1. #1
    Using The Full Mission Builder (FMB) To Practice Takeoffs and Landings

    This is a step-by-step walkthrough of how to use the Full Mission Builder (FMB) to practice takeoffs & landings with any of the sim's available aircraft.


    The first thing you should do is create a folder to save your personal missions in. To do so, follow these easy steps:

    -In Windows XP, go to "My Computer"
    -Double-click on local disk C:
    -Double-click the "Program Files" folder
    -Find the "Ubisoft" folder and double-click on it
    -Double-click the "IL-2 Sturmovik 1946" folder
    -Double-click the "Missions" folder
    -Double-click the "Single" folder
    -Now click on "File" at top left of the window
    -Place your mouse pointer over the word "New" and a submenu will appear. Slide your mouse pointer over to the word "Folder" and click on it
    -A new folder will appear in the window, waiting for you to name it. Type a name (keep it simple) and then hit ENTER on your keyboard

    You have now created a new folder to save your personal missions in. The path to this folder is C:\Program Files\Ubisoft\IL-2 Sturmovik 1946\Missions\Single\YOURNEWFOLDERNAME

    At the end of this walkthrough tutorial, I will show you how to save your personal missions to this folder and also how to load them from it.

    Okay, let's get into the how-to of setting up the FMB to practice takeoffs and landings----

    Open the simulator and on the main menu select "Full Mission Builder." You will be presented with a blank, light-blue screen.

    First, you need to pick a map. To do this, left-click "File" at the top-left corner of the screen and then POINT your mouse at "Load Map." A menu will appear with lots of maps to choose from.

    For the purposes of this tutorial we will be using the "Kiev" map, located near the top of the map list. So, left-click on "Kiev" to choose the Kiev map. Be patient here, as it usually takes a little time for maps to load.

    When the map comes up, you will see a LOT of stuff. Don't get intimidated or distracted by it. Just look for the city of Kiev, which should be situated pretty much in the center of your screen.

    Now what we want to do is to ZOOM THE MAP IN quite a bit on Kiev, because there's a concrete airstrip just to the west (left) of it.

    ***Quick How-to: Zooming and Controlling the Positioning of the MAP***

    Before we proceed, let's take a quick look at how to zoom in and out and how to scroll (move) the map.

    Notice that there are three scroll bars on the map: one on the left side, one on the right side, and one along the bottom. The left scroll bar is used to ZOOM the ENTIRE map in (closer) and out (further away). The right scroll bar is used to MOVE the ENTIRE map up and down. And the bottom scroll bar is used to MOVE the ENTIRE map left and right.

    Another way to MOVE the ENTIRE map is to position your mouse pointer anywhere on the map and, WHILE HOLDING THE LEFT MOUSE BUTTON DOWN, drag the map in any direction with the mouse. This is especially useful for making small adjustments to the positioning of the map.

    The last technique I will describe is used to zoom in on a PARTICULAR AREA of the map. Think of it as the "SHIFT-Zoom" technique. Here's how it's done: while holding down the SHIFT key on your keyboard, hold down the LEFT mouse button and drag a square or rectangle over a particular area of the map, and then release the SHIFT key on the keyboard. The map will zoom in on that PARTICULAR area which you outlined with the square or rectangle. You can do this multiple times to continue to zoom in further on that particular area.

    So...where were we? We were about to zoom in on the city of Kiev. While keeping your eye on Kiev, use the left scroll bar to zoom the map until it goes from looking colorful and "cartoon-like" to more terrestrial and realistic (natural). It will be obvious when this happens.

    At this point the city of Kiev should still be right there in front of you on the map. Use the bottom scroll bar or the mouse-drag technique to move the map so that the concrete airstrip just to the west (left) of Kiev becomes visible. Position the airstrip in the center of the screen.

    Now we want to zoom in much closer to the airstrip. Use your zoom technique of choice (the SHIFT-Zoom technique is useful here) to zoom in on the bottom part of the airstrip. This is where you are going to place your aircraft for takeoff. You will want to get zoomed in enough so that the airstrip is big enough to work with, but not TOO big. If you feel you've zoomed in too close, simply use whatever technique you want to zoom out a bit.

    Now it's time to choose your aircraft.

