1. #1

    Divide MP

    Hi, I think this was implemented in Evolution so it is not exactly a new idea but multiplayer should have tracks up to normal and tracks hard and extreme.
    Newcomers and some other people like easy, no brainer tracks or perhaps fast speeds so they specificaly looking for easy tracks.
    Newcomers hate hard and extreme tracks but most regular players like them as it is more chalanging and even one obsticle can make huge difference in players position and lots of regular players litteraly avoid easy tracks so they dont play ranked because ranked is full of them.

    As this game is played mostly by trials veterans, ranked multiplayer should be splited depending on difficuilty of tracks involved in multiplayer.
    My guess is that it might save multiplayer as more regular players will get involved in ranked multilayer instead of trials central.
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  2. #2
    The ranking system kind of already does this, but not very well (I only get a choice of two tracks at diamond rank LOL). I'd be in favour of this only if there was a larger multiplayer base. At it stands, it can take me hours to find a match on Switch, which is already long enough as it is.
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