First of all, thanks for operation Motherland, defently gives some extra hours of gameplay and it should be said that in my opinion the Ubisoft Team really included some suggestions and feedback that were given on this forum. Appriciate that. In addition, some suggestions/feedback you can hopefully look into:

1. Night Vision and Thermal As Operation Motherland has brought us the 'invisible cloak' wearing seakers (give some credits to the Harry Potter series for this one), it is suggested in game to use Thermal when you seak these seakers. However, everytime you activate your NV, the NV-activation narration gets triggered. Really annoying in my opinion to hear this time after time after time, especially as you need to activate NV first before you can activate thermal. Perhaps the trigger can have a cooldown on it?

2. Some item glitches We know about some hovering items when swimming, but haven't really read about the Nigtvision goggles that stick through car roofs, or silencers that go through (corners) of buildings, and light - lasers that shines through ´solid´ walls, giving away enemy positions. Yes, its a minor thing, but it just looks sloppy.

3. Crouch/prone movement block In some situations, being in prone or crouch positions won't allow you to move over small rocks, curbs etc.whilst in real life this should defently be possible. It really messes up stealth gameplay from time to time.

4. Aim for the rocket launcher When you play without a crossair on your screen, the rocket launcher is really, really hard to aim as it has not sight/optics or whatever. For such a weapon I would have expected that there is something (even a simple thing like an iron sight) on it to aim where the rocket needs to go. Again, not a gun expert, but a rocket launcer has something you can aim with right? Where is it in Breakpoint?

5. Smoother gameplay I feel like some transitions between animations and actions performed by the player, can be a lot smoother. Some examples:
- from time to time, expecially when injured. Opening a (weapon)case from the side, will have your character slide to the front of the case.
- Starting to climb a ladder, goes really smooth, you can press the button beforehand allowing a smooth transition between walking and climbing. Sliding down the ladder is a complete different story. Why don't you add-press the O-button (from a PS4 player perspective) to slide down simultaneously with the option to climb down a ladder, so the player can choose upfront to either slide down or climb down a ladder.
- Picking up enemies just isn't that smooth, why not adding a drag body option?.
- Entering/exiting boats has always been a 'thing' even in Wildlands. I still don't get why you need to jump in the water first whilst the boat is next to a dock platform?

6. Stains from natural camo When using the natural camouflage, the snow/mud/grass stains disappear really quickly. In my opinion, this is a missed chance. The stains make you blend in way better with the environment enhancing your camouflage. It would be great if the time for disappearing these stains could be significantly extended.