1. #151
    Played RUSE for long, now i have this bug.

    Can do nothing... and ideas?
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  2. #152
    Originally posted by GK_:
    Played RUSE for long, now i have this bug.

    Can do nothing... and ideas?
    Using another provider (mobile) fixed it... but it reseted my stats, now i am lvl1 noob :P

    Maybe it can help Eugen fix that - all was after game freeze on loading. Then can't loggin into ubi account, then stats reset
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  3. #153
    OK, I need help here.
    I bought RUSE on STEAM sale (on that STEAM Treasure Hunt day) but, I keep getting this error and cannot even play this game.
    Ubisoft technical support is helping me, but not getting anywhere (Reference #101208-000190).
    Could anyone from here help me out?
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  4. #154
    I have the above error message. Things I have done are:
    1. Removed everything not necessary in the host file of windows
    2. Opened all ports in my router that are required as stated in the R.U.S.E FAQ
    3. Used the dns flush command in windows.
    4. Ran the programme as administrator.
    5. Disabled firewall and virus programme.
    6. Changed dns servers.
    7. added R.U.S.E.exe to the exception list of my firewall and virus programme.

    As of yet none of the above have worked. I am very frustrated with this system of having to be log in to play a game I have given you money for. Is there a problem with servers on your end? I am running windows seven 64 bit. Are there any other options available to try? If not what is the best way I can apply for a refund? Thankyou for any help you can give in advance. I look forward to hearing from you soon.
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  5. #155
    This is what mine says (i'm still using XP)

    # Copyright (c) 1993-1999 Microsoft Corp.
    #
    # This is a sample LMHOSTS file used by the Microsoft TCP/IP for Windows.
    #
    # This file contains the mappings of IP addresses to computernames
    # (NetBIOS) names. Each entry should be kept on an individual line.
    # The IP address should be placed in the first column followed by the
    # corresponding computername. The address and the computername
    # should be separated by at least one space or tab. The "#" character
    # is generally used to denote the start of a comment (see the exceptions
    # below).
    #
    # This file is compatible with Microsoft LAN Manager 2.x TCP/IP lmhosts
    # files and offers the following extensions:
    #
    # #PRE
    # #DOM:<domain>
    # #INCLUDE <filename>
    # #BEGIN_ALTERNATE
    # #END_ALTERNATE
    # \0xnn (non-printing character support)
    #
    # Following any entry in the file with the characters "#PRE" will cause
    # the entry to be preloaded into the name cache. By default, entries are
    # not preloaded, but are parsed only after dynamic name resolution fails.
    #
    # Following an entry with the "#DOM:<domain>" tag will associate the
    # entry with the domain specified by <domain>. This affects how the
    # browser and logon services behave in TCP/IP environments. To preload
    # the host name associated with #DOM entry, it is necessary to also add a
    # #PRE to the line. The <domain> is always preloaded although it will not
    # be shown when the name cache is viewed.
    #
    # Specifying "#INCLUDE <filename>" will force the RFC NetBIOS (NBT)
    # software to seek the specified <filename> and parse it as if it were
    # local. <filename> is generally a UNC-based name, allowing a
    # centralized lmhosts file to be maintained on a server.
    # It is ALWAYS necessary to provide a mapping for the IP address of the
    # server prior to the #INCLUDE. This mapping must use the #PRE directive.
    # In addtion the share "public" in the example below must be in the
    # LanManServer list of "NullSessionShares" in order for client machines to
    # be able to read the lmhosts file successfully. This key is under
    # \machine\system\currentcontrolset\services\lanmans erver\parameters\nullsessionshares
    # in the registry. Simply add "public" to the list found there.
    #
    # The #BEGIN_ and #END_ALTERNATE keywords allow multiple #INCLUDE
    # statements to be grouped together. Any single successful include
    # will cause the group to succeed.
    #
    # Finally, non-printing characters can be embedded in mappings by
    # first surrounding the NetBIOS name in quotations, then using the
    # \0xnn notation to specify a hex value for a non-printing character.
    #
    # The following example illustrates all of these extensions:
    #
    # 102.54.94.97 rhino #PRE #DOM:networking #net group's DC
    # 102.54.94.102 "appname \0x14" #special app server
    # 102.54.94.123 popular #PRE #source server
    # 102.54.94.117 localsrv #PRE #needed for the include
    #
    # #BEGIN_ALTERNATE
    # #INCLUDE \\localsrv\public\lmhosts
    # #INCLUDE \\rhino\public\lmhosts
    # #END_ALTERNATE
    #
    # In the above example, the "appname" server contains a special
    # character in its name, the "popular" and "localsrv" server names are
    # preloaded, and the "rhino" server name is specified so it can be used
    # to later #INCLUDE a centrally maintained lmhosts file if the "localsrv"
    # system is unavailable.
    #
    # Note that the whole file is parsed including comments on each lookup,
    # so keeping the number of comments to a minimum will improve performance.
    # Therefore it is not advisable to simply add lmhosts file entries onto the
    # end of this file.
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  6. #156
    Hello!. i have this freeking problem that's evrye one els have aperently.... *could not communicate with server account* 2days have past now and i still cant play.. any tip how to get this **** started?
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  7. #157
    just bought the game from steam casue ive been iching to play this and figured oh why not. So it finishes installing and since im posting here you can figure out that im having the unable to connect to servers problem. Figured it was just becasue the site was down for matenicen but the sites back up, registered and i still cant login
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  8. #158
    I'm getting this problem as well. I downloaded the game last night, and I was getting the could not communicate issue. I went to the website, saw it was down, figured that was why. Well, the website is up now, I'm getting the same problem. I haven't been able to play anything, because I can't get past the initial sign in/register screen. I bought this game on D2D, and it is registered through Steam. Any help here please?

    Note: I also disabled my firewall, checked my host file thing, nothing works.
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  9. #159
    @GelstonJ Same here...
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  10. #160
    bought the game yesterday via steam. Can't communicate with the Account Server either with my Ubisoft Account.

    I buy all my games for PC, XBOX and love the community and want to support it anyway i can.

    But for the record this DRM solution is crap. Stop punishing the buyers. Its fine if the servers are down, let me play the damn game offline please.
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