First off, I understand that widescreen (and other non-4:3 ratio) resolutions are not "officially supported" since they aren't available through the game's UI, but they were obviously considered important enough to add an option to allow them to be used. I also understand that that means I can't really call them bugs, but they are definitely issues where the game does not work properly.
Considering that many people these days are using 16:10 (widescreen) or 5:4 (most 17 inch LCDs) ratio displays, I'd like to make a request that a few issues be fixed. Sure, they may each seem insignificant, but when combined, they seriously detract from the overall quality of the game. I won't complain about the game UI or the mission builder but the following are graphical glitches that are visible during normal gameplay:
1. This one is obvious. HUD elements such as the on-screen text and the map are forced into a 4:3 space in the center of the screen. If the map is dragged off to the side, it actually disappears beyond the edges of the 4:3 center area.
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2. Similar to the above, the fog/mist/cloud effects are not drawn to the edges of the screen.
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3. Water reflections are drawn in the wrong place. They appear to be drawn as if the screen was extended vertically so that it would be 4:3, and then they are compressed vertically to fit the 16:10 ratio. That means reflections near the top of the screen will be too low, and those near the bottom will be too high.
Regular:
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Widescreen:
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Regular:
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Widescreen:
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With all of the effort that goes into making this game as beautiful as it is, I can't understand why things like this would be overlooked, when they will be seen by so many players. Please consider fixing these in an upcomming patch. It would be great if before this game is left in an unsupported state, it's fixed to work on displays that will become very common in the next few years.
Thank you.
I can only agree: please oleg, make the widescreen (and 1280*1024 standard TFT 5:4 ratio, too) support complete.
Il2 even has Triplehead support for parhelia, which was (for gaming purposes) a complete flop, and was never even nearly as spread as TFTs, which nearly all have different ratios then the old 4:3.
Non-4:3 resolutions are really needed these days, as TFTs are sold better than CRTs.
Please donâ´t let us TFT users abandoned.
The game lets you change your field of view whenever you want to. </div></BLOCKQUOTE>Originally posted by albundy777:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Slechtvalk:
The most annoying 'bug' is that you actualy have less view when using a widescreen then with a 4:3 screen. It's so badly cropped![]()
Not really...
The game doesn't support the proper wideview Aspect. It supports the normal 4:3 not 16:9.
So even if you run it at the resolution of your monitor it creates problems. Take a look at the screenshots.
Scendore
Yes, there are problems (those are my screenshots in this thread).
But, cropping isn't really one of them, as much as it is a decision they made. In order to switch from 4:3 to 16:10, the game has to either crop off the top and bottom or extend the sides or do a little of both. Which it does comes down to whether the game measures field of view from the width or the height of the screen.
In this case it's the width, so the height gets cropped, but since you can widen the view yourself, a few steps wider will get you the same result as if they had extended the sides instead.
Yes, it does mean that the widest view is more limited on wide screens, and I'll admit that it would be nice if that limit wasn't there, but I'm rarely zoomed out that far during normal play. I can understand that some people would find it restricting though.
I assume changing the conf.ini to saveaspect=0 doesn't help these issues albundy777 ?
Pity, I have been looking at W/S tft's ... but as IL2/FB/PF is were 90% of my gaming time is, I don't think I will bother now.
Hopefully they will sort it, but TBH I dont hold out much hope, it seems this game is taking a back shelf now![]()