    Click "View" on the menu at the top-left of the screen. Then click "Object" and the object box will open. This is a good time to familiarize yourself somewhat with the object box. The top field represents the available object categories and the bottom field represents all the objects available for the SELECTED category. Click on the drop-down arrow to the right of either field to view the list for that field.

    You can click the "Show" bar/button to display a picture of whatever object is presently selected. You can also click on and around the displayed picture of the object to set it in motion and to make it rotate in certain directions.

    You can also move the object box itself (if it's in your way on the map) by left-clicking at the top of the box and, while holding the left mouse button down, dragging the box where you want it.

    For the purposes of this tutorial, make sure "Aircraft" is showing in the top field of the object box. Now click the drop-down arrow to the right of the bottom field to view the (long) list of available aircraft. Use the scroll bar to the right to scroll through the list. You can also use the wheel on your wheelie mouse if you have one.

    When you have decided on the aircraft you want, left-click on it to select it.

    Note...if you are new to this flight simulation and are wondering what a decent beginner aircraft would be, you can do a search in these forums and find PLENTY of threads on that subject. If you haven't done that yet, allow me to recommend a few...A6M2, 1940...La-7, 1944...and Yak-3, 1944 are all fine aircraft for beginners to practice with.

    So, you have chosen your aircraft. To place it on the runway, hold down the "Ctrl" key on your keyboard and then left-click on the spot where you want your aircraft to be placed. A flashing circle will appear there. That's your aircraft. Also, notice that the object box now has 3 additional tabs: Properties, Waypoint, and Plane1.

    If you position your mouse pointer over the flashing circle, a small, red descriptor box will appear to identify what the selected object is. You can move the flashing circle (your object) around to reposition it by dragging it with the mouse to where you want it.

    Now, there are TWO things we MUST do in the object box to set YOU as the pilot of the aircraft you just placed on the map and also to set it for takeoff.

    (1) Click on the "Plane1" tab in the object box and then click to put a checkmark in the little white box to the right of the word "Player." In the Full Mission Builder, this designates YOU as the pilot of the aircraft. If you do not put a checkmark in that box, you will not be able to fly the aircraft, you will not be it's pilot. Notice, too, that when you put a checkmark there, a flag appears on the flashing circle.

    (2) Click on the "Waypoint" tab and use the drop-down arrow in the "Type" field to set it for "Takeoff." Notice now that the flashing circle has been replaced by the symbol of an aircraft in the nose-up position, indicating "takeoff."

    Now close the object box by clicking the X at the top-right of the box.

    Goto "File" at the top-left of the screen and click "Save" to save your mission. The "Saving Mission" dialogue box will appear. In the "Folders" section of the dialogue box (on the left), left-click the + symbol to the left of the "Single" folder (you can also double-click directly on the folder) to expand the folder. Find the personal folder you created at the beginning of this tutorial and left-click on it once to highlight it. In the "File name" field at the bottom of the dialogue box, name your mission (keep it simple) and then click the "Save" button at the bottom.

    That's it! You've created your practice mission and saved it to your personal folder.

    To play the mission, click "File" at the top-left of your screen and then click "Play." A mission briefing window will appear. Simply click "Fly" at the bottom. The mission will load, and when it comes up you should find yourself in the cockpit of the aircraft you placed on the runway, ready to takeoff!

    Note: when you want to load your mission in the future and practice some more, simply open the Full Mission Builder, goto "File" at the top-left of your screen, click on "Load," browse to your personal folder where the mission is, click on the mission to select it, and then click "Open." The Kiev map will load. When it does, then go back to "File," click "Play" and from the mission briefing window click "Fly."

    Also, you can load your mission and edit it. For example, there will probably come a time when you'd like to try a different aircraft. Simply left-click your current aircraft on the runway so that it's flashing and then hit the "Delete" key on your keyboard. It will be removed from the map. Then select and place a different aircraft on the runway using the same steps you used to select and place the first one. It's that simple.

    This step-by-step, written walkthrough makes the process of setting up the FMB for takeoff and landing practice appear much longer and more involved than it really is, because I have included certain things which I thought were absolutely necessary; for example, how to create the personal folder for missions, how to zoom and position the map, etc. I wanted to make sure that those folks out there who aren't at all comfortable working in Windows XP and don't know anything about the FMB didn't get lost and therefore frustrated/discouraged. In reality, the process in action (of setting up this quick practice mission) only takes a couple of minutes, at most, once you know what you're doing.

