I will start praying for this to become reality, LOLOriginally posted by Codex1971:
I'm betting with BOB this will change
I fly full real, no speedbar, therefore the limited view on the gauges of the cockpit is a big disadvantage, every time I had to lower my head to see the gauges and "lose sight - lose fight". I went back from a 23" 16:9 to a 20" 4:3 for that reason.
I can see the result in FarCry and that is what I wish to see in BoB...let's hope it will happen!
~S~
Codex1971, I really hope that the graphics of BOB will absolutely not be of the Far Cry type, which are extremely cartoonish type of textures and shaders, with an unrealistic brilliance and color saturation.
The most realistic textures to date in a game (absolutely personal) are those of the latest Ghost Recon Advanced Warfighter. Unfortunately colors are a little bit too monotone.
Gold
I really have the same hopes hereOriginally posted by Manos1:
I will start praying for this to become reality, LOL
Main reason why there havent been a wider FOV is that even in 90â? ingame you start looking trough the nose/wing of a plane (if at the borders of the screen), this would be way more extreme if they allowed 120â? (these see-trough issues originate from the original il2 game)
So thats actually an engine limitation, I dont think they integrate the same flaw into BOB.
With widescreen I get a better view with more visible area. I had to use the normal zoom view with my CRT during combat, the wide zoomed out view was simply too small. With a widescreen monitor I fly with max zoomed out view and due to the increased screen area the size of objects is about the same as normal zoom on my CRT. The net result is a better field of view during combat.
Now this thread starts getting interesting...Originally posted by ICDP:
With widescreen I get a better view with more visible area. I had to use the normal zoom view with my CRT during combat, the wide zoomed out view was simply too small. With a widescreen monitor I fly with max zoomed out view and due to the increased screen area the size of objects is about the same as normal zoom on my CRT. The net result is a better field of view during combat.
I'm sure BOB will have way more realistic textures on objects, my reason for including FarCry is to show you that you can enjoy the benifits of wide screen now with titles such as FarCry....and....others including IL2/PF.Originally posted by FM_Golden_Eagle:
Codex1971, I really hope that the graphics of BOB will absolutely not be of the Far Cry type, which are extremely cartoonish type of textures and shaders, with an unrealistic brilliance and color saturation.
The most realistic textures to date in a game (absolutely personal) are those of the latest Ghost Recon Advanced Warfighter. Unfortunately colors are a little bit too monotone.
Gold
As ICDP stated you don't need to use zoom as much with a wide screen as the physical size of the screen naturally increases you FOV.
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