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  1. #1

    YOU FIXED IT!!!! However....

    With the release of operation motherland came anew game changing feature that many players and myself appreciate;which is the weapon mastery skills. Specifically speaking the option to increase the mobility of your operator's movement with a weapon skill specific upgrades. Although you can now increase the effectiveness to the categories of, accuracy, handling and mobility, it removes a specific and valuable attribute that will cause, something that I'd argue, which is the loss of situational awareness. Being able to control the different cameras that being FPS and ADS, the glitch or feature know as TCP or tactical combat pace is a hip fire camera that is not zoomed in , so as to not limit the field of view, while maintain your weapons orientation, providing a secure sector of fire. This has been a long time argument of mine, since the discover back in 2019. Although we have had a update to making the game more tactical, I will forever argue that this needs to be a feature to the mapped to the controller.
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  2. #2
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  3. #3
    I like this idea, it give more tactical feel (combined with stacking formation in command of ai teammate)

    Though for pc (i am one) i think a single tap on left click can be toggled (to get out of it maybe just sprint?) Also to continue firing while on that movement, you can double tap the left click then proceed to hold it for continuous firing
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  4. #4
    bro I've been asking for this too!

    It would be so cool if they implement it, but I fear they will just ignore it...
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  5. #5
    I like that idea. I want them(the game develoer) to provide way better options to mapping and bindings. As it is currently, and has been for a long time now is mapped as a amateur game company in my opinion. Controls are completely inconsistent.
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  6. #6
    Here is another key thing that I wanted to address. Inconsistent controller mapping.
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