Far Cry New Dawn IMHO really got replayable outposts right out of all the prior FC 2,3,4 & 5. Every time you replayed it (up to a few times), the difficulty was upped with (WAY) tougher and more deadly solders, as well as additional alarms. The additional alarms increased difficulty by making reinforcements more likely.

I'm guessing FC6 has some kind of replayability of outposts, but I haven't seen that mentioned or details of how the authors approached it in the vids I've seen so far.

Does anyone have any info on it?