Very simply put I would like to add that there need to be more bosses, more powerful bosses, and newly designed bosses in the story or sidequests. When I say bosses i mean the titans. Everyone is clamoring on and on about camo and suit customizations and I begin to wonder are these kids or adults? How do visual customization items add anything to the actual gameplay unless these visual customization items also add a tactical or camoflouge aspect to the game? The game also needs more stages and game modes for the ghost mode. and perhaps a pvpve or a pve mode. The game modes and maps are sub par very standard and barebone cut and dry. Other than the story what replayability to we have. Take for example battlefield 5. There is an immersive campaign and full scale maps in muliplayer mode. After leveling up, past that there is no reason to even continuing to play breakpoint as there is no tactical realism in the environment or in the AI to keep one fully engaged at least not to the full extent and capabilities as it should. also the game modes are essentially the same only difference is one has a radar point you can activate and the other mode doesnt. The latter updates to the squad mates arent that noticable and don't really factor in or affect the game play that much. If you want realism take a cue from the likes of splinter cell, metal gear solid, or even earlier ghost recon titles.