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After browsing around for info on multimonitor gaming, I found this site:
http://bigger1.home.mchsi.com/about.htm
Does anyone know if the conf.ini edits described there would work in the same way in PF? I read in this thread
http://forums.ubi.com/eve/forums/a/t...892#9431024892
that you can specify a 'widescreen' mode by editing the conf.ini, will it display across 3 monitors as in the link?
I know it all works if you have the Parhelia card, but has anyone tried it with any other cards (especially now you can get motherboards that have 2 PCI express graphics slots)?
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If this won't work in PF 4.01 does anyone know if it will work in BOB?
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Does anyone know of any other flight sims that will do this (except FS2004)?
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Oh man ... so I'm guessing the answer is ...
nobody knows
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After eagerly awaiting NVidia or ATI stepping up to the plate instead of just making faster singlehead cards, alas it seems they're not ready to. Some fellow Matrox Parhelia users were wondering if there was any offering from ATI or NVidia and the closest the came was ATI, who said their solution wasn't coming along great, wasn't stable, and didn't support triple "viewports", meaning Parhelias are the only cards that do, or will for the foreseeable future.
Such a shame that other manufacturers can't figure this one out. I can't imagine getting rid of my Parhelia no matter how nice ATI or NV cards look... Three monitors for gaming and work is too good to pass up.
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Ah Dex! I was hoping you'd spot this thread, even if you could only add bad news
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But did you look at the link I posted? That guy seems to have got 3 monitors working on games that don't officially support the feature ...
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And what you said about not wanting to go back to a single monitor I can understand after seeing FS2002 working on triple projectors (my brother built a cockpit as part of his engineering degree).
It makes THE biggest differences to situational awareness, immersion and the general feel of 'being there'. A difference big enough to make me willing to spend big money on it if I have to.
I share your sentiments in wishing ATI or nVidia would get off their ***es and make this work. Or maybe Matrox could release a Parhelia that was up there with the GeForce 6*** family in terms of speed ...
I think ATI or nVidia are missing a trick what with Crossfire and SLI motherboards gaining popularity. More and more people are going to have 2 graphics cards in their systems already. Why not take advantage of that user base?
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Hey again. I took a look at that first link. Been there, seen it, done it in one way or another.
I initially tried multimonitor with FS2002 and Wideview (see http://www.wideview.it). It worked well once it was all config'd, but it was a pain to set up. You can add piles of monitors, so it's cool, but you need a PC running each, and each PC set with its own configuration. When I saw how it looked, I said screw it and went for the Matrox.
The Parhelia goes about all of this differently. The video card appears as one monitor to software, and available resolutions in many games just suddenly include 3840x1024 or the like. That's the way to do it.
There's times where I need to "hack" a game (ie. modify config files, get a hacked EXE etc) to get things to work. That's what the guy in your first link is doing with those seta... commands. Painful but it can work.
The reason 3 NVidia or ATI cards can't currently support widescreen the same way is they're still perceived by the PC as three monitors rather than one. What a bunch of dummies because if they could figure it out they'd be selling 3x the video cards.
Matrox has done their homework in making a good solution. Their company is geared towards graphics designers, CAD professionals etc, but the surround gaming kicks butt.
Honestly, at the end of the day, and as you can agree after seeing multimonitors working right, the price of such a setup may be worth it even if it were just for FS2004 and IL2 as a dedicated sim box. The hours I've put in on FS2004 are just unreal and even a huge projector doesn't give you the realism of 180 degree FOV.
I'm not sure if there's any other users of the Parhelia in this forum, but if so, I'm wondering if Oleg & crew botched this latest patch, if it's been broken since PF, or if the newly limited view is intentional. It's like flying in gunsight mode to all you singlescreen folks, needless to say it's not great. I waited so long for the patch that I stopped playing PF, fired up the new patch only to notice this, and quite honestly, as much as I love the concept of a good combat sim, I'm so fricken sick of waiting for this one to get it right I think I'd be better off installing stock FB and calling it a day. Shame, but hey, there's always FS2004, which many of you know is my main sim squeeze.
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Yeah, I just wish you could shoot things in FS2004! I mean how difficult could it be to add that in ... a damage model, a few special effects and leave the rest up to the people making addons ...
So you don't think there's anything other than the Parhelia even on the horizon? Even maybe in 18 months' time? I haven't built my system yet, I want to be reasonably sure that it'll work before I spend the cash, so I'm in no great hurry.
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BTW what do you mean by 'newly limited view' in 4.01?