    If anyone out there notices anything technically wrong with or confusing about this walkthrough, or thinks something could be added to make it more clear, feel free to chime in.

    Meanwhile, I hope this will be of some help to any newcomers (or any others) who want to use the FMB to practice takeoffs and landings with the aircraft of their choice, but had no idea how to do it.

    Good luck!!

    Riggs
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  2. #2
    Using The Full Mission Builder (FMB) To Practice Takeoffs and Landings

    This is a step-by-step walkthrough of how to use the Full Mission Builder (FMB) to practice takeoffs & landings with any of the sim's available aircraft.


    The first thing you should do is create a folder to save your personal missions in. To do so, follow these easy steps:

    -In Windows XP, go to "My Computer"
    -Double-click on local disk C:
    -Double-click the "Program Files" folder
    -Find the "Ubisoft" folder and double-click on it
    -Double-click the "IL-2 Sturmovik 1946" folder
    -Double-click the "Missions" folder
    -Double-click the "Single" folder
    -Now click on "File" at top left of the window
    -Place your mouse pointer over the word "New" and a submenu will appear. Slide your mouse pointer over to the word "Folder" and click on it
    -A new folder will appear in the window, waiting for you to name it. Type a name (keep it simple) and then hit ENTER on your keyboard

    You have now created a new folder to save your personal missions in. The path to this folder is C:\Program Files\Ubisoft\IL-2 Sturmovik 1946\Missions\Single\YOURNEWFOLDERNAME

    At the end of this walkthrough tutorial, I will show you how to save your personal missions to this folder and also how to load them from it.

    Okay, let's get into the how-to of setting up the FMB to practice takeoffs and landings----

    Open the simulator and on the main menu select "Full Mission Builder." You will be presented with a blank, light-blue screen.

    First, you need to pick a map. To do this, left-click "File" at the top-left corner of the screen and then POINT your mouse at "Load Map." A menu will appear with lots of maps to choose from.

    For the purposes of this tutorial we will be using the "Kiev" map, located near the top of the map list. So, left-click on "Kiev" to choose the Kiev map. Be patient here, as it usually takes a little time for maps to load.

    When the map comes up, you will see a LOT of stuff. Don't get intimidated or distracted by it. Just look for the city of Kiev, which should be situated pretty much in the center of your screen.

    Now what we want to do is to ZOOM THE MAP IN quite a bit on Kiev, because there's a concrete airstrip just to the west (left) of it.

    ***Quick How-to: Zooming and Controlling the Positioning of the MAP***

    Before we proceed, let's take a quick look at how to zoom in and out and how to scroll (move) the map.

    Notice that there are three scroll bars on the map: one on the left side, one on the right side, and one along the bottom. The left scroll bar is used to ZOOM the ENTIRE map in (closer) and out (further away). The right scroll bar is used to MOVE the ENTIRE map up and down. And the bottom scroll bar is used to MOVE the ENTIRE map left and right.

    Another way to MOVE the ENTIRE map is to position your mouse pointer anywhere on the map and, WHILE HOLDING THE LEFT MOUSE BUTTON DOWN, drag the map in any direction with the mouse. This is especially useful for making small adjustments to the positioning of the map.

    The last technique I will describe is used to zoom in on a PARTICULAR AREA of the map. Think of it as the "SHIFT-Zoom" technique. Here's how it's done: while holding down the SHIFT key on your keyboard, hold down the LEFT mouse button and drag a square or rectangle over a particular area of the map, and then release the SHIFT key on the keyboard. The map will zoom in on that PARTICULAR area which you outlined with the square or rectangle. You can do this multiple times to continue to zoom in further on that particular area.

    So...where were we? We were about to zoom in on the city of Kiev. While keeping your eye on Kiev, use the left scroll bar to zoom the map until it goes from looking colorful and "cartoon-like" to more terrestrial and realistic (natural). It will be obvious when this happens.

    At this point the city of Kiev should still be right there in front of you on the map. Use the bottom scroll bar or the mouse-drag technique to move the map so that the concrete airstrip just to the west (left) of Kiev becomes visible. Position the airstrip in the center of the screen.

