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  1. #31
    Fowst2010's Avatar Banned
    Join Date
    Nov 2010
    Posts
    238
    Hey Steexow, with that Graphics card of yours I wouldn't set anything to low. It really sounds like you aren't properly bridging it. Your card does not need the help of a pity GPU, all it will cause is errors.

    First of all:
    - There's some "known" issues with shader and / or shadows, set those to to very high always.

    The CPU has a GPU unit to help the graphics card, if the graphics card is "busy" or overheating.
    In many cases, this integrated GPU causes Issues though, for example the games detect the CPU as primary graphics card, or outsources certain calculations to the CPU.
    That would explain some of the lag at least.

    Go to your Nvidia control panel and go to 3d settings, search for everything with GPU and change it to your graphics card.
    Thouse would be "CUDA" and "Open GL rendering GPU"
    Very important also change PhysX in the "Surround, PhysX" Tab, on the right you can select. This will not only potentially fix things in Trackmania, but across other games aswell. Your graphics card will be the only graphics device as it should be.

    If you feel like experimenting a little, there's a file called "default.json" in Documents / trackmania / config
    It contains several useful cfg lines, one of which could maybe help you. However you'll have to change things by trial and error. I highly recommend using notepad++ to edit this and doing at least one backup of the original.

    Here's a few lines that could help:
    Code:
            "GeometryQuality" : "nice",                (could change to "fast")
            "GeomLodScaleZ" : 1.00000, 
            "ReflectEverywhere" : "enabled",                      (disable)
            "WaterReflect" : "nice",                          (could change to fast)
            "WaterGeomStadium" : false,   
            "VehicleReflect" : "highinreplay", 
            "VehicleReflectMaxCount" : 1,                   (change to 0)
            "Decals_3D (TextureDecals)" : true,                   (could try false)
            "Decals_2D (TextureDecals)" : true, 
            "FxBloomHdr" : "medium", 
            "FxMotionBlur" : "off", 
            "FxMotionBlurIntens" : 0.250000, 
            "FxBlur" : "on",                   (change to off)
            "LM SizeMax" : "auto", 
            "LM Quality" : "very_fast", 
            "LM QUltra" : false, 
            "LM iLight" : true,                (try false see what happens)
            "ScreenShotExt" : "jpg", 
            "Shadows" : "very_high",  (leave them on very high)

  2. #32
    Originally Posted by MrDarrek Go to original post
    Hello everyone,

    We are still investigating this issue as we cannot reproduce it.
    I would like to know if you have the issue in those different situations:
    * In the map editor while mapping and placing blocks?
    * In the map editor while driving and testing the map?
    * In solo when you press pause?
    * In solo when you open the settings (over the top of the screen and click on the cog)?

    Thanks a lot for your answers.
    Cheers!
    Darrek
    Hey thanks for your answer @Darrek

    For me the sky flickering is not happening while mapping and placing blocks BUT appears when I play the map for testing and validating.
    The issue doesn't neither happen when I open the munu ingame nor when I open the settings.

    I also noticed that when the clouds are blinking the skidmarks on the road are doing the same.
    The issue doesn't appear in spectator mode, only when I'm playing.

    In short the issue appears only when I'm playing.
     1 people found this helpful

  3. #33
    I have more informations on the bug and I have answers for the questions you are asking:
    - * In solo when you open the settings (over the top of the screen and click on the cog)?: Not blinking
    - * In solo when you press pause?: Not blinking
    - * In the map editor while driving and testing the map?: Blinking
    - * In the map editor while mapping and placing blocks?: Not blinking
     1 people found this helpful

  4. #34
    Ubi-Orion's Avatar Ubisoft Support Staff
    Join Date
    Dec 2018
    Posts
    2,324
    Hey there folks.

    Thanks for your reports so far. I have passed those who have answered these questions on to the team, please do keep those reports coming. We'll let you know once we have an update and/or no more reports are necessary.

  5. #35
    * In the map editor while mapping and placing blocks? - does not blink
    * In the map editor while driving and testing the map? - blinks
    * In solo when you press pause? - does not blink
    * In solo when you open the settings (over the top of the screen and click on the cog)? - does not blink

    The issue persists only while playing the game (driving a track). This does not happen in spectator or other modes like the map editor.

  6. #36
    Don't have much to add except I just bought the game and have played for a few hours. Noticed the flickering clouds and found that switching V-sync from none to full fixed the problem. Haven't noticed anything that would make me want to change back, so I that worked for me.

  7. #37
    Ubi-Viral's Avatar Ubisoft Support Staff
    Join Date
    Oct 2015
    Posts
    3,186
    Originally Posted by CGSystems Go to original post
    * In the map editor while mapping and placing blocks? - does not blink
    * In the map editor while driving and testing the map? - blinks
    * In solo when you press pause? - does not blink
    * In solo when you open the settings (over the top of the screen and click on the cog)? - does not blink

    The issue persists only while playing the game (driving a track). This does not happen in spectator or other modes like the map editor.
    Thank you for providing this additional information, above oliothesmall mentioned that switching v-sync from none to full fixed this issue, does this also work for you?

  8. #38
    This does not help. I've also tried playing it a three different monitors each with a different refresh rate just to see if it helps, it also does not.

  9. #39
    Tona.'s Avatar Ubisoft Nadeo Community Staff
    Join Date
    Apr 2020
    Posts
    60
    Sky issue should be fixed with the most recent update, could you confirm that CGSystems?

  10. #40
    Hey ! For me the update solved the issue thanks a lot ! I can finally enjoy playing again

    However, since then I lost all the data of my Ranked and Royal achievements. My ingame profile displays 0 victories in Royal (i got 24) and got back to Bronze I rank in Matchmaking while is was Gold I. And I can't click on the "Play" button (no effect) in Royal/Ranked

    Thanks, I hope this is just a minor collateral issue ^^