1. #1

    Scott Malkinson (I'm gonna keep suggesting it!!)

    It's honestly ridiculous how Scott only has one card, while characters like dougie, Bradley and red have cards in all 5 themes, so I want to give you 4 ideas for Scott cards in the remaining 4 themes.

    Scott the Crook
    EC: 3
    Theme: Adventure
    Class: Fighter
    Rarity: Rare
    Ability: If this card is in play, all rare units deal 50 damage to and slow nearby enemies for 3 seconds when spawned. (Slow duration does NOT increase.)

    Hyperspace Scott
    EC: 4
    Theme: Sci-fi
    Class: Fighter
    Rarity: Legendary
    Ability: If this card is in play, all legendary units are immune to enemy spells and receive a special barrier that allows them to only take half damage from enemy attacks and abilities.

    Zeus Scott
    EC: 5
    Theme: Mystical
    Class: Fighter
    Rarity: Epic
    Ability: If this card is in play: all epic cards that cost 4 energy or more get their energy cost reduced by 1, and when spawned, all epic units give you 0.3 energy.

    Diabetic Ranger Scott
    EC: 3
    Theme: Fantasy
    Class: Ranged
    Rarity: Common
    Ability: If this card is in play: all common units gain invincibility for 3 seconds when spawned and are also immune to enemy leader damage. (Invincibility duration does NOT scale)
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  2. #2
    Buffs based on rarity seem a little out of sink with how the game is set up.
    Class makes more sense as a basis IMO.
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