    Now we want to zoom in much closer to the airstrip. Use your zoom technique of choice (the SHIFT-Zoom technique is useful here) to zoom in on the bottom part of the airstrip. This is where you are going to place your aircraft for takeoff. You will want to get zoomed in enough so that the airstrip is big enough to work with, but not TOO big. If you feel you've zoomed in too close, simply use whatever technique you want to zoom out a bit.

    Now it's time to choose your aircraft.

    Click "View" on the menu at the top-left of the screen. Then click "Object" and the object box will open. This is a good time to familiarize yourself somewhat with the object box. The top field represents the available object categories and the bottom field represents all the objects available for the SELECTED category. Click on the drop-down arrow to the right of either field to view the list for that field.

    You can click the "Show" bar/button to display a picture of whatever object is presently selected. You can also click on and around the displayed picture of the object to set it in motion and to make it rotate in certain directions.

    You can also move the object box itself (if it's in your way on the map) by left-clicking at the top of the box and, while holding the left mouse button down, dragging the box where you want it.

    For the purposes of this tutorial, make sure "Aircraft" is showing in the top field of the object box. Now click the drop-down arrow to the right of the bottom field to view the (long) list of available aircraft. Use the scroll bar to the right to scroll through the list. You can also use the wheel on your wheelie mouse if you have one.

    When you have decided on the aircraft you want, left-click on it to select it.

    Note...if you are new to this flight simulation and are wondering what a decent beginner aircraft would be, you can do a search in these forums and find PLENTY of threads on that subject. If you haven't done that yet, allow me to recommend a few...A6M2, 1940...La-7, 1944...and Yak-3, 1944 are all fine aircraft for beginners to practice with.

    So, you have chosen your aircraft. To place it on the runway, hold down the "Ctrl" key on your keyboard and then left-click on the spot where you want your aircraft to be placed. A flashing circle will appear there. That's your aircraft. Also, notice that the object box now has 3 additional tabs: Properties, Waypoint, and Plane1.

    If you position your mouse pointer over the flashing circle, a small, red descriptor box will appear to identify what the selected object is. You can move the flashing circle (your object) around to reposition it by dragging it with the mouse to where you want it.

    Now, there are TWO things we MUST do in the object box to set YOU as the pilot of the aircraft you just placed on the map and also to set it for takeoff.

    (1) Click on the "Plane1" tab in the object box and then click to put a checkmark in the little white box to the right of the word "Player." In the Full Mission Builder, this designates YOU as the pilot of the aircraft. If you do not put a checkmark in that box, you will not be able to fly the aircraft, you will not be it's pilot. Notice, too, that when you put a checkmark there, a flag appears on the flashing circle.

    (2) Click on the "Waypoint" tab and use the drop-down arrow in the "Type" field to set it for "Takeoff." Notice now that the flashing circle has been replaced by the symbol of an aircraft in the nose-up position, indicating "takeoff."

    Now close the object box by clicking the X at the top-right of the box.

    Goto "File" at the top-left of the screen and click "Save" to save your mission. The "Saving Mission" dialogue box will appear. In the "Folders" section of the dialogue box (on the left), left-click the + symbol to the left of the "Single" folder (you can also double-click directly on the folder) to expand the folder. Find the personal folder you created at the beginning of this tutorial and left-click on it once to highlight it. In the "File name" field at the bottom of the dialogue box, name your mission (keep it simple) and then click the "Save" button at the bottom.

    That's it! You've created your practice mission and saved it to your personal folder.

    To play the mission, click "File" at the top-left of your screen and then click "Play." A mission briefing window will appear. Simply click "Fly" at the bottom. The mission will load, and when it comes up you should find yourself in the cockpit of the aircraft you placed on the runway, ready to takeoff!

    Note: when you want to load your mission in the future and practice some more, simply open the Full Mission Builder, goto "File" at the top-left of your screen, click on "Load," browse to your personal folder where the mission is, click on the mission to select it, and then click "Open." The Kiev map will load. When it does, then go back to "File," click "Play" and from the mission briefing window click "Fly."

    Also, you can load your mission and edit it. For example, there will probably come a time when you'd like to try a different aircraft. Simply left-click your current aircraft on the runway so that it's flashing and then hit the "Delete" key on your keyboard. It will be removed from the map. Then select and place a different aircraft on the runway using the same steps you used to select and place the first one. It's that simple.

    This step-by-step, written walkthrough makes the process of setting up the FMB for takeoff and landing practice appear much longer and more involved than it really is, because I have included certain things which I thought were absolutely necessary; for example, how to create the personal folder for missions, how to zoom and position the map, etc. I wanted to make sure that those folks out there who aren't at all comfortable working in Windows XP and don't know anything about the FMB didn't get lost and therefore frustrated/discouraged. In reality, the process in action (of setting up this quick practice mission) only takes a couple of minutes, at most, once you know what you're doing.

    If anyone out there notices anything technically wrong with or confusing about this walkthrough, or thinks something could be added to make it more clear, feel free to chime in.

    Meanwhile, I hope this will be of some help to any newcomers (or any others) who want to use the FMB to practice takeoffs and landings with the aircraft of their choice, but had no idea how to do it.

    Good luck!!

    Riggs
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  3. #3
    dbillo's Avatar Senior Member
    Join Date
    Apr 2005
    Posts
    1,257
    Thank you for a very detailed explanation of how to do this, Riggs! I think the additional info is important. I've always found it frustrating the the FMB can't create a new folder, but I have to go back to Windows to do that.

    Should be stickied!

    Have you considered the alternative of making a dogfight map, with a single Home Base on it? Such a mission would be saved in a folder in ...Missions/Net/dogfight/ and would be run by selecting Multiplay from the Main game menu and going through the process of creating a dogfight server. The advantage of this method is that you can change quickly to a different aircraft without having to edit the mission file. Of course, you will not start on the runway, but have to taxi out to it.
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  4. #4
    Tully__'s Avatar Global Moderator
    Join Date
    Nov 2003
    Posts
    17,271
    <BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by dbillo:
    ...dogfight server...The advantage of this method is that you can change quickly to a different aircraft without having to edit the mission file. Of course, you will not start on the runway, but have to taxi out to it. </div></BLOCKQUOTE>
    However if you start the server with the difficulty setting "Takeoffs & Landings" turned off, you will spawn over the base and can start your practice with a landing, then follow up with a takeoff...
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  5. #5
    I haven't made a dogfight map yet, dbillo, but it's a fine idea, although I think taxiing might become tedious during practice sessions, especially for beginners anxious to jump into the action and get going down the runway.

    Next, and soon, when I find a little extra time, I plan on writing a little companion tutorial to the one above, showing exactly how to set up the FMB for JUST landing practice...all lined up and coming in for a landing...no need to takeoff, fly out, turn, lineup, etc. Sometimes it's nice not to have to spend the time doing those things, to just be able to focus on bringing the bird down safely...

    Regards,

    Riggs
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  6. #6
    You could always just turn off Takeoffs and landings in "Difficulty". Then you could spawn in with an airstart and do touch and go's to your hearts content.

    + turn them back on and practice Taxi and take off from the same mission.

    (Why not just sign up at Joint-Ops?)
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  7. #7
    I only used this for CV lands, heres a list of aircraft Ive suceccful land it.

    F4u
    F6F
    Ta-182
    A-20
    B-17
    B-25
    P-51
    P-40
    P-39
    P-38
    P-63
    P-47
    SBD
    TBM
    A6M
    BF109
    BF109Z
    BF110
    FW190
    FW109 MISTEL/ JU88 MISTEL
    HURRICANE 1,2
    MIG9
    P80
    TA183
    ME262
    ME234

    Ive almost land all aircraft on a cv Including noflyable *cv traveling at 30 knots and i polited all aircraft, in normal speed*

    P51srule
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  8. #8
    TUTORIAL: FOCUS ON LANDING

    Time is valuable...and while taking off, flying out far enough, turning and lining up with the runway in order to attempt a landing is a good practice exercise, it can become tedious and time-consuming if what you'd really like to do sometimes is JUST focus on landing.

    Wouldn't it be nice to know how to use the FMB to setup a practice mission that begins with your aircraft already in the air, lined up with the runway and coming in for a landing?

    The following walkthrough will show you how to do that.

    Note: this walkthrough assumes that you have already familiarized yourself with the first tutorial called "Using the FMB to Practice Takeoffs and Landings With Any Aircraft," which covers, among other things, the basics of how to use the map, how to select your aircraft and how to place your aircraft object on the map/runway.

