1. #1
    First of all, I am fairly new to this sim. I've been up against a few fighters online and noticed that no matter what plane I use I can not get on Ki's (Jap) tail. It manages to outturn me so fast that it almost looks like a miracle to me! I am definitely doing something wrong. Can anyone help?
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  2. #2
    First of all, I am fairly new to this sim. I've been up against a few fighters online and noticed that no matter what plane I use I can not get on Ki's (Jap) tail. It manages to outturn me so fast that it almost looks like a miracle to me! I am definitely doing something wrong. Can anyone help?
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  3. #3
    Tully__'s Avatar Global Moderator
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    You're trying to out-turn them. Try Boom & Zoom. See SimHQ's Air Combat Library for a heap of great articles on air combat tactics.
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  4. #4
    One of the best tools available to see what planes can outurn each other, or go faster, is Harball's Viewer for Pacific Fighters.

    This was a great help to me in the early days, and still a great reference tool as it has so much other data about all the aircraft. See here:

    http://www.airwarfare.com/Sims/FB/fb..._files.htm#014
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  5. #5
    this is a remarkably complicated question, and im not going to spiel on and on about it. Too much, anyway.

    i suggest you do some research on basic air combat. Find out what a split s is, what a rolling reversal is, what an Immelman is.

    learn the meaning of lead pursuit and lag pursuit. This way, you can start to maneouver your aircraft to your advantage, and not just react to what someone else is doing and fly around like a mosquito with the same basic effectiveness.

    Also, what a scissors maneouver is, how it starts and how to win it. This one is very important to early aircraft and is one you will find yourself doing almost without realising it during close combat.

    this learning, whilst seemingly dazzling at first means that you will begin to easily recognise a maneouver your opponent does, and be able to reasonably predict where he will go.

    know your enemy. Read up on guns, speed, wing aea = maneouverability, hp = speed etc etc. Dont expect to outrun a Mustang, or outturn a Ki43.

    After a while you will not even think of what to do, you will guide your aircraft thru maneouvers you wont remember doing, its just second nature.

    be sneaky. Hide in the ground clutter. Lurk. Dont charge into melees, float around on the rim, hiding in clouds, popping out to check on the fight, and when you spot that straggler....

    above all realise you are horribly, horribly vulnerable. No more charging into the fray, taking hit after hit. If you take bullets, then you are alive thru luck, not your good management.

    look for an author named Bill Gunston. Best overall aircraft tactics and data author ive ever read. Dont forget to read Richtofens memoirs either, google them up. He is largely responsible for many taken for granted essentials of air combat. Immelman even has his name to a maneouver.

    if you want console style gameplay, instant gratification and dont like a game where one bullet may cripple your plane and leave you a sitting duck, then i suggest you dont play this sim, its a real enthusiasts domain although the learning curve is not too steep for success.

    after you apply even snippets of established maneouvers deliberately and successively, and you get into a guns position, that first kill you score where you dominated the opponent despite the odds will leave you jumping around the room with a certain look in your eye, and you'll be hooked.
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  6. #6
    Markiz,
    Check this out it helped me, but I'm still fodder online. lol These are good articles and well laid out. If you're flying American planes in the Pacific, you need to learn "energy" fighting tactics.
    http://www.il2flying.com/content/category/7/77/36
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  7. #7
    tigertalon's Avatar Senior Member
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    <BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by markiz26:
    First of all, I am fairly new to this sim. I've been up against a few fighters online and noticed that no matter what plane I use I can not get on Ki's (Jap) tail. It manages to outturn me so fast that it almost looks like a miracle to me! I am definitely doing something wrong. Can anyone help? <HR></BLOCKQUOTE>

    Hi Markiz,

    send me contact mail to aegeeaddict[AT]yahoo.co.uk (istead of [AT] use @) , I will send you tracks how to deal with Ki43.
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  8. #8
    All of the above are great answers!!! I used my common sence for that because i had the same problem... First of all track the enemy from the map. the second thing you have to do is to gain altitude (while you are far from him so he can't see you)and speed so you'll be in advantage. then approach his tail and make sure that you'll get so close before you start your fire. when you start firing (at about 0.35) make sure you are aiming one of his wings. if you hit one for example the left one keep firing the left. don't give him a chance to escape...
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  9. #9
    Question- is that "Hardball's Viewer" program up to date for version 3.04?
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  10. #10
    I'll put my 2 cents worth in by suggesting one thing I have learned - If you are turning toward an enemy aircraft, back off the throttle some. Think about it, the prop always wants to pull the aircraft in a straight line, but backing off some until the plane begins turning will allow your fighter to react quicker than it would just keeping the throttle pinned. This is especially true when recovering from a dive. In a dogfight, don't stay out of the gas too long, or the target will beat you anyway. If pulling out of a dive, start backing off when you begin pulling up. Wait until your fighter is almost dead parallel to the ground, then nail it! It's all about timing.
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