1. #1
    How do you get the bombsight to display? I can make inputs to it, but I don't see the sight itself so I have no idea what the inputs I'm making are doing.

    Thanks
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  2. #2
    How do you get the bombsight to display? I can make inputs to it, but I don't see the sight itself so I have no idea what the inputs I'm making are doing.

    Thanks
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  3. #3
    use the "toggle gunsight view" key
    i dont know what the default is because i remapped it to another key
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  4. #4
    Tully__'s Avatar Global Moderator
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    In the heavy/medium bombers (B-25, TB3) jump to the bombardier position then press Shift-F1.

    For the Japanese dive bomber, press Ctrl-D then Shift-F1
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  5. #5
    Thanks for the info (didn't know you had to be in the forward gunner position first to jump to bombardier). I got the sight to come up, but no crosshairs or info displayed. Still not quite getting it to work. I guess the plane must have to be on autopilot, but then it doesn't always fly over the target. How are the bombs released? I've tried every button.

    Also- how do you get to fly the TBM-3?
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  6. #6
    Tully__'s Avatar Global Moderator
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    Not the TBM-3, the TB3. It's a 1930's Russian heavy bomber that's included in Forgotten Battles/Ace Expansion Pack. It's not in Pacific Fighters standalone.

    The sight must stabilise before the cross hairs appear. It takes about 30 seconds of level flight.

    Use the "Level Stabiliser" control (about 7th or 8th from the top of the controls screen, you'll need to assign a key) to hold wings level while you're not in the cockpit. Use rudder trim and elevator trim to control course & altitude while on a bomb run.

    There's a bombsite guide around somewhere, one of the sites listed in this thread is sure to have it.
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  7. #7
    There's a B25 guide in my sig, plenty more on airwarfare.com. Tully's correct about the stabilising thing - you have to be wings level and holding altitude for a while for the bombsight to display. Any excessive movement will throw the gyros off and you'll have to wait a while until the crosshairs appear again.

    The more violent your movements, the longer you'll have to wait. Thus plan your run-in to avoid steep or prolonged turns.
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  8. #8
    Thanks- a guide is just what I needed. Wish there had been a bit more info in the manual.

    Pity about the Avenger- that would be fun to fly!
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  9. #9
    [QUOTE]Originally posted by Tully__:
    The sight must stabilise before the cross hairs appear. It takes about 30 seconds of level flight.

    Use the "Level Stabiliser" control (about 7th or 8th from the top of the controls screen, you'll need to assign a key) to hold wings level while you're not in the cockpit. Use rudder trim and elevator trim to control course & altitude while on a bomb run.
    QUOTE]

    Is that realistic? Wouldn't flack and normal air conditions keep the site from appearing then (in the real world). Im not disputing, just asking
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  10. #10
    Tully__'s Avatar Global Moderator
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    <BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by UKPsycho:
    Is that realistic? Wouldn't flack and normal air conditions keep the site from appearing then (in the real world). Im not disputing, just asking <HR></BLOCKQUOTE>

    Vibration isn't critical, but changes in attitude are. It's rotation (in any axis) that upsets the gyros, not translation.
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