    So, referring to the tutorial "Using the FMB to Practice Takeoffs and Landings With Any Aircraft," when you get to the part about placing your selected aircraft on the runway, instead of placing it on the runway, place it a decent distance straight out OFF THE END of the runway. Be generous with your guess in distance here. A flashing circle will appear, representing your aircraft.

    Don't worry too much about whether you've placed your aircraft too close to the runway or too far away; you can edit the map setup later once you fly the mission and determine what adjustments need to be made.

    The object box should already be open. If it isn't, open it (by clicking "View" and then "Object").

    In the object box, go to the "Plane1" tab and make sure the little white box to the right of the word "Player" is checked. Then go to the "Waypoint" tab and make sure the "Type" field is set to "Normfly" and take note that the "Height" and "Speed" settings are located under this tab as well and that they are set to 500 and 300 by default. Those settings are fine for now; you can always fine-tune/adjust them later if you want to.

    Now hold down "Ctrl" and left-click on the END OF THE RUNWAY closest to your aircraft. At this point you should have two circles (the first one you placed OFF the runway and the second one you placed ON the runway) and a waypoint line between them, all three of which will be flashing.

    Important Note: placing the second circle on the runway and establishing a waypoint line is how you FORCE/ESTABLISH your aircraft's initial heading (in this case, toward the runway) when the mission begins.

    Close the object box and save your mission. Then go to "File" and click on "Play." When the briefing window appears, click "Fly" at the bottom.

    When the mission begins, you may find that on your first attempt you didn't get the setup quite right. Maybe your aircraft is too far away from or too close to the runway, or maybe it's a little bit too much to the left or to the right. Or maybe your starting speed and/or your altitude is too high or too low, relative to your distance from the runway. Don't worry about it. It's very easy to fix. You just need to make a minor adjustment or two on the mission map. In that case, simply hit "Esc" on your keyboard, then choose "Quit Mission" and then "Done." The mission's map will load. Zoom in on the airstrip. You can adjust the position of either or both of the circular aircraft objects on the map simply by dragging them with the mouse to where you want them. If you need to make adjustments to the starting speed and/or altitude of your aircraft, click on the aircraft object circle (the one OFF the runway) so that it's selected and flashing and then open the object box (by clicking on "View" and then "Object"). Speed and height settings can be found under the "Waypoint" tab. By adjusting the position of the circular aircraft objects and tinkering with speed and height, you will find the setup that suits your preference.

    After making adjustments, save your mission again and then play it to see if you are happy with the setup.

    SELECTING A DIFFERENT AIRCRAFT

    If you would like to practice with a different aircraft, there's no need to delete anything on the map or make any major changes. Just follow these quick steps:

    -Load your mission (map)
    -Zoom in on the airstrip
    -Click on the aircraft object circle (the one OFF the runway) so that it's selected and flashing
    -Open the object box
    -Go to the "Type" tab and select your aircraft

    The new aircraft you select will replace the previous one on the map, and there is no need to change any settings in the object box. The new aircraft will be flyable by you and previous height and speed settings will remain exactly as they were. Save the mission and then go fly.

    Note: this changing of aircraft without deleting the existing aircraft object applies as well to the original tutorial, "Using the FMB to Practice Takeoffs and Landings With Any Aircraft." I just didn't realize it at the time of its writing.

    Map Recommendation: the Kyushu (South Japan) map has TWO, easy-to-find concrete airstrips which are particularly suitable for takeoff and landing practice (especially landing) because the runways are much wider and (possibly) longer than the average runway. The map is relatively small, therefore easy to work with. One of the airstrips is located on the north end of the map, directly to the left of "Kita-Kyushu" and the other can be found on the south end of the map, at the far left.

    Cheers, and have fun perfecting your takeoffs and landings!

    Riggs
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  9. #9

    Windows 7 and Windows 10

    I have 2 lap tops one with 7 and one with 10, the faster one with 10. On 7 FMB by trial and error as opposed to non existent 7 instructions,
    I am able to complete the tutorial thru a.c. For mission there is nothing in the briefing box and starts with the a.c. in the air with eng runing.
    The a.c. can be flown to find runway and landed.
    How do I get a.c. to show up on ground in TO position in win7 ????????

    Different story for 10, I can only get as far as "index of single missions", There is NO new folder selection. How do I create one here and are
    there any other road blocks to finish???????? Any help to get it on 10 wld be greatly appreciated!
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