Well you are obviously coming into this whole discussion with previously held biases and either have not read what I said or chose to ignore it and continue on it your chosen train of thought.Originally posted by KG26_Alpha:
But this has nothing to do with the unrealistic 6DoF views allowed in IL21946 modded versions being asked for into stock IL2 1946.
I fly modded but I don't use 6DoF. I don't like how it works in the modded Il-2 game, the way it "sticks" when you move forward and back at certain points. Do you get used to this? It just feels annoying to me, I'd rather just use the stock three sets of seat position, which work fine for me. Plus it seems like it would take a while to get used to 6DoF, it's very disorienting to me since I'm not used to it. I'll try it in COD though. So yes I suppose I'd like to see it in Il-2 if it was implemented correctly.
Mine doesn't do that.. I have to admit though.. I still have zoom on my stick.. I mainly zoom in to look at things like gauges or stuff on the ground.. When I do lean forward.. like if I am in a razorback.. or a 109 or Zeke.. mine is smooth.. Perhaps that is a setting thing. When I first got TIR I hated it... I sent my TIR 1 back.. and then I got TIR 2 about a year later and it gave me fits.. but I missed the date to send it back.. so I just kept it.. I dusted it off about a year later and fiddled with the settings and got it working great.. I skipped TIR 3 because IL2 which is basically the only sim I was flying at the time didn't support 6dOF so it was moot.. When TIR 4 came out I got WoVII & FSX and TIR4.. but it was the mods in IL2 and WoP that really made me appreciate 6DoF..Originally posted by Ba5tard5word:
I fly modded but I don't use 6DoF. I don't like how it works in the modded Il-2 game, the way it "sticks" when you move forward and back at certain points. Do you get used to this? It just feels annoying to me, I'd rather just use the stock three sets of seat position, which work fine for me. Plus it seems like it would take a while to get used to 6DoF, it's very disorienting to me since I'm not used to it. I'll try it in COD though. So yes I suppose I'd like to see it in Il-2 if it was implemented correctly.
I have never really understood the attraction to "realistic sounds" myself. Sure the original engine sounds were a bit like a lawnmower, but if we are talking realism then I suspect all we would hear in cockpit (outside the headphones) is an enormous racket and NOTHING else.
Mind you, I always fly with cockpit on, externals off, so maybe I don't often get in situations where sound changes make a real difference.
The thing about mods, whether made by TD or by third parties, is that they add richness to the game. Some of them raise the popularity, some raise the fidelity; not many mods do both. Take the TD radio nav mod released recently. That is brilliant stuff that really helps us understand the airmanship required in a WW2 environment. But what percentage of the community is going to use it, when the dominant mode of DF-based flying basically ignores navigation altogether?
I know I'll be using radio nav as standard from now on! We need people like TD and others adding fidelity to the game to keep it credible.
Cheers,
4Shades
Mine doesn't do that.. I have to admit though.. I still have zoom on my stick.. I mainly zoom in to look at things like gauges or stuff on the ground.. When I do lean forward.. like if I am in a razorback.. or a 109 or Zeke.. mine is smooth.. Perhaps that is a setting thing. When I first got TIR I hated it... I sent my TIR 1 back.. and then I got TIR 2 about a year later and it gave me fits.. but I missed the date to send it back.. so I just kept it.. I dusted it off about a year later and fiddled with the settings and got it working great.. I skipped TIR 3 because IL2 which is basically the only sim I was flying at the time didn't support 6dOF so it was moot.. When TIR 4 came out I got WoVII & FSX and TIR4.. but it was the mods in IL2 and WoP that really made me appreciate 6DoF.. </div></BLOCKQUOTE>Originally posted by Bearcat99:
<BLOCKQUOTE class="ip-ubbcode-quote"><div class="ip-ubbcode-quote-title">quote:</div><div class="ip-ubbcode-quote-content">Originally posted by Ba5tard5word:
I fly modded but I don't use 6DoF. I don't like how it works in the modded Il-2 game, the way it "sticks" when you move forward and back at certain points. Do you get used to this? It just feels annoying to me, I'd rather just use the stock three sets of seat position, which work fine for me. Plus it seems like it would take a while to get used to 6DoF, it's very disorienting to me since I'm not used to it. I'll try it in COD though. So yes I suppose I'd like to see it in Il-2 if it was implemented correctly.
Hmm, really? Maybe I didn't phrase it right, when I move in it's like it "jumps" a bit when you get to certain points, I think where the edges of the pre-existing three-stage views start and end. I've seen vids by Fruitbat where it did this when he was using 6DoF--move forward a bit and it "jumps" or "sticks" at certain points as you move forward and back. It just feels crummy and uncomfortable to me.