1. #21
    Originally Posted by Bing0000 Go to original post
    Have you noticed that Inca Craig has double the health and damage? Additionally he doess damage to everything in a line and does some chip damage to NK....

    Poor marine craig only exists to do chip damage.

    All makes sense to me!
    The best part of incan Craig was the chip damage. Just like the best part of inuit kenny was the chip damage. They aren't legendary cards anymore. They should be rares. And somm should be an epic. Adventure is down 3 legendary cards.
     1 people found this helpful
    Share this post

  2. #22
    Please stop. Those cards were broken for way too long. Back when Adventure Lock was the cheapest hack and people were lobbying hell Mary field clearing Stan fire attacks from behind thier new kid and Incan Craig plus one lightning bolt and a quick hook hand for a instant game winning phone combo.... Omg Boo.... Its so nice having a balanced Adventure theme again. Still all you see in PvP. Adventure/Hero, Adventure/Sci To, Adventure/ Mystical. Same people playing same combos. At least Adventure isn't filled with cheep game ending combos any more.
    Share this post

  3. #23
    Originally Posted by Waxer1130 Go to original post
    The best part of incan Craig was the chip damage. Just like the best part of inuit kenny was the chip damage. They aren't legendary cards anymore. They should be rares. And somm should be an epic. Adventure is down 3 legendary cards.
    hahaha this guy.... best part of inuit is his chip damage HAHAHAHA

    I'm sure you're not in legendary arena but I can tell you SOMM, Inca and Inuit are stil everywhere. Less than CG though.

    SOMM still shoudn't do damage outside his range. Redlynx wanted to change the way he was played (in the back of the corner) to more as a fighter unit. Nothing has changed in that way....
    Remember Mecha timmy having no range? It's a slow proces with SOMM but we'll get there.
    Share this post

  4. #24
    Well, the Imp Tweek update is live, and it's hilarious. In PVE you can target Wizard Cartman and pull him across the center to your side of the field. Not sure if it's supposed to do that, but it's great!
     1 people found this helpful
    Share this post

  5. #25
    also either the nerf on both Inuit Kenny and Incan Craig didn't worque as intended, or it's awfully minor.
    they still seem to perform ok.
    Share this post

  6. #26
    Originally Posted by SmfMike37 Go to original post
    Please stop. Those cards were broken for way too long. Back when Adventure Lock was the cheapest hack and people were lobbying hell Mary field clearing Stan fire attacks from behind thier new kid and Incan Craig plus one lightning bolt and a quick hook hand for a instant game winning phone combo.... Omg Boo.... Its so nice having a balanced Adventure theme again. Still all you see in PvP. Adventure/Hero, Adventure/Sci To, Adventure/ Mystical. Same people playing same combos. At least Adventure isn't filled with cheep game ending combos any more.
    Clearly you use a different theme. That's why you say this. Fantasy theme needs major nerfing and superheros. I assume you use 1 of those. Thats why you are happy. Adventure theme is dead and now it gets a new common card. Why? No one will be using adventure anymore. Why add new cards. Plus it's garbage compared to fantasy tower card.
     1 people found this helpful
    Share this post

  7. #27
    Originally Posted by Bing0000 Go to original post
    hahaha this guy.... best part of inuit is his chip damage HAHAHAHA

    I'm sure you're not in legendary arena but I can tell you SOMM, Inca and Inuit are stil everywhere. Less than CG though.

    SOMM still shoudn't do damage outside his range. Redlynx wanted to change the way he was played (in the back of the corner) to more as a fighter unit. Nothing has changed in that way....
    Remember Mecha timmy having no range? It's a slow proces with SOMM but we'll get there.
    Hahaha to you. Dont be an idiot. How can you even say this? The changes just started. People will try it out like me and see that it sucks. Then switch decks. Check again next week and see how many you see then.
     1 people found this helpful
    Share this post

  8. #28
    Originally Posted by Machete_Chills Go to original post
    also either the nerf on both Inuit Kenny and Incan Craig didn't worque as intended, or it's awfully minor.
    they still seem to perform ok.
    50% less damage is not minor. Craig level 4 takes just over 50 chip damage instead of just over 100. Major difference. I just lost a game because of it. Would have went to sudden death if it was 2 days ago.
    Share this post

  9. #29
    Hey toller, head hunters cause chip damage to new kid. Oh no. We have to stop that. I guess we have to eliminate those cards. Or reduce them to a max of 50 damage per hit. Marine Craig causes chip damage to new kid. Gotta lower that by 50%. Lightning can cause chip damage. 50% loss. Marcus causes new kid chip damage. Time to lower that 50%. Lots of changes to be made. And none of these cards are legendary cards. So currently the rares and epic cards cause more damage than legendary cards. That makes no sense. Guess you gotta lower all these cards now.
    Share this post

  10. #30
    Originally Posted by Waxer1130 Go to original post
    Hey toller, head hunters cause chip damage to new kid. Oh no. We have to stop that. I guess we have to eliminate those cards. Or reduce them to a max of 50 damage per hit. Marine Craig causes chip damage to new kid. Gotta lower that by 50%. Lightning can cause chip damage. 50% loss. Marcus causes new kid chip damage. Time to lower that 50%. Lots of changes to be made. And none of these cards are legendary cards. So currently the rares and epic cards cause more damage than legendary cards. That makes no sense. Guess you gotta lower all these cards now.
    Well no, headhunters do direct damage to the new kid.
     1 people found this helpful
    Share this post