystick is a must - i'm sorry if i'm stating the obvious but not everyone has one and aiming is one of the things that a joystick makes a alot easier - if you have no joystick - get one - and in the mean time slowing the time down in game helps improve accuracy ( also as Galway says you can do this with your joystick too)

    HOWEVER - practising with slow time and empty load bombers (especially empty bombers) can lead you into bad habits if you are not careful - attacking bombers from directly behind is ok for starting practice but not good in real combat as you will be dead pretty quickly. try praticing slashing attacks from above and the side when you have improved your aim [img]/i/smilies/16x16_smiley-wink.gif[/